Player Matchup

Fenrir
Fenrir
FixedFreezy
Fenrir
Level 9
God Stats
1W - 1L
1,190 SR
Queue Stats
12W - 13L
1,432 Elo+
Party 1
Serqet
Serqet
FunnyRhasta
Serqet
Level 27
God Stats
5W - 1L
1,690 SR
Queue Stats
35W - 35L
1,338 Elo+
Party 1
King Arthur
King Arthur
Karapulka
King Arthur
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,540 Elo+
Party 1
Nu Wa
Nu Wa
XÚQUER
Nu Wa
Level 26
God Stats
40W - 40L
1,508 SR
Queue Stats
146W - 145L
1,461 Elo+
Solo
Izanami
Izanami
podsnezhnik
Izanami
Level 28
God Stats
9W - 9L
1,443 SR
Queue Stats
11W - 12L
1,342 Elo+
Solo
Team Averages
Level 34
1,466 SR
1,423 Elo+

VS

Team Averages
Level 28
1,504 SR
1,481 Elo+
Danzaburou
Danzaburou
FaeHiereia
Danzaburou
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,688 Elo+
Party 3
Serqet
Serqet
HarryDerLurch
Serqet
Level 28
God Stats
2W - 5L
1,363 SR
Queue Stats
23W - 22L
1,357 Elo+
Party 2
Cthulhu
Cthulhu
Mephisto77
Cthulhu
Level 22
God Stats
0W - 2L
1,263 SR
Queue Stats
13W - 12L
1,247 Elo+
Party 2
Olorun
Olorun
WEEDROCKET
Olorun
Level 29
God Stats
5W - 1L
1,893 SR
Queue Stats
220W - 222L
1,425 Elo+
Solo
Aphrodite
Aphrodite
Yaleeena
Aphrodite
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,688 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
4 / 5 / 16
16,520
918
23,007
30,409
28,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
20
8 / 9 / 10
17,213
956
13,108
21,544
17,576
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Karapulka
King Arthur
20
2 / 10 / 17
15,319
851
21,021
30,715
34,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
XÚQUER
Nu Wa
20
5 / 2 / 12
16,641
925
31,000
12,388
6,763
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
podsnezhnik
Izanami
20
3 / 6 / 12
16,323
907
21,731
16,044
6,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

1

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FaeHiereia
Danzaburou
20
7 / 6 / 18
17,300
961
31,608
28,706
12,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 9 / 19
16,496
916
16,242
22,635
14,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Mephisto77
Cthulhu
20
6 / 2 / 20
16,881
938
20,481
25,616
24,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
WEEDROCKET
Olorun
20
12 / 2 / 15
18,049
1,003
30,315
21,550
8,849
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Yaleeena
Aphrodite
20
1 / 3 / 23
16,480
916
6,772
16,644
13,264
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
127
22
Kills
32
32
Deaths
22
67
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FaeHiereia
Danzaburou
7
6
18
2.67
W
Fenrir
4
5
16
2.4
W
Serqet
8
9
10
1.44
L
6
9
19
1.72
W
King Arthur
Karapulka
King Arthur
2
10
17
1.05
L
Cthulhu
Mephisto77
Cthulhu
6
2
20
8
L
Olorun
WEEDROCKET
Olorun
12
2
15
9.75
W
Nu Wa
XÚQUER
Nu Wa
5
2
12
5.5
L
Aphrodite
Yaleeena
Aphrodite
1
3
23
4.17
W
Izanami
podsnezhnik
Izanami
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,867
Damage
105,418
111,100
Taken
115,151
92,844
Mitigated
73,356
12,867
Healing
40,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FaeHiereia
Danzaburou
31,608
13,989
774
4,165
28,706
12,135
0
8,346
20,186
0
99,934
W
Fenrir
23,007
5,838
522
6,577
30,409
28,237
0
15,038
15,371
0
35,942
W
Serqet
13,108
2,880
0
0
21,544
17,576
0
12,431
9,113
0
18,235
L
16,242
5,276
303
570
22,635
14,961
0
5,369
16,902
0
34,406
W
King Arthur
Karapulka
King Arthur
21,021
2,702
0
0
30,715
34,112
0
19,083
10,811
0
40,361
L
Cthulhu
Mephisto77
Cthulhu
20,481
334
3,146
1,274
25,616
24,147
0
6,008
18,792
50,869
0
L
Olorun
WEEDROCKET
Olorun
30,315
20,774
3,686
10,817
21,550
8,849
0
7,821
13,336
102,220
0
W
Nu Wa
XÚQUER
Nu Wa
31,000
10,119
0
1,036
12,388
6,763
0
3,615
7,961
83,717
0
L
Aphrodite
Yaleeena
Aphrodite
6,772
1,826
10,930
4,946
16,644
13,264
0
3,456
12,582
15,044
0
W
Izanami
podsnezhnik
Izanami
21,731
15,408
1,010
3,722
16,044
6,156
0
7,401
8,302
0
86,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,016
Gold Earned
85,206
361
Minions Killed
418
10
Camps Cleared
7
1,671,910
Distance Traveled
1,575,213
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
17,300
961
135
8
1
302,191
0
W
Fenrir
16,520
918
21
1
6
366,808
0
W
Serqet
17,213
956
27
2
1
349,422
1
L
Serqet
16,496
916
36
2
6
336,572
0
W
King Arthur
15,319
851
28
2
0
351,907
0
L
Cthulhu
16,881
938
62
3
0
373,174
0
L
Olorun
18,049
1,003
159
9
0
289,194
1
W
Nu Wa
16,641
925
128
7
1
320,486
0
L
Aphrodite
16,480
916
26
1
0
274,082
0
W
Izanami
16,323
907
157
9
2
283,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role