Player Matchup

Cthulhu
Cthulhu
Dracoshroob
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,534 Elo+
Solo
Danzaburou
Danzaburou
Genetíc
Danzaburou
Level 25
God Stats
10W - 8L
1,807 SR
Queue Stats
59W - 58L
1,418 Elo+
Solo
Nemesis
Nemesis
HyperSword
Nemesis
Level 18
God Stats
2W - 3L
1,506 SR
Queue Stats
22W - 23L
1,373 Elo+
Solo
Scylla
Scylla
IcyHorizon01
Scylla
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
grunkitooth
Artemis
Level 4
God Stats
1W - 1L
1,709 SR
Queue Stats
1W - 2L
1,411 Elo+
Party 1
Team Averages
Level 26
1,604 SR
1,447 Elo+

VS

Team Averages
Level 23
1,471 SR
1,397 Elo+
Heimdallr
Heimdallr
BixieStix
Heimdallr
Level 15
God Stats
20W - 14L
1,565 SR
Queue Stats
65W - 57L
1,407 Elo+
Party 2
Odin
Odin
CabbageTruck
Odin
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 39L
1,452 Elo+
Party 2
Hera
Hera
Riddlepadiddle
Hera
Level 26
God Stats
4W - 9L
1,316 SR
Queue Stats
98W - 85L
1,454 Elo+
Party 2
Jormungandr
Jormungandr
Thetrueneckface
Jormungandr
Level 29
God Stats
8W - 7L
1,572 SR
Queue Stats
97W - 119L
1,328 Elo+
Party 3
Fenrir
Fenrir
WretchedHeathen
Fenrir
Level 29
God Stats
2W - 3L
1,401 SR
Queue Stats
78W - 103L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dracoshroob
Cthulhu
14
3 / 8 / 6
9,533
454
8,030
17,738
10,731
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Genetíc
Danzaburou
18
5 / 4 / 1
11,636
554
11,754
15,970
6,077
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
HyperSword
Nemesis
15
6 / 4 / 7
10,500
500
10,202
16,339
5,176
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
15
2 / 5 / 3
9,734
464
6,193
12,492
4,157
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
grunkitooth
Artemis
13
3 / 9 / 4
9,181
437
9,126
12,393
4,179
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BixieStix
Heimdallr
17
12 / 6 / 6
11,632
554
18,556
14,123
5,905
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 4 / 14
10,424
496
6,964
17,940
15,834
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
7 / 2 / 6
12,630
601
17,792
8,792
3,858
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Thetrueneckface
Jormungandr
17
3 / 5 / 3
11,244
535
10,764
14,916
11,901
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
7 / 3 / 5
12,310
586
7,442
15,809
9,261
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
64
19
Kills
30
30
Deaths
20
21
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BixieStix
Heimdallr
12
6
6
2.5
W
1
4
14
2
L
Cthulhu
Dracoshroob
Cthulhu
3
8
6
0.75
L
Danzaburou
Genetíc
Danzaburou
5
4
1
1.38
L
Nemesis
HyperSword
Nemesis
6
4
7
2.38
L
Scylla
2
5
3
0.7
W
7
2
6
5
W
Jormungandr
Thetrueneckface
Jormungandr
3
5
3
0.9
W
7
3
5
3.17
L
Artemis
grunkitooth
Artemis
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,305
Damage
61,518
74,932
Taken
71,580
30,320
Mitigated
46,759
15,962
Healing
16,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BixieStix
Heimdallr
18,556
12,843
0
4,974
14,123
5,905
2,490
4,352
9,771
0
67,307
W
6,964
3,191
0
500
17,940
15,834
883
4,232
13,708
0
22,591
L
Cthulhu
Dracoshroob
Cthulhu
8,030
925
272
1,547
17,738
10,731
283
1,420
16,317
38,398
0
L
Danzaburou
Genetíc
Danzaburou
11,754
5,308
0
5,298
15,970
6,077
1,210
11,283
4,687
0
76,009
L
Nemesis
HyperSword
Nemesis
10,202
5,450
0
2,872
16,339
5,176
0
5,017
11,322
0
39,334
L
Scylla
6,193
847
621
5,352
12,492
4,157
644
8,539
3,953
52,242
0
W
17,792
3,159
0
760
8,792
3,858
599
2,281
6,511
104,343
0
W
Jormungandr
Thetrueneckface
Jormungandr
10,764
2,261
74
2,959
14,916
11,901
1,692
1,554
13,362
59,268
0
W
7,442
1,236
0
7,533
15,809
9,261
0
1,804
14,005
0
78,847
L
Artemis
grunkitooth
Artemis
9,126
6,055
0
0
12,393
4,179
1,647
2,297
10,096
0
31,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,584
Gold Earned
58,240
407
Minions Killed
508
0
Camps Cleared
0
1,763,339
Distance Traveled
1,791,839
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,632
554
85
4
0
318,690
1
W
Odin
10,424
496
36
2
0
343,538
2
L
Cthulhu
9,533
454
48
2
0
364,864
7
L
Danzaburou
11,636
554
148
7
0
354,602
0
L
Nemesis
10,500
500
52
2
0
509,770
0
L
Scylla
9,734
464
96
5
0
282,395
5
W
Hera
12,630
601
166
8
0
385,042
3
W
Jormungandr
11,244
535
112
5
0
358,433
1
W
Fenrir
12,310
586
109
5
0
386,136
7
L
Artemis
9,181
437
63
3
0
251,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role