Player Matchup

Heimdallr
Heimdallr
Bankbuster07
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 53L
1,194 Elo+
Party 1
Kukulkan
Kukulkan
TheFearsomeRat
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
967 Elo+
Solo
Hachiman
Hachiman
ahurst711
Hachiman
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,104 Elo+
Solo
Neith
Neith
oscarmed
Neith
Level 24
God Stats
22W - 10L
1,531 SR
Queue Stats
113W - 108L
1,161 Elo+
Solo
Mercury
Mercury
syco Luc1d
Mercury
Level 24
God Stats
11W - 6L
1,485 SR
Queue Stats
48W - 40L
1,130 Elo+
Party 1
Team Averages
Level 22
1,503 SR
1,111 Elo+

VS

Team Averages
Level 18
1,319 SR
1,106 Elo+
Fenrir
Fenrir
Ghi_good
Fenrir
Level 7
God Stats
10W - 11L
1,157 SR
Queue Stats
11W - 12L
1,010 Elo+
Party 2
Danzaburou
Danzaburou
Pochinomeme
Danzaburou
Level 28
God Stats
6W - 7L
1,405 SR
Queue Stats
13W - 14L
1,152 Elo+
Solo
Sobek
Sobek
hobby057untidy
Sobek
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,198 Elo+
Solo
Tsukuyomi
Tsukuyomi
itsjuan_98
Tsukuyomi
Level 11
God Stats
1W - 3L
1,089 SR
Queue Stats
5W - 5L
875 Elo+
Party 2
Kukulkan
Kukulkan
kcfam5
Kukulkan
Level 28
God Stats
2W - 0L
1,443 SR
Queue Stats
63W - 66L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bankbuster07
Heimdallr
20
8 / 13 / 12
24,091
446
36,136
42,373
20,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
20
8 / 19 / 8
24,152
447
43,353
42,528
28,429
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hachiman
ahurst711
Hachiman
18
0 / 12 / 8
17,407
322
5,344
18,064
7,073
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
oscarmed
Neith
20
8 / 15 / 4
25,273
468
22,293
36,497
17,933
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
syco Luc1d
Mercury
20
26 / 7 / 8
32,775
607
52,306
49,949
22,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ghi_good
Fenrir
16
1 / 5 / 3
16,769
311
3,196
11,435
3,907
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Pochinomeme
Danzaburou
20
13 / 15 / 13
28,669
531
31,407
51,178
28,071
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
12 / 10 / 13
28,205
522
28,276
66,126
127,040
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tsukuyomi
itsjuan_98
Tsukuyomi
20
9 / 12 / 15
24,111
447
24,929
44,374
44,335
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
kcfam5
Kukulkan
20
30 / 8 / 10
31,219
578
58,613
39,030
22,145
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
119
50
Kills
65
66
Deaths
50
40
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bankbuster07
Heimdallr
8
13
12
1.08
W
Fenrir
Ghi_good
Fenrir
1
5
3
0.5
W
Danzaburou
Pochinomeme
Danzaburou
13
15
13
1.3
L
Kukulkan
8
19
8
0.63
L
Hachiman
ahurst711
Hachiman
0
12
8
0.33
W
12
10
13
1.85
W
Tsukuyomi
itsjuan_98
Tsukuyomi
9
12
15
1.38
W
Kukulkan
kcfam5
Kukulkan
30
8
10
4.38
L
Neith
oscarmed
Neith
8
15
4
0.67
L
Mercury
syco Luc1d
Mercury
26
7
8
4.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,432
Damage
146,421
189,411
Taken
212,143
97,052
Mitigated
225,498
32,826
Healing
38,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bankbuster07
Heimdallr
36,136
23,205
0
8,620
42,373
20,823
1,807
18,986
23,387
0
168,894
W
Fenrir
Ghi_good
Fenrir
3,196
991
0
3,074
11,435
3,907
694
0
11,435
0
36,776
W
Danzaburou
Pochinomeme
Danzaburou
31,407
18,319
183
9,971
51,178
28,071
9,616
11,701
39,477
0
222,982
L
Kukulkan
43,353
7,562
0
1,734
42,528
28,429
4,074
26,047
16,481
141,693
0
L
Hachiman
ahurst711
Hachiman
5,344
3,510
0
0
18,064
7,073
2,181
6,932
11,132
0
46,389
W
28,276
2,352
660
20,139
66,126
127,040
2,948
6,792
59,334
177,931
0
W
Tsukuyomi
itsjuan_98
Tsukuyomi
24,929
4,924
0
2,164
44,374
44,335
1,077
10,836
33,538
0
129,237
W
Kukulkan
kcfam5
Kukulkan
58,613
11,387
0
2,226
39,030
22,145
335
14,926
24,104
225,933
0
L
Neith
oscarmed
Neith
22,293
14,086
0
6,229
36,497
17,933
6,442
14,695
21,802
0
171,346
L
Mercury
syco Luc1d
Mercury
52,306
38,483
0
16,243
49,949
22,794
4,696
20,229
29,720
0
281,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

123,698
Gold Earned
128,973
1,020
Minions Killed
970
0
Camps Cleared
0
3,693,401
Distance Traveled
4,044,587
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
24,091
446
165
3
0
785,147
0
W
Fenrir
16,769
311
68
1
0
311,608
1
W
Danzaburou
28,669
531
288
5
0
772,587
0
L
Kukulkan
24,152
447
215
4
0
730,878
1
L
Hachiman
17,407
322
67
1
0
402,480
2
W
Sobek
28,205
522
204
4
0
1,049,995
5
W
Tsukuyomi
24,111
447
144
3
0
995,438
0
W
Kukulkan
31,219
578
266
5
0
914,959
3
L
Neith
25,273
468
283
5
0
626,216
0
L
Mercury
32,775
607
290
5
0
1,148,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role