Player Matchup

Cabrakan
Cabrakan
Awesome_ManX
Cabrakan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Achilles
Achilles
Chronos Agent
Achilles
Level 18
God Stats
2W - 6L
1,255 SR
Queue Stats
44W - 65L
1,209 Elo+
Solo
Chang'e
Chang'e
Fireknight1478
Chang'e
Level 17
God Stats
6W - 11L
1,184 SR
Queue Stats
117W - 135L
1,225 Elo+
Solo
Thor
Thor
JavoPablo
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 28L
1,500 Elo+
Solo
Ares
Ares
luckyduck-_-2
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Team Averages
Level 9
1,388 SR
1,387 Elo+

VS

Team Averages
Level 11
1,527 SR
1,405 Elo+
Da Ji
Da Ji
AutumnPlanet422
Da Ji
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
JennyTheBoss899
Nemesis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Bellona
Bellona
MuchYummi3r
Bellona
Level 22
God Stats
21W - 5L
1,703 SR
Queue Stats
92W - 92L
1,225 Elo+
Solo
Ares
Ares
XGNFlaredRapier
Ares
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 20L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Zane_Aqualarious
Cthulhu
Level 21
God Stats
4W - 2L
1,433 SR
Queue Stats
17W - 8L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Awesome_ManX
Cabrakan
13
0 / 1 / 1
8,298
754
299
989
528
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Achilles
Chronos Agent
Achilles
16
1 / 12 / 3
10,628
966
9,116
24,288
16,768
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 0 / 0
8,200
745
0
0
0
Thor
15
4 / 10 / 2
10,294
936
11,056
16,672
6,039
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 6 / 4
9,849
895
12,591
19,344
18,340
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

0

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 13
11,108
1,010
7,129
9,678
4,296
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 3 / 12
9,766
888
4,944
7,703
3,494
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
MuchYummi3r
Bellona
18
1 / 0 / 22
11,176
1,016
14,719
9,158
9,927
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
2 / 2 / 12
10,611
965
7,349
9,882
7,660
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
17 / 0 / 8
12,961
1,178
20,953
8,235
4,423
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
95
7
Kills
28
29
Deaths
8
10
Assists
67
Player
Kills
Deaths
Assists
KDA
W
6
3
13
4.17
L
Cabrakan
Awesome_ManX
Cabrakan
0
1
1
0.5
L
Achilles
Chronos Agent
Achilles
1
12
3
0.21
L
0
0
0
0
L
Thor
4
10
2
0.5
W
2
3
12
2.67
W
Bellona
MuchYummi3r
Bellona
1
0
22
12
W
2
2
12
4
W
17
0
8
21
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,062
Damage
55,094
61,293
Taken
44,656
41,675
Mitigated
29,800
553
Healing
9,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,129
4,005
0
0
9,678
4,296
0
2,126
7,468
0
19,483
L
Cabrakan
Awesome_ManX
Cabrakan
299
27
0
0
989
528
0
349
616
1,091
0
L
Achilles
Chronos Agent
Achilles
9,116
4,567
0
553
24,288
16,768
0
10,209
13,802
0
35,141
L
0
0
0
0
0
0
0
0
0
0
0
L
Thor
11,056
4,202
0
0
16,672
6,039
0
9,102
7,495
0
17,697
W
4,944
1,310
0
556
7,703
3,494
0
2,155
5,548
0
12,756
W
Bellona
MuchYummi3r
Bellona
14,719
5,723
0
1,760
9,158
9,927
0
2,985
6,173
427
36,165
W
7,349
2,152
0
551
9,882
7,660
0
3,811
6,071
19,345
0
W
20,953
2,672
2,861
3,415
8,235
4,423
0
1,813
6,422
45,484
0
L
12,591
1,928
0
0
19,344
18,340
0
8,750
10,245
18,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,269
Gold Earned
55,622
76
Minions Killed
194
4
Camps Cleared
7
466,471
Distance Traveled
1,023,263
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,108
1,010
32
3
1
199,001
0
L
Cabrakan
8,298
754
0
0
0
15,721
0
L
Achilles
10,628
966
60
5
3
146,826
4
L
Chang'e
8,200
745
0
0
0
0
0
L
Thor
10,294
936
11
1
1
143,192
1
W
Nemesis
9,766
888
27
2
0
179,790
3
W
Bellona
11,176
1,016
54
5
1
238,546
1
W
Ares
10,611
965
22
2
4
178,827
0
W
Cthulhu
12,961
1,178
59
5
1
227,099
1
L
Ares
9,849
895
5
0
0
160,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role