Player Matchup

Artemis
Artemis
Denvin
Artemis
Level 147
God Stats
2W - 1L
1,517 SR
Queue Stats
181W - 161L
1,605 Elo+
Solo
Merlin
Merlin
Mesemir
Merlin
Level 139
God Stats
4W - 2L
1,540 SR
Queue Stats
219W - 235L
1,564 Elo+
Solo
Aphrodite
Aphrodite
SkyB0y
Aphrodite
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 40L
1,649 Elo+
Solo
Olorun
Olorun
Son_Jupiter
Olorun
Level 138
God Stats
3W - 1L
1,484 SR
Queue Stats
71W - 81L
1,542 Elo+
Solo
Thoth
Thoth
anyreptar
Thoth
Level 154
God Stats
14W - 5L
1,751 SR
Queue Stats
480W - 481L
1,540 Elo+
Solo
Team Averages
Level 128
1,558 SR
1,580 Elo+

VS

Team Averages
Level 132
1,475 SR
1,619 Elo+
Thoth
Thoth
AnglePoise
Thoth
Level 128
God Stats
1W - 2L
1,543 SR
Queue Stats
44W - 29L
1,670 Elo+
Party 1
Izanami
Izanami
BiochemTrash
Izanami
Level 124
God Stats
9W - 13L
1,477 SR
Queue Stats
622W - 602L
1,625 Elo+
Solo
Chronos
Chronos
Helperdruid
Chronos
Level 103
God Stats
0W - 2L
1,260 SR
Queue Stats
156W - 147L
1,571 Elo+
Solo
Odin
Odin
TheYellowLynx
Odin
Level 160
God Stats
1W - 1L
1,662 SR
Queue Stats
109W - 87L
1,619 Elo+
Party 1
Ra
Ra
istalkyou247
Ra
Level 145
God Stats
1W - 1L
1,431 SR
Queue Stats
92W - 66L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Denvin
Artemis
20
8 / 6 / 10
13,057
653
30,327
21,871
9,210
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Mesemir
Merlin
20
4 / 4 / 18
13,966
698
25,744
23,888
10,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
SkyB0y
Aphrodite
20
3 / 5 / 15
12,567
628
12,131
21,191
12,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Olorun
20
9 / 5 / 10
14,464
723
16,446
21,877
11,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
anyreptar
Thoth
20
6 / 5 / 15
13,438
672
26,257
16,747
6,975
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
9 / 6 / 9
13,527
676
20,405
18,737
8,660
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
BiochemTrash
Izanami
19
3 / 6 / 10
12,495
625
14,121
25,818
10,274
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Helperdruid
Chronos
16
2 / 9 / 8
11,111
556
18,227
25,164
9,242
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
2 / 5 / 19
13,551
678
14,489
26,916
39,802
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
9 / 4 / 10
14,929
746
25,335
24,567
12,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
81
30
Kills
25
25
Deaths
30
68
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Thoth
9
6
9
2.25
L
Izanami
BiochemTrash
Izanami
3
6
10
1.33
W
Artemis
Denvin
Artemis
8
6
10
2.17
L
Chronos
Helperdruid
Chronos
2
9
8
0.67
W
Merlin
Mesemir
Merlin
4
4
18
3.25
W
Aphrodite
SkyB0y
Aphrodite
3
5
15
2.1
W
Olorun
9
5
10
2.8
L
2
5
19
2.3
W
Thoth
anyreptar
Thoth
6
5
15
2.7
L
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,905
Damage
92,577
105,574
Taken
121,202
50,658
Mitigated
80,218
62,747
Healing
60,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
20,405
218
3,314
3,041
18,737
8,660
2,486
12,140
6,597
44,499
0
L
Izanami
BiochemTrash
Izanami
14,121
5,232
2,650
3,221
25,818
10,274
732
18,062
7,756
0
28,199
W
Artemis
Denvin
Artemis
30,327
8,050
609
1,111
21,871
9,210
1,246
13,535
8,336
0
42,266
L
Chronos
Helperdruid
Chronos
18,227
8,045
1,351
4,855
25,164
9,242
32
18,597
6,567
29,062
0
W
Merlin
Mesemir
Merlin
25,744
594
2,320
3,533
23,888
10,856
1,064
14,249
9,639
53,784
0
W
Aphrodite
SkyB0y
Aphrodite
12,131
524
20,368
11,558
21,191
12,355
592
13,188
8,003
28,131
0
W
Olorun
16,446
4,877
8,953
9,796
21,877
11,262
1,388
12,201
9,676
45,931
0
L
14,489
3,171
1,775
4,654
26,916
39,802
697
14,666
12,250
0
24,983
W
Thoth
anyreptar
Thoth
26,257
491
2,560
1,939
16,747
6,975
1,270
10,794
5,953
49,441
0
L
25,335
1,065
22,784
12,741
24,567
12,240
1,453
17,113
7,454
61,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,492
Gold Earned
65,613
212
Minions Killed
195
0
Camps Cleared
0
1,724,403
Distance Traveled
1,731,841
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,527
676
56
3
0
339,422
4
L
Izanami
12,495
625
35
2
0
304,736
2
W
Artemis
13,057
653
23
1
0
328,805
2
L
Chronos
11,111
556
25
1
0
320,534
1
W
Merlin
13,966
698
49
2
0
346,143
0
W
Aphrodite
12,567
628
45
2
0
358,201
0
W
Olorun
14,464
723
63
3
0
354,837
0
L
Odin
13,551
678
15
1
0
384,285
1
W
Thoth
13,438
672
32
2
0
336,417
0
L
Ra
14,929
746
64
3
0
382,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role