Player Matchup

Guan Yu
Guan Yu
Batya95
Guan Yu
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 33L
1,255 Elo+
Party 3
Hel
Hel
ChibiToo
Hel
Level 11
God Stats
8W - 9L
1,309 SR
Queue Stats
19W - 15L
1,332 Elo+
Party 3
Neith
Neith
NERD33
Neith
Level 21
God Stats
17W - 9L
1,576 SR
Queue Stats
23W - 21L
1,349 Elo+
Solo
Nemesis
Nemesis
Veiz00
Nemesis
Level 8
God Stats
2W - 1L
1,702 SR
Queue Stats
21W - 16L
1,385 Elo+
Party 3
Zeus
Zeus
Ветер
Zeus
Level 28
God Stats
12W - 5L
1,649 SR
Queue Stats
31W - 25L
1,383 Elo+
Party 3
Team Averages
Level 19
1,547 SR
1,341 Elo+

VS

Team Averages
Level 14
1,287 SR
1,316 Elo+
Hachiman
Hachiman
FoxFraG
Hachiman
Level 7
God Stats
6W - 7L
1,316 SR
Queue Stats
7W - 12L
1,227 Elo+
Party 2
Nemesis
Nemesis
Lecrystal
Nemesis
Level 10
God Stats
5W - 13L
1,276 SR
Queue Stats
34W - 38L
1,299 Elo+
Party 1
Baron Samedi
Baron Samedi
Meppel
Baron Samedi
Level 17
God Stats
5W - 9L
1,194 SR
Queue Stats
64W - 59L
1,361 Elo+
Party 1
Bacchus
Bacchus
Pedartor
Bacchus
Level 22
God Stats
9W - 8L
1,577 SR
Queue Stats
90W - 75L
1,469 Elo+
Party 1
Sol
Sol
Ymison
Sol
Level 13
God Stats
4W - 7L
1,072 SR
Queue Stats
9W - 18L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Batya95
Guan Yu
20
6 / 4 / 26
14,182
1,091
19,645
27,652
16,625
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 8 / 23
13,226
1,017
12,311
16,082
7,001
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
NERD33
Neith
20
4 / 0 / 34
14,424
1,110
27,921
12,283
5,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Nemesis
Veiz00
Nemesis
20
10 / 9 / 15
14,095
1,084
20,254
20,324
8,891
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
20 / 2 / 12
17,468
1,344
49,817
17,045
7,126
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

118

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FoxFraG
Hachiman
20
9 / 14 / 9
14,913
1,147
20,121
31,212
9,034
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Lecrystal
Nemesis
19
5 / 8 / 11
13,370
1,028
15,832
29,020
9,840
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
Meppel
Baron Samedi
19
5 / 8 / 14
13,245
1,019
23,155
19,851
7,820
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Pedartor
Bacchus
19
1 / 5 / 17
13,300
1,023
18,046
28,050
32,990
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sol
Ymison
Sol
19
3 / 10 / 11
12,781
983
8,980
29,205
10,016
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
85
45
Kills
23
23
Deaths
45
110
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Batya95
Guan Yu
6
4
26
4.75
W
5
8
23
2.06
L
Hachiman
FoxFraG
Hachiman
9
14
9
0.96
L
Nemesis
Lecrystal
Nemesis
5
8
11
1.31
L
Baron Samedi
Meppel
Baron Samedi
5
8
14
1.5
W
Neith
NERD33
Neith
4
0
34
21
L
Bacchus
Pedartor
Bacchus
1
5
17
1.9
W
Nemesis
Veiz00
Nemesis
10
9
15
1.94
L
Sol
Ymison
Sol
3
10
11
0.85
W
20
2
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,948
Damage
86,134
93,386
Taken
137,338
45,223
Mitigated
69,700
27,057
Healing
19,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Batya95
Guan Yu
19,645
5,345
2,484
4,355
27,652
16,625
0
14,139
13,513
258
34,950
W
12,311
1,946
6,472
3,043
16,082
7,001
0
12,672
3,410
19,598
0
L
Hachiman
FoxFraG
Hachiman
20,121
15,146
0
3,657
31,212
9,034
0
14,259
16,953
0
46,582
L
Nemesis
Lecrystal
Nemesis
15,832
7,359
0
1,966
29,020
9,840
0
8,365
20,655
0
30,082
L
Baron Samedi
Meppel
Baron Samedi
23,155
1,060
4,474
2,517
19,851
7,820
0
10,445
9,406
59,386
0
W
Neith
NERD33
Neith
27,921
18,832
0
4,478
12,283
5,580
0
5,967
6,316
0
59,447
L
Bacchus
Pedartor
Bacchus
18,046
2,424
2,206
1,186
28,050
32,990
0
11,919
16,131
22,436
0
W
Nemesis
Veiz00
Nemesis
20,254
9,398
0
2,220
20,324
8,891
0
8,135
12,189
0
28,789
L
Sol
Ymison
Sol
8,980
1,052
255
3,429
29,205
10,016
0
17,385
11,820
46,333
0
W
49,817
7,803
0
4,005
17,045
7,126
0
9,268
7,777
95,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,395
Gold Earned
67,609
240
Minions Killed
249
6
Camps Cleared
8
1,242,989
Distance Traveled
1,191,784
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,182
1,091
42
3
2
299,912
0
W
Hel
13,226
1,017
14
1
0
197,066
0
L
Hachiman
14,913
1,147
39
3
1
228,543
0
L
Nemesis
13,370
1,028
27
2
1
288,984
1
L
Baron Samedi
13,245
1,019
83
6
2
239,138
1
W
Neith
14,424
1,110
68
5
0
273,267
1
L
Bacchus
13,300
1,023
11
1
1
254,513
0
W
Nemesis
14,095
1,084
17
1
0
243,702
0
L
Sol
12,781
983
89
7
3
180,606
0
W
Zeus
17,468
1,344
99
8
4
229,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role