Player Matchup

Danzaburou
Danzaburou
Charlybrown02
Danzaburou
Level 28
God Stats
1W - 2L
1,573 SR
Queue Stats
46W - 62L
1,120 Elo+
Solo
Nemesis
Nemesis
II Geld
Nemesis
Level 10
God Stats
2W - 3L
1,312 SR
Queue Stats
25W - 33L
1,122 Elo+
Solo
Janus
Janus
ItsJP123
Janus
Level 17
God Stats
1W - 2L
1,169 SR
Queue Stats
4W - 9L
1,105 Elo+
Solo
Yemoja
Yemoja
MrFher
Yemoja
Level 17
God Stats
4W - 5L
1,434 SR
Queue Stats
5W - 7L
1,162 Elo+
Solo
Set
Set
ZOMBIE KILLER9
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 78L
1,268 Elo+
Solo
Team Averages
Level 20
1,398 SR
1,155 Elo+

VS

Team Averages
Level 31
1,345 SR
1,162 Elo+
Izanami
Izanami
ARG_Giux42
Izanami
Level 28
God Stats
5W - 8L
1,404 SR
Queue Stats
80W - 88L
1,152 Elo+
Solo
Bakasura
Bakasura
CJJ13
Bakasura
Level 29
God Stats
1W - 7L
1,108 SR
Queue Stats
63W - 118L
1,165 Elo+
Solo
Hel
Hel
Cookarot
Hel
Level 60
God Stats
21W - 32L
1,404 SR
Queue Stats
38W - 54L
1,253 Elo+
Party 1
Hercules
Hercules
colton200456
Hercules
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 17L
1,038 Elo+
Party 1
Baba Yaga
Baba Yaga
iFIGHTdragons21
Baba Yaga
Level 29
God Stats
5W - 8L
1,308 SR
Queue Stats
72W - 94L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Charlybrown02
Danzaburou
19
8 / 1 / 9
14,418
627
22,059
18,130
7,680
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
II Geld
Nemesis
18
6 / 1 / 6
13,007
566
9,639
16,600
8,345
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Janus
ItsJP123
Janus
18
9 / 3 / 6
12,968
564
20,006
13,289
5,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
MrFher
Yemoja
18
1 / 2 / 8
13,166
572
3,779
8,677
8,104
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

19
4 / 3 / 1
13,209
574
8,130
17,710
8,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ARG_Giux42
Izanami
14
1 / 5 / 1
9,312
405
6,960
15,536
7,935
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
CJJ13
Bakasura
12
0 / 6 / 3
8,372
364
5,611
14,355
5,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 2 / 0
11,729
510
13,948
13,652
5,584
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
colton200456
Hercules
15
2 / 10 / 3
10,876
473
7,929
25,626
22,738
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baba Yaga
iFIGHTdragons21
Baba Yaga
13
1 / 6 / 3
9,014
392
8,356
16,559
5,892
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
28
Kills
10
10
Deaths
29
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
ARG_Giux42
Izanami
1
5
1
0.3
L
Bakasura
CJJ13
Bakasura
0
6
3
0.25
W
Danzaburou
Charlybrown02
Danzaburou
8
1
9
12.5
L
6
2
0
3
W
Nemesis
II Geld
Nemesis
6
1
6
9
W
Janus
ItsJP123
Janus
9
3
6
4
W
Yemoja
MrFher
Yemoja
1
2
8
2.5
W
4
3
1
1.5
L
Hercules
colton200456
Hercules
2
10
3
0.35
L
Baba Yaga
iFIGHTdragons21
Baba Yaga
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,613
Damage
42,804
74,406
Taken
85,728
37,550
Mitigated
47,267
34,431
Healing
21,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ARG_Giux42
Izanami
6,960
1,929
181
2,797
15,536
7,935
151
3,379
12,157
0
53,253
L
Bakasura
CJJ13
Bakasura
5,611
4,621
0
2,016
14,355
5,118
238
2,370
11,985
0
17,091
W
Danzaburou
Charlybrown02
Danzaburou
22,059
10,023
0
10,148
18,130
7,680
3,219
6,795
11,210
0
129,064
L
13,948
236
2,347
8,901
13,652
5,584
797
4,315
9,337
46,425
0
W
Nemesis
II Geld
Nemesis
9,639
4,325
0
4,020
16,600
8,345
0
4,499
11,976
0
87,541
W
Janus
ItsJP123
Janus
20,006
951
1,242
4,359
13,289
5,187
787
5,364
7,775
70,361
0
W
Yemoja
MrFher
Yemoja
3,779
1,599
4,294
2,246
8,677
8,104
2,872
2,075
6,105
40,131
0
W
8,130
5,281
0
8,122
17,710
8,234
5,730
3,571
14,129
0
82,890
L
Hercules
colton200456
Hercules
7,929
2,754
0
2,302
25,626
22,738
2,684
5,150
20,476
0
39,373
L
Baba Yaga
iFIGHTdragons21
Baba Yaga
8,356
938
0
2,984
16,559
5,892
280
8,571
7,988
46,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,768
Gold Earned
49,303
599
Minions Killed
386
0
Camps Cleared
0
1,968,249
Distance Traveled
1,760,237
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,312
405
105
5
0
346,859
1
L
Bakasura
8,372
364
46
2
0
324,353
0
W
Danzaburou
14,418
627
170
7
0
381,825
0
L
Hel
11,729
510
81
4
0
372,475
5
W
Nemesis
13,007
566
113
5
0
425,787
1
W
Janus
12,968
564
103
4
0
436,194
5
W
Yemoja
13,166
572
66
3
0
371,806
2
W
Set
13,209
574
147
6
0
352,637
4
L
Hercules
10,876
473
82
4
0
351,640
0
L
Baba Yaga
9,014
392
72
3
0
364,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role