Player Matchup

King Arthur
King Arthur
Steampunk112
King Arthur
Level 69
God Stats
3W - 3L
1,679 SR
Queue Stats
89W - 91L
1,268 Elo+
Party 2
Jormungandr
Jormungandr
badlittlepiggy
Jormungandr
Level 43
God Stats
13W - 8L
1,651 SR
Queue Stats
102W - 158L
1,162 Elo+
Solo
Danzaburou
Danzaburou
delinquencyy
Danzaburou
Level 16
God Stats
27W - 27L
1,369 SR
Queue Stats
35W - 35L
1,202 Elo+
Party 2
Team Averages
Level 43
1,566 SR
1,210 Elo+

VS

Team Averages
Level 43
1,358 SR
1,185 Elo+
Chaac
Chaac
MediumRarePlus
Chaac
Level 67
God Stats
11W - 13L
1,461 SR
Queue Stats
14W - 14L
1,205 Elo+
Solo
Neith
Neith
Uce Speedy
Neith
Level 7
God Stats
2W - 12L
1,302 SR
Queue Stats
2W - 17L
1,105 Elo+
Party 1
Anubis
Anubis
xSFxBUDHA415
Anubis
Level 56
God Stats
1W - 3L
1,310 SR
Queue Stats
23W - 37L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Steampunk112
King Arthur
14
7 / 1 / 8
10,474
748
8,791
12,680
8,600
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
badlittlepiggy
Jormungandr
14
5 / 1 / 5
10,623
759
5,796
12,275
7,498
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
delinquencyy
Danzaburou
12
5 / 5 / 6
9,789
699
10,216
13,023
4,104
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 4
8,818
630
7,259
9,760
6,264
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
10
1 / 7 / 3
8,006
572
7,236
8,937
2,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
11
3 / 7 / 1
8,729
624
5,528
10,089
3,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
17
Kills
6
7
Deaths
17
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
King Arthur
Steampunk112
King Arthur
7
1
8
11
L
Neith
1
7
3
0.36
W
Jormungandr
badlittlepiggy
Jormungandr
5
1
5
7.5
W
Danzaburou
delinquencyy
Danzaburou
5
5
6
1.6
L
Anubis
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,803
Damage
20,023
37,978
Taken
28,786
20,202
Mitigated
12,844
9,635
Healing
5,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,259
1,020
0
4,038
9,760
6,264
0
1,687
7,810
0
26,080
W
King Arthur
Steampunk112
King Arthur
8,791
1,011
760
3,156
12,680
8,600
20
1,210
11,346
0
24,306
L
Neith
7,236
4,481
0
267
8,937
2,818
0
1,796
6,966
0
19,522
W
Jormungandr
badlittlepiggy
Jormungandr
5,796
840
465
2,373
12,275
7,498
876
2,347
9,703
44,137
0
W
Danzaburou
delinquencyy
Danzaburou
10,216
4,101
207
2,674
13,023
4,104
1,781
2,062
10,761
0
28,773
L
Anubis
5,528
174
54
1,486
10,089
3,762
0
2,346
7,543
24,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,886
Gold Earned
25,553
123
Minions Killed
98
0
Camps Cleared
0
730,489
Distance Traveled
551,933
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,818
630
36
3
0
201,440
0
W
King Arthur
10,474
748
21
2
0
274,628
0
L
Neith
8,006
572
32
2
0
183,375
0
W
Jormungandr
10,623
759
66
5
0
238,528
0
W
Danzaburou
9,789
699
36
3
0
217,333
0
L
Anubis
8,729
624
30
2
0
167,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role