Player Matchup

Merlin
Merlin
BeardedBreasts
Merlin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Desventier
Kukulkan
Level 29
God Stats
5W - 11L
1,589 SR
Queue Stats
48W - 108L
1,245 Elo+
Solo
Arachne
Arachne
ELEBLAZIS
Arachne
Level 30
God Stats
4W - 3L
1,527 SR
Queue Stats
38W - 48L
1,302 Elo+
Solo
Ra
Ra
Tarnis666
Ra
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 14L
1,159 Elo+
Solo
Danzaburou
Danzaburou
gotarx
Danzaburou
Level 25
God Stats
9W - 2L
1,482 SR
Queue Stats
27W - 37L
1,170 Elo+
Solo
Team Averages
Level 27
1,519 SR
1,275 Elo+

VS

Team Averages
Level 13
1,237 SR
977 Elo+
Jormungandr
Jormungandr
BubleBee007
Jormungandr
Level 16
God Stats
3W - 18L
1,053 SR
Queue Stats
5W - 23L
1,017 Elo+
Party 1
Heimdallr
Heimdallr
ManuelLeo
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,077 Elo+
Party 2
Anubis
Anubis
Nituru007
Anubis
Level 15
God Stats
2W - 10L
1,062 SR
Queue Stats
3W - 25L
889 Elo+
Party 1
Cthulhu
Cthulhu
Scorponoc
Cthulhu
Level 16
God Stats
0W - 5L
1,069 SR
Queue Stats
6W - 29L
1,005 Elo+
Party 1
Da Ji
Da Ji
kruegerelse130
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
898 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 12
12,039
547
18,112
13,454
4,470
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Desventier
Kukulkan
16
19 / 5 / 20
12,686
577
16,023
12,037
4,358
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
ELEBLAZIS
Arachne
18
21 / 3 / 16
13,217
601
19,325
18,937
7,095
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
15 / 3 / 10
13,045
593
21,474
14,659
5,538
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
gotarx
Danzaburou
15
5 / 3 / 18
11,180
508
11,596
9,581
3,292
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BubleBee007
Jormungandr
16
6 / 12 / 1
11,072
503
10,330
21,081
17,876
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
ManuelLeo
Heimdallr
10
0 / 12 / 2
7,216
328
5,484
19,124
6,389
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
Nituru007
Anubis
15
5 / 13 / 0
10,241
466
9,077
18,703
8,013
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Scorponoc
Cthulhu
15
3 / 14 / 5
10,217
464
12,855
23,184
8,866
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 20 / 1
7,148
325
7,980
24,031
6,579
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
23
69
Kills
14
16
Deaths
71
76
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
2
12
7.5
L
Jormungandr
BubleBee007
Jormungandr
6
12
1
0.54
W
Kukulkan
Desventier
Kukulkan
19
5
20
5.8
W
Arachne
ELEBLAZIS
Arachne
21
3
16
9.67
L
Heimdallr
ManuelLeo
Heimdallr
0
12
2
0.08
L
Anubis
Nituru007
Anubis
5
13
0
0.38
L
Cthulhu
Scorponoc
Cthulhu
3
14
5
0.39
W
15
3
10
6.67
W
Danzaburou
gotarx
Danzaburou
5
3
18
4.67
L
0
20
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,530
Damage
45,726
68,668
Taken
106,123
24,753
Mitigated
47,723
21,159
Healing
7,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,112
2,334
618
3,580
13,454
4,470
3,969
6,933
6,446
62,157
0
L
Jormungandr
BubleBee007
Jormungandr
10,330
2,176
564
1,091
21,081
17,876
0
14,372
6,709
42,407
0
W
Kukulkan
Desventier
Kukulkan
16,023
1,762
0
3,096
12,037
4,358
3,574
4,182
7,805
47,003
0
W
Arachne
ELEBLAZIS
Arachne
19,325
14,564
0
7,094
18,937
7,095
1,675
6,214
12,573
0
68,186
L
Heimdallr
ManuelLeo
Heimdallr
5,484
2,392
0
672
19,124
6,389
514
9,627
9,497
0
22,401
L
Anubis
Nituru007
Anubis
9,077
424
0
2,329
18,703
8,013
208
10,328
8,375
53,663
0
L
Cthulhu
Scorponoc
Cthulhu
12,855
1,734
156
1,280
23,184
8,866
102
11,135
12,049
51,925
0
W
21,474
4,210
611
4,474
14,659
5,538
2,659
9,196
5,013
76,925
0
W
Danzaburou
gotarx
Danzaburou
11,596
6,716
0
1,686
9,581
3,292
2,940
4,987
4,569
0
46,829
L
7,980
2,157
0
1,315
24,031
6,579
0
10,147
13,884
0
34,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,167
Gold Earned
45,894
443
Minions Killed
327
0
Camps Cleared
0
2,070,989
Distance Traveled
1,795,190
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,039
547
89
4
0
400,851
5
L
Jormungandr
11,072
503
66
3
0
317,896
6
W
Kukulkan
12,686
577
49
2
0
356,309
1
W
Arachne
13,217
601
100
5
0
484,172
2
L
Heimdallr
7,216
328
31
1
0
426,946
2
L
Anubis
10,241
466
107
5
0
316,108
1
L
Cthulhu
10,217
464
86
4
0
364,750
2
W
Ra
13,045
593
116
5
0
390,672
0
W
Danzaburou
11,180
508
89
4
0
438,985
6
L
Da Ji
7,148
325
37
2
0
369,490
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role