Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
II Galaxy II809
Izanami
Level 34
God Stats
24W - 19L
1,648 SR
Queue Stats
47W - 61L
1,293 Elo+
Party 1
Ymir
Ymir
SHADOLLREAPER
Ymir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 152L
1,510 Elo+
Solo
Zeus
Zeus
Slamozotz
Zeus
Level 66
God Stats
1W - 2L
1,369 SR
Queue Stats
131W - 155L
1,271 Elo+
Party 1
Pele
Pele
unicornnohorn
Pele
Level 39
God Stats
2W - 4L
1,293 SR
Queue Stats
98W - 149L
1,150 Elo+
Solo
Team Averages
Level 41
1,462 SR
1,345 Elo+

VS

Team Averages
Level 43
1,412 SR
1,317 Elo+
Fafnir
Fafnir
Flayanam
Fafnir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,321 Elo+
Party 3
Neith
Neith
Jdzamora22
Neith
Level 65
God Stats
24W - 29L
1,384 SR
Queue Stats
169W - 196L
1,289 Elo+
Party 3
Merlin
Merlin
JeaMinHaa
Merlin
Level 44
God Stats
6W - 11L
1,315 SR
Queue Stats
61W - 68L
1,350 Elo+
Party 3
Ares
Ares
OFFtheCOAST_7
Ares
Level 41
God Stats
1W - 1L
1,494 SR
Queue Stats
75W - 96L
1,325 Elo+
Party 2
Zeus
Zeus
PumaPants_8
Zeus
Level 38
God Stats
6W - 8L
1,365 SR
Queue Stats
77W - 104L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 2 / 0
5,421
452
3,650
8,604
4,065
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 3 / 0
5,625
469
2,936
5,932
1,633
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 1 / 0
5,155
430
2,402
5,813
2,867
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
8
0 / 0 / 0
5,037
420
152
1,988
522
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 1
5,586
466
1,706
8,939
2,718
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Flayanam
Fafnir
9
0 / 1 / 2
5,933
494
1,217
5,169
3,562
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
10
1 / 1 / 3
6,021
502
4,599
5,120
1,749
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
JeaMinHaa
Merlin
12
1 / 0 / 0
6,554
546
3,503
4,559
1,586
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 0 / 1
6,538
545
3,759
6,875
3,714
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 0 / 0
6,258
522
4,423
5,185
1,204
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
6
7
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
W
Fafnir
Flayanam
Fafnir
0
1
2
1
L
1
3
0
0.33
W
Neith
1
1
3
2.5
W
Merlin
JeaMinHaa
Merlin
1
0
0
1
W
3
0
1
3.5
W
1
0
0
1
L
1
1
0
1
L
Zeus
0
0
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,846
Damage
17,501
31,276
Taken
26,908
11,805
Mitigated
11,815
8,481
Healing
9,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,650
506
0
1,926
8,604
4,065
252
4,665
3,939
0
18,589
W
Fafnir
Flayanam
Fafnir
1,217
286
0
1,028
5,169
3,562
0
0
4,944
10,512
0
L
2,936
1,883
111
915
5,932
1,633
839
2,233
3,699
0
29,502
W
Neith
4,599
1,875
653
2,275
5,120
1,749
1,220
1,395
3,725
0
29,458
W
Merlin
JeaMinHaa
Merlin
3,503
88
0
1,678
4,559
1,586
551
152
4,357
34,515
0
W
3,759
214
0
1,402
6,875
3,714
682
1,007
5,868
18,851
0
W
4,423
1,344
0
2,360
5,185
1,204
522
0
5,135
32,493
0
L
2,402
453
0
897
5,813
2,867
0
2,868
2,945
9,651
0
L
Zeus
152
34
0
220
1,988
522
0
1,271
717
14,025
0
L
1,706
127
111
4,301
8,939
2,718
0
1,865
7,074
0
29,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,824
Gold Earned
31,304
190
Minions Killed
250
0
Camps Cleared
0
940,120
Distance Traveled
970,810
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,421
452
41
3
0
201,890
0
W
Fafnir
5,933
494
21
2
0
180,285
1
L
Izanami
5,625
469
59
5
0
191,697
1
W
Neith
6,021
502
62
5
0
173,440
0
W
Merlin
6,554
546
67
6
0
198,710
0
W
Ares
6,538
545
33
3
0
216,080
4
W
Zeus
6,258
522
67
6
0
202,295
0
L
Ymir
5,155
430
12
1
0
160,884
2
L
Zeus
5,037
420
31
3
0
146,115
1
L
Pele
5,586
466
47
4
0
239,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role