Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
iPetrifyYT
Nike
Level 18
God Stats
1W - 2L
1,284 SR
Queue Stats
3W - 5L
1,261 Elo+
Party 2
Merlin
Merlin
leviteer
Merlin
Level 21
God Stats
5W - 5L
1,486 SR
Queue Stats
56W - 64L
1,009 Elo+
Party 1
Fenrir
Fenrir
zHxpnvtic
Fenrir
Level 28
God Stats
17W - 22L
1,451 SR
Queue Stats
47W - 65L
1,319 Elo+
Party 2
Team Averages
Level 49
1,444 SR
1,318 Elo+

VS

Team Averages
Level 36
1,455 SR
1,227 Elo+
Ganesha
Ganesha
ImmortalCopycat
Ganesha
Level 35
God Stats
7W - 10L
1,520 SR
Queue Stats
38W - 76L
1,223 Elo+
Solo
Izanami
Izanami
KyleIsAPerson
Izanami
Level 38
God Stats
28W - 40L
1,429 SR
Queue Stats
188W - 200L
1,349 Elo+
Solo
Fenrir
Fenrir
Malice4Uall
Fenrir
Level 36
God Stats
4W - 4L
1,383 SR
Queue Stats
87W - 125L
1,120 Elo+
Solo
Jormungandr
Jormungandr
Mighty_Meng
Jormungandr
Level 38
God Stats
15W - 18L
1,467 SR
Queue Stats
86W - 99L
1,230 Elo+
Solo
Pele
Pele
Xphoenix911X
Pele
Level 33
God Stats
1W - 3L
1,476 SR
Queue Stats
6W - 17L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
7 / 4 / 2
11,613
553
16,053
13,327
5,676
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Aphrodite
 
Aphrodite
16
3 / 2 / 7
11,603
553
12,514
19,432
14,596
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 3 / 3
10,649
507
11,339
15,106
13,277
Breastplate

Breastplate

+20
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
leviteer
Merlin
16
4 / 0 / 6
11,100
529
11,291
10,147
4,262
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
zHxpnvtic
Fenrir
16
15 / 4 / 4
11,926
568
15,030
16,563
7,166
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 6
8,238
392
7,166
21,508
8,878
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes

Shoes

+6%
Movement Speed

Izanami
9
0 / 3 / 2
6,945
331
2,422
4,905
989
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
14
2 / 16 / 1
8,856
422
7,630
18,671
6,074
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Mighty_Meng
Jormungandr
16
4 / 3 / 4
9,987
476
15,380
20,611
17,005
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
7 / 6 / 2
11,589
552
13,955
19,977
7,438
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
32
Kills
13
13
Deaths
32
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
7
4
2
2
W
Aphrodite
 
Aphrodite
3
2
7
3.25
L
0
4
6
0.75
L
Izanami
0
3
2
0.33
L
Fenrir
2
16
1
0.16
L
Jormungandr
Mighty_Meng
Jormungandr
4
3
4
2
L
7
6
2
1.33
W
3
3
3
1.5
W
Merlin
leviteer
Merlin
4
0
6
7
W
Fenrir
zHxpnvtic
Fenrir
15
4
4
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,227
Damage
46,553
74,575
Taken
85,672
44,977
Mitigated
40,384
32,268
Healing
24,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
16,053
5,659
0
833
13,327
5,676
4,635
1,672
11,630
0
81,889
W
Aphrodite
 
Aphrodite
12,514
2,586
8,310
14,024
19,432
14,596
1,286
8,198
10,934
49,748
0
L
7,166
400
345
8,555
21,508
8,878
198
7,305
14,178
35,987
0
L
Izanami
2,422
1,489
0
750
4,905
989
0
896
4,006
0
23,322
L
Fenrir
7,630
3,057
0
1,904
18,671
6,074
0
2,742
15,879
173
36,239
L
Jormungandr
Mighty_Meng
Jormungandr
15,380
2,689
0
7,674
20,611
17,005
275
8,583
11,591
52,846
0
L
13,955
3,721
0
5,014
19,977
7,438
0
4,500
15,352
0
62,529
W
11,339
2,057
510
906
15,106
13,277
1,751
4,551
10,105
342
51,880
W
Merlin
leviteer
Merlin
11,291
2,045
443
1,703
10,147
4,262
3,705
3,980
6,017
58,419
0
W
Fenrir
zHxpnvtic
Fenrir
15,030
1,923
597
4,942
16,563
7,166
1,916
3,108
13,230
0
42,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,891
Gold Earned
45,615
436
Minions Killed
332
0
Camps Cleared
0
1,949,994
Distance Traveled
1,644,238
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,613
553
125
6
0
354,859
5
W
Aphrodite
11,603
553
81
4
0
383,613
2
L
Ganesha
8,238
392
23
1
0
405,743
4
L
Izanami
6,945
331
65
3
0
172,334
1
L
Fenrir
8,856
422
64
3
0
328,758
0
L
Jormungandr
9,987
476
89
4
0
333,956
2
L
Pele
11,589
552
91
4
0
403,447
0
W
Nike
10,649
507
90
4
0
399,914
3
W
Merlin
11,100
529
98
5
0
374,154
0
W
Fenrir
11,926
568
42
2
0
437,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role