Player Matchup

Vulcan
Vulcan
AstraTattoo
Vulcan
Level 28
God Stats
1W - 1L
1,284 SR
Queue Stats
145W - 133L
1,486 Elo+
Party 2
Danzaburou
Danzaburou
Hodenglanz
Danzaburou
Level 61
God Stats
3W - 0L
1,777 SR
Queue Stats
215W - 213L
1,536 Elo+
Party 4
Scylla
Scylla
Lordtatis
Scylla
Level 28
God Stats
25W - 17L
1,584 SR
Queue Stats
122W - 109L
1,514 Elo+
Party 2
Susano
Susano
MSevenOne
Susano
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,500 Elo+
Party 4
Fenrir
Fenrir
RoeWood
Fenrir
Level 28
God Stats
101W - 71L
1,609 SR
Queue Stats
147W - 126L
1,513 Elo+
Party 2
Team Averages
Level 30
1,551 SR
1,510 Elo+

VS

Team Averages
Level 39
1,446 SR
1,379 Elo+
Heimdallr
Heimdallr
Cvlt
Heimdallr
Level 114
God Stats
0W - 1L
1,577 SR
Queue Stats
135W - 100L
1,522 Elo+
Party 1
Ra
Ra
Jin4er
Ra
Level 7
God Stats
3W - 7L
1,389 SR
Queue Stats
3W - 7L
1,354 Elo+
Party 1
Cerberus
Cerberus
KiroxM
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 58L
1,288 Elo+
Party 3
Skadi
Skadi
MakeItVeggie
Skadi
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
WolfRuin
King Arthur
Level 26
God Stats
0W - 2L
1,262 SR
Queue Stats
21W - 37L
1,233 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
3 / 4 / 26
12,395
1,033
14,780
13,918
6,485
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Hodenglanz
Danzaburou
20
14 / 4 / 22
15,024
1,252
33,563
12,748
6,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Lordtatis
Scylla
20
18 / 2 / 21
16,732
1,394
35,852
11,010
4,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
MSevenOne
Susano
19
3 / 6 / 20
12,068
1,006
8,504
11,865
5,205
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
RoeWood
Fenrir
20
9 / 6 / 23
13,193
1,099
12,265
16,840
8,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cvlt
Heimdallr
19
10 / 7 / 8
15,086
1,257
23,255
17,327
8,472
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ra
18
2 / 8 / 12
11,633
969
5,149
14,865
7,381
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
KiroxM
Cerberus
19
3 / 14 / 13
12,399
1,033
7,608
32,094
14,811
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

20
6 / 5 / 12
13,883
1,157
18,513
12,262
7,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
WolfRuin
King Arthur
18
1 / 13 / 13
11,587
966
6,737
33,145
19,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
80
47
Kills
22
22
Deaths
47
112
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Vulcan
3
4
26
4
L
Heimdallr
Cvlt
Heimdallr
10
7
8
2
W
Danzaburou
Hodenglanz
Danzaburou
14
4
22
6.25
L
Ra
2
8
12
1
L
Cerberus
KiroxM
Cerberus
3
14
13
0.68
W
Scylla
Lordtatis
Scylla
18
2
21
14.25
W
Susano
MSevenOne
Susano
3
6
20
2.17
L
6
5
12
2.4
W
Fenrir
RoeWood
Fenrir
9
6
23
3.42
L
King Arthur
WolfRuin
King Arthur
1
13
13
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,964
Damage
61,262
66,381
Taken
109,693
30,835
Mitigated
57,610
4,451
Healing
13,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
14,780
5,564
0
1,421
13,918
6,485
0
3,858
10,060
27,027
0
L
Heimdallr
Cvlt
Heimdallr
23,255
14,202
0
2,151
17,327
8,472
0
6,647
10,680
0
58,202
W
Danzaburou
Hodenglanz
Danzaburou
33,563
25,500
37
2,045
12,748
6,389
0
1,976
10,769
0
59,900
L
Ra
5,149
560
2,617
3,727
14,865
7,381
0
7,761
7,104
20,270
0
L
Cerberus
KiroxM
Cerberus
7,608
256
498
2,359
32,094
14,811
0
18,813
13,281
22,417
0
W
Scylla
Lordtatis
Scylla
35,852
1,560
0
0
11,010
4,527
0
1,058
9,952
81,196
0
W
Susano
MSevenOne
Susano
8,504
2,452
0
0
11,865
5,205
0
3,583
8,282
0
22,533
L
18,513
7,434
0
587
12,262
7,240
0
4,990
7,272
0
63,859
W
Fenrir
RoeWood
Fenrir
12,265
1,275
0
948
16,840
8,229
0
2,282
14,555
0
16,324
L
King Arthur
WolfRuin
King Arthur
6,737
504
0
2,004
33,145
19,706
0
12,421
20,724
0
19,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,412
Gold Earned
64,588
242
Minions Killed
255
5
Camps Cleared
9
1,240,365
Distance Traveled
1,031,138
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,395
1,033
30
3
0
208,403
0
L
Heimdallr
15,086
1,257
53
4
7
209,681
0
W
Danzaburou
15,024
1,252
68
6
1
230,251
1
L
Ra
11,633
969
36
3
1
157,848
0
L
Cerberus
12,399
1,033
41
3
0
216,412
0
W
Scylla
16,732
1,394
110
9
1
302,118
0
W
Susano
12,068
1,006
25
2
1
202,675
2
L
Skadi
13,883
1,157
93
8
1
238,016
0
W
Fenrir
13,193
1,099
9
1
2
296,918
0
L
King Arthur
11,587
966
32
3
0
209,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role