Player Matchup

Bacchus
Bacchus
Arthur_dAndrade
Bacchus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 33L
1,197 Elo+
Party 1
Neith
Neith
DdenissonTymps
Neith
Level 26
God Stats
15W - 30L
1,539 SR
Queue Stats
16W - 41L
1,153 Elo+
Party 1
Olorun
Olorun
Lost Protector
Olorun
Level 148
God Stats
3W - 4L
1,352 SR
Queue Stats
207W - 280L
1,235 Elo+
Solo
Team Averages
Level 63
1,464 SR
1,195 Elo+

VS

Team Averages
Level 34
1,449 SR
1,073 Elo+
Skadi
Skadi
gage was here
Skadi
Level 80
God Stats
7W - 9L
1,512 SR
Queue Stats
30W - 45L
1,233 Elo+
Solo
Ra
Ra
marcopro72
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
964 Elo+
Party 2
Nemesis
Nemesis
saulgamer831
Nemesis
Level 13
God Stats
0W - 5L
1,336 SR
Queue Stats
0W - 14L
1,021 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 5
9,717
648
6,318
13,185
7,534
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 2 / 3
10,220
681
9,500
13,395
4,573
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 7
9,934
662
4,748
8,434
2,904
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 2
10,977
732
15,569
11,144
3,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

6
0 / 2 / 1
7,623
508
1,148
3,010
724
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
saulgamer831
Nemesis
13
2 / 2 / 2
9,585
639
4,790
11,338
4,525
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
8
Kills
8
8
Deaths
8
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
4
5
1.13
W
5
2
3
3.25
W
1
2
7
2.25
L
6
4
2
1.75
L
0
2
1
0.25
L
Nemesis
saulgamer831
Nemesis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,566
Damage
21,507
35,014
Taken
25,492
15,011
Mitigated
8,852
14,821
Healing
3,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,318
365
0
1,121
13,185
7,534
225
1,092
12,093
19,478
0
W
9,500
5,609
0
4,792
13,395
4,573
679
466
12,929
0
45,709
W
4,748
2,261
4,936
3,972
8,434
2,904
3,178
516
7,918
38,560
0
L
15,569
4,305
438
854
11,144
3,603
21
5,008
6,136
0
74,911
L
1,148
169
202
417
3,010
724
116
1,119
1,891
7,026
0
L
Nemesis
saulgamer831
Nemesis
4,790
901
314
1,409
11,338
4,525
71
5,104
6,234
0
21,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,871
Gold Earned
28,185
141
Minions Killed
138
0
Camps Cleared
0
683,218
Distance Traveled
592,500
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,717
648
23
2
0
252,664
1
W
Neith
10,220
681
53
4
0
237,728
0
W
Olorun
9,934
662
65
4
0
192,826
0
L
Skadi
10,977
732
110
7
0
256,922
1
L
Ra
7,623
508
8
1
0
87,446
0
L
Nemesis
9,585
639
20
1
0
248,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role