Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JenzRina
Danzaburou
Level 126
God Stats
14W - 7L
1,615 SR
Queue Stats
100W - 86L
1,533 Elo+
Party 2
Eset
Eset
theROCKagain
Eset
Level 121
God Stats
3W - 0L
1,848 SR
Queue Stats
274W - 201L
1,593 Elo+
Party 2
Team Averages
Level 136
1,654 SR
1,542 Elo+

VS

Team Averages
Level 105
1,720 SR
1,496 Elo+
Cupid
Cupid
PANDA SaiBot
Cupid
Level 82
God Stats
0W - 2L
1,818 SR
Queue Stats
38W - 30L
1,486 Elo+
Solo
Hel
Hel
TijGiePie
Hel
Level 107
God Stats
9W - 10L
1,597 SR
Queue Stats
275W - 250L
1,478 Elo+
Party 1
Achilles
Achilles
VigoN18
Achilles
Level 126
God Stats
5W - 2L
1,744 SR
Queue Stats
392W - 365L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 2 / 9
10,881
725
11,079
16,880
16,885
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
JenzRina
Danzaburou
13
2 / 4 / 12
10,192
679
12,307
13,178
5,265
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
10 / 4 / 5
11,170
745
14,743
10,995
4,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 5
10,710
714
9,732
11,418
3,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 8 / 4
8,973
598
8,514
14,303
5,927
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
VigoN18
Achilles
14
3 / 3 / 6
10,323
688
9,491
19,164
17,258
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
16
Kills
10
10
Deaths
16
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
9
4.25
W
Danzaburou
JenzRina
Danzaburou
2
4
12
2
L
5
5
5
1.5
L
2
8
4
0.5
L
Achilles
VigoN18
Achilles
3
3
6
2
W
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,129
Damage
27,737
41,053
Taken
44,885
26,347
Mitigated
26,897
18,024
Healing
11,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,079
1,605
0
9,291
16,880
16,885
1,069
2,530
14,350
0
53,720
W
Danzaburou
JenzRina
Danzaburou
12,307
5,348
0
3,593
13,178
5,265
1,564
3,507
9,671
0
49,968
L
9,732
4,238
1,017
3,926
11,418
3,712
414
3,567
7,626
0
39,666
L
8,514
666
1,786
2,971
14,303
5,927
0
4,139
10,014
28,287
0
L
Achilles
VigoN18
Achilles
9,491
3,520
0
1,441
19,164
17,258
161
7,073
11,816
0
28,338
W
14,743
1,123
1,066
4,074
10,995
4,197
867
2,525
8,470
39,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,243
Gold Earned
30,006
184
Minions Killed
150
0
Camps Cleared
0
775,033
Distance Traveled
766,302
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,881
725
81
5
0
291,675
2
W
Danzaburou
10,192
679
59
4
0
241,938
1
L
Cupid
10,710
714
60
4
0
255,371
4
L
Hel
8,973
598
56
4
0
226,549
1
L
Achilles
10,323
688
34
2
0
284,382
1
W
Eset
11,170
745
44
3
0
241,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role