Player Matchup

Merlin
Merlin
Swellest1
Merlin
Level 58
God Stats
2W - 4L
1,409 SR
Queue Stats
309W - 333L
1,410 Elo+
Solo
Bastet
Bastet
Taurineline719
Bastet
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Ares
Ares
WinterSeeker806
Ares
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,349 Elo+
Solo
Chiron
Chiron
bloodbullet123
Chiron
Level 72
God Stats
1W - 2L
1,410 SR
Queue Stats
68W - 123L
1,267 Elo+
Party 2
Geb
Geb
ikilepra74
Geb
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 202L
1,325 Elo+
Party 2
Team Averages
Level 80
1,464 SR
1,370 Elo+

VS

Team Averages
Level 116
1,486 SR
1,379 Elo+
Hel
Hel
Lil Larz Trapin
Hel
Level 77
God Stats
1W - 0L
1,298 SR
Queue Stats
7W - 8L
1,383 Elo+
Solo
Nu Wa
Nu Wa
Mnkyphaquer
Nu Wa
Level 128
God Stats
2W - 3L
1,521 SR
Queue Stats
52W - 48L
1,420 Elo+
Solo
Chaac
Chaac
SAALTYtacos
Chaac
Level 140
God Stats
19W - 5L
1,753 SR
Queue Stats
316W - 331L
1,370 Elo+
Party 1
Set
Set
Sirhc501
Set
Level 105
God Stats
2W - 5L
1,366 SR
Queue Stats
291W - 316L
1,382 Elo+
Solo
Chiron
Chiron
x J DUBYA x
Chiron
Level 128
God Stats
13W - 13L
1,493 SR
Queue Stats
431W - 441L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Swellest1
Merlin
15
1 / 6 / 3
8,364
697
12,262
13,786
4,318
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

11
0 / 9 / 5
7,447
621
7,576
11,489
3,736
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 7 / 4
7,915
660
6,362
15,017
16,365
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

17
5 / 5 / 1
9,681
807
13,684
13,319
5,132
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 6 / 3
8,070
673
11,310
23,734
13,654
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 15
9,239
770
12,770
12,902
7,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
12 / 1 / 19
10,983
915
18,795
10,357
4,608
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
8 / 3 / 18
10,437
870
15,251
21,102
27,260
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
4 / 1 / 22
9,833
819
6,382
11,442
5,653
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
18
5 / 1 / 25
10,581
882
16,594
16,549
7,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
132
9
Kills
33
33
Deaths
9
16
Assists
99
Player
Kills
Deaths
Assists
KDA
W
4
3
15
3.83
W
12
1
19
21.5
W
8
3
18
5.67
W
4
1
22
15
L
Merlin
Swellest1
Merlin
1
6
3
0.42
L
0
9
5
0.28
L
1
7
4
0.43
L
5
5
1
1.1
L
2
6
3
0.58
W
Chiron
5
1
25
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,194
Damage
69,792
77,345
Taken
72,352
43,205
Mitigated
53,267
23,432
Healing
46,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,770
1,266
10,383
6,213
12,902
7,848
375
6,491
6,411
17,103
0
W
18,795
8,110
1,036
1,857
10,357
4,608
1,590
5,283
5,074
35,461
0
W
15,251
1,592
1,959
9,374
21,102
27,260
307
6,144
14,958
0
31,845
W
6,382
3,746
0
2,079
11,442
5,653
1,608
5,437
6,005
0
13,646
L
Merlin
Swellest1
Merlin
12,262
113
1,756
3,387
13,786
4,318
44
6,131
7,655
31,883
0
L
7,576
1,992
0
50
11,489
3,736
0
4,332
7,157
0
11,568
L
6,362
319
981
1,799
15,017
16,365
0
6,345
8,672
16,220
0
L
13,684
4,108
3,001
5,005
13,319
5,132
201
5,022
8,297
0
31,118
L
11,310
1,411
672
6,781
23,734
13,654
0
9,735
13,999
24,021
0
W
Chiron
16,594
6,207
5,934
8,097
16,549
7,898
509
6,579
9,970
0
33,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,477
Gold Earned
51,073
105
Minions Killed
122
0
Camps Cleared
0
883,379
Distance Traveled
1,161,330
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,239
770
11
1
0
199,315
0
W
Nu Wa
10,983
915
23
2
0
224,669
0
W
Chaac
10,437
870
30
3
0
244,257
0
W
Set
9,833
819
12
1
0
251,348
0
L
Merlin
8,364
697
36
3
0
157,204
0
L
Bastet
7,447
621
7
1
0
159,338
0
L
Ares
7,915
660
7
1
0
174,003
0
L
Chiron
9,681
807
40
3
0
205,005
0
L
Geb
8,070
673
15
1
0
187,829
0
W
Chiron
10,581
882
46
4
0
241,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role