Player Matchup

Bellona
Bellona
Absolut Hummus
Bellona
Level 106
God Stats
2W - 3L
1,458 SR
Queue Stats
76W - 71L
1,455 Elo+
Party 1
Hel
Hel
MaximusStevus
Hel
Level 18
God Stats
3W - 3L
1,679 SR
Queue Stats
24W - 15L
1,510 Elo+
Party 1
Serqet
Serqet
WhatsYeager
Serqet
Level 86
God Stats
2W - 5L
1,403 SR
Queue Stats
101W - 89L
1,461 Elo+
Party 1
Team Averages
Level 70
1,513 SR
1,475 Elo+

VS

Team Averages
Level 5
1,500 SR
1,390 Elo+
Chaac
Chaac
Criompu
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Nemesis
Nemesis
Tre BTW
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Hachiman
Hachiman
josefer110
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
7 / 0 / 3
6,020
1,204
4,060
4,695
3,806
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
2 / 1 / 8
5,465
1,093
3,807
3,341
1,794
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
7
1 / 0 / 3
4,632
926
633
2,853
741
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Criompu
Chaac
6
0 / 4 / 0
3,867
773
1,886
4,330
2,763
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Nemesis
Tre BTW
Nemesis
6
1 / 5 / 0
4,349
870
3,326
4,675
1,415
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
josefer110
Hachiman
4
0 / 2 / 0
3,666
733
489
1,933
447
Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
10
Kills
1
1
Deaths
11
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
L
Chaac
Criompu
Chaac
0
4
0
0
W
2
1
8
6
L
Nemesis
Tre BTW
Nemesis
1
5
0
0.2
W
Serqet
1
0
3
2.5
L
Hachiman
josefer110
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,500
Damage
5,701
10,889
Taken
10,938
6,341
Mitigated
4,625
3,768
Healing
351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,060
1,676
0
75
4,695
3,806
420
36
4,659
0
8,537
L
Chaac
Criompu
Chaac
1,886
466
0
167
4,330
2,763
0
1,486
2,844
0
7,132
W
3,807
656
1,218
1,619
3,341
1,794
268
0
3,341
12,073
0
L
Nemesis
Tre BTW
Nemesis
3,326
1,810
0
184
4,675
1,415
0
1,887
2,625
0
7,968
W
Serqet
633
73
0
856
2,853
741
0
20
2,833
0
12,024
L
Hachiman
josefer110
Hachiman
489
362
0
0
1,933
447
0
434
1,499
0
1,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,117
Gold Earned
11,882
53
Minions Killed
14
0
Camps Cleared
0
328,036
Distance Traveled
216,659
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,020
1,204
15
3
0
120,674
0
L
Chaac
3,867
773
4
1
0
81,841
1
W
Hel
5,465
1,093
18
4
0
100,727
0
L
Nemesis
4,349
870
10
2
0
92,869
0
W
Serqet
4,632
926
20
4
0
106,635
0
L
Hachiman
3,666
733
0
0
0
41,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role