Player Matchup

Ah Puch
Ah Puch
CorpseBlender
Ah Puch
Level 138
God Stats
1W - 0L
1,136 SR
Queue Stats
12W - 11L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
DoubleJJs
Danzaburou
Level 66
God Stats
1W - 0L
1,543 SR
Queue Stats
5W - 4L
1,574 Elo+
Party 1
Vamana
Vamana
MrMeeseeks69
Vamana
Level 154
God Stats
1W - 0L
1,732 SR
Queue Stats
13W - 12L
1,517 Elo+
Party 1
Hel
Hel
Oglepole
Hel
Level 99
God Stats
1W - 0L
1,718 SR
Queue Stats
5W - 5L
1,543 Elo+
Party 1
Team Averages
Level 114
1,532 SR
1,544 Elo+

VS

Team Averages
Level 115
1,550 SR
1,497 Elo+
Vamana
Vamana
DallasFanJames
Vamana
Level 83
God Stats
15W - 14L
1,529 SR
Queue Stats
36W - 41L
1,449 Elo+
Solo
Khepri
Khepri
HerBabyYoda
Khepri
Level 109
God Stats
3W - 1L
1,632 SR
Queue Stats
12W - 11L
1,547 Elo+
Party 2
Ah Puch
Ah Puch
Joohn11
Ah Puch
Level 154
God Stats
7W - 6L
1,541 SR
Queue Stats
70W - 69L
1,489 Elo+
Solo
Danzaburou
Danzaburou
The Kid Neko
Danzaburou
Level 112
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 37L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
1 / 4 / 4
9,406
784
8,259
6,938
2,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DoubleJJs
Danzaburou
16
3 / 1 / 8
10,771
898
11,387
8,401
3,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
17
6 / 3 / 4
11,182
932
12,242
10,683
7,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
4 / 4 / 2
10,110
843
6,785
11,038
5,674
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 3
9,377
781
7,711
13,950
13,410
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
14
1 / 3 / 6
9,114
760
4,584
12,727
14,575
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Joohn11
Ah Puch
15
4 / 3 / 2
9,446
787
8,493
5,654
2,229
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
The Kid Neko
Danzaburou
15
3 / 6 / 5
9,401
783
6,022
10,929
5,039
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
14
Kills
12
12
Deaths
14
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
1
4
4
0.75
L
4
2
3
2.75
W
Danzaburou
DoubleJJs
Danzaburou
3
1
8
7
L
Khepri
1
3
6
1.33
L
Ah Puch
Joohn11
Ah Puch
4
3
2
1.67
W
Vamana
6
3
4
2.67
W
4
4
2
1.25
L
Danzaburou
The Kid Neko
Danzaburou
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,673
Damage
26,810
37,060
Taken
43,260
19,352
Mitigated
35,253
14,389
Healing
7,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
8,259
371
101
1,232
6,938
2,506
975
2,681
4,232
29,227
0
L
7,711
2,801
207
5,887
13,950
13,410
849
5,016
8,934
0
25,399
W
Danzaburou
DoubleJJs
Danzaburou
11,387
5,875
0
2,209
8,401
3,373
2,451
4,188
4,111
0
40,750
L
Khepri
4,584
959
0
0
12,727
14,575
142
4,623
8,104
21,433
0
L
Ah Puch
Joohn11
Ah Puch
8,493
288
0
438
5,654
2,229
619
1,201
4,453
38,179
0
W
Vamana
12,242
7,197
0
2,533
10,683
7,799
1,541
3,720
6,788
297
38,221
W
6,785
308
3,197
5,117
11,038
5,674
398
3,053
7,835
31,108
0
L
Danzaburou
The Kid Neko
Danzaburou
6,022
2,133
0
754
10,929
5,039
567
4,646
6,283
0
25,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,469
Gold Earned
37,338
243
Minions Killed
210
12
Camps Cleared
8
858,019
Distance Traveled
835,591
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,406
784
51
4
2
210,438
3
L
Vamana
9,377
781
40
3
2
243,934
0
W
Danzaburou
10,771
898
74
6
5
219,087
0
L
Khepri
9,114
760
26
2
1
207,459
0
L
Ah Puch
9,446
787
80
7
3
200,419
3
W
Vamana
11,182
932
60
5
3
217,698
0
W
Hel
10,110
843
58
5
2
210,796
2
L
Danzaburou
9,401
783
64
5
2
183,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role