Player Matchup

Discordia
Discordia
KlytParks
Discordia
Level 119
God Stats
0W - 2L
1,324 SR
Queue Stats
173W - 166L
1,479 Elo+
Party 1
Medusa
Medusa
Smasher1169
Medusa
Level 77
God Stats
6W - 16L
1,276 SR
Queue Stats
94W - 83L
1,449 Elo+
Party 1
Jormungandr
Jormungandr
THEPATINATOR
Jormungandr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 51L
1,466 Elo+
Party 1
Team Averages
Level 94
1,366 SR
1,465 Elo+

VS

Team Averages
Level 99
1,504 SR
1,362 Elo+
Danzaburou
Danzaburou
AncientParty
Danzaburou
Level 66
God Stats
1W - 0L
1,618 SR
Queue Stats
29W - 43L
1,366 Elo+
Party 2
Merlin
Merlin
CrossSharks1
Merlin
Level 126
God Stats
8W - 9L
1,528 SR
Queue Stats
34W - 32L
1,499 Elo+
Party 2
Artio
Artio
psycho ninja88
Artio
Level 106
God Stats
3W - 4L
1,365 SR
Queue Stats
10W - 6L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KlytParks
Discordia
14
3 / 6 / 0
10,185
679
8,836
9,483
3,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
12
0 / 5 / 1
8,620
575
7,227
9,978
3,580
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
THEPATINATOR
Jormungandr
10
0 / 9 / 2
8,387
559
4,862
16,816
10,146
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AncientParty
Danzaburou
14
8 / 2 / 9
11,669
778
8,827
7,876
3,522
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
16
11 / 1 / 6
12,076
805
17,671
10,025
3,952
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 0 / 12
10,862
724
3,109
10,938
13,171
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
20
20
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AncientParty
Danzaburou
8
2
9
6.25
W
Merlin
11
1
6
14
L
Discordia
KlytParks
Discordia
3
6
0
0.5
L
Medusa
0
5
1
0.1
L
Jormungandr
THEPATINATOR
Jormungandr
0
9
2
0.11
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,925
Damage
29,607
36,277
Taken
28,839
16,937
Mitigated
20,645
3,008
Healing
9,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AncientParty
Danzaburou
8,827
1,153
0
1,304
7,876
3,522
1,527
3,507
4,369
0
47,466
W
Merlin
17,671
1,517
0
2,207
10,025
3,952
935
6,696
3,329
69,656
0
L
Discordia
KlytParks
Discordia
8,836
0
0
1,280
9,483
3,211
0
5,217
4,266
41,025
0
L
Medusa
7,227
4,046
0
38
9,978
3,580
855
5,351
4,627
0
42,347
L
Jormungandr
THEPATINATOR
Jormungandr
4,862
1,563
0
1,690
16,816
10,146
0
10,240
6,576
18,680
0
W
3,109
287
2,433
3,126
10,938
13,171
455
3,587
7,351
15,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,192
Gold Earned
34,607
169
Minions Killed
183
0
Camps Cleared
0
747,759
Distance Traveled
784,445
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,669
778
69
5
0
271,804
0
W
Merlin
12,076
805
94
6
0
272,136
3
L
Discordia
10,185
679
70
5
0
238,586
2
L
Medusa
8,620
575
65
4
0
279,631
1
L
Jormungandr
8,387
559
34
2
0
229,542
2
W
Artio
10,862
724
20
1
0
240,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role