Player Matchup

Medusa
Medusa
AOG Gravity
Medusa
Level 72
God Stats
0W - 1L
1,355 SR
Queue Stats
18W - 28L
1,366 Elo+
Party 1
Janus
Janus
AOGNut
Janus
Level 124
God Stats
0W - 1L
1,717 SR
Queue Stats
19W - 22L
1,424 Elo+
Party 1
Ymir
Ymir
SoS Fatkid
Ymir
Level 144
God Stats
2W - 5L
1,574 SR
Queue Stats
37W - 43L
1,418 Elo+
Party 1
Team Averages
Level 113
1,548 SR
1,403 Elo+

VS

Team Averages
Level 55
1,458 SR
1,437 Elo+
Hercules
Hercules
AlbinoRhino5284
Hercules
Level 58
God Stats
5W - 7L
1,274 SR
Queue Stats
197W - 207L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
GreenHeartbeat
Baron Samedi
Level 61
God Stats
101W - 89L
1,560 SR
Queue Stats
317W - 363L
1,431 Elo+
Solo
Nemesis
Nemesis
IoOfmysuccI
Nemesis
Level 46
God Stats
21W - 24L
1,540 SR
Queue Stats
213W - 228L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
3 / 9 / 8
14,646
610
15,417
22,035
9,750
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
AOGNut
Janus
16
5 / 7 / 6
14,607
609
25,369
15,443
6,406
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 12 / 8
16,473
686
21,990
39,416
34,387
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
7 / 4 / 18
16,260
678
20,809
35,263
34,861
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
GreenHeartbeat
Baron Samedi
19
5 / 4 / 19
15,801
658
26,591
26,011
15,846
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
IoOfmysuccI
Nemesis
20
16 / 4 / 9
17,731
739
20,685
20,525
10,945
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
74
12
Kills
28
28
Deaths
12
22
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
9
8
0.78
L
Janus
AOGNut
Janus
5
7
6
1.14
W
Hercules
7
4
18
4
W
Baron Samedi
GreenHeartbeat
Baron Samedi
5
4
19
3.63
W
Nemesis
IoOfmysuccI
Nemesis
16
4
9
5.13
L
4
12
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,776
Damage
68,085
76,894
Taken
81,799
50,543
Mitigated
61,652
7,212
Healing
31,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
15,417
8,766
0
3,551
22,035
9,750
935
8,705
13,134
0
67,737
L
Janus
AOGNut
Janus
25,369
603
0
585
15,443
6,406
414
3,924
11,298
62,245
0
W
Hercules
20,809
5,790
1,709
11,728
35,263
34,861
1,360
20,183
15,080
0
42,927
W
Baron Samedi
GreenHeartbeat
Baron Samedi
26,591
2,119
5,382
10,796
26,011
15,846
1,174
17,641
8,370
84,181
0
W
Nemesis
IoOfmysuccI
Nemesis
20,685
10,422
0
2,330
20,525
10,945
1,604
9,562
10,963
0
107,871
L
21,990
2,849
0
3,076
39,416
34,387
292
14,483
24,482
55,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,726
Gold Earned
49,792
191
Minions Killed
204
0
Camps Cleared
0
1,054,309
Distance Traveled
1,227,216
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,646
610
81
3
0
397,765
2
L
Janus
14,607
609
53
2
0
306,216
4
W
Hercules
16,260
678
37
2
0
419,040
0
W
Baron Samedi
15,801
658
71
3
0
343,288
2
W
Nemesis
17,731
739
96
4
0
464,888
3
L
Ymir
16,473
686
57
2
0
350,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role