Player Matchup

Hou Yi
Hou Yi
DrOfTheHunt
Hou Yi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
977 Elo+
Solo
Bellona
Bellona
Light_SlaMish
Bellona
Level 22
God Stats
8W - 0L
1,852 SR
Queue Stats
12W - 9L
1,183 Elo+
Solo
Zhong Kui
Zhong Kui
TraddSandwich
Zhong Kui
Level 22
God Stats
10W - 12L
1,453 SR
Queue Stats
30W - 56L
1,102 Elo+
Solo
Team Averages
Level 24
1,602 SR
1,087 Elo+

VS

Team Averages
Level 39
1,464 SR
1,300 Elo+
Jormungandr
Jormungandr
Ultimate2472005
Jormungandr
Level 24
God Stats
6W - 5L
1,496 SR
Queue Stats
38W - 37L
1,427 Elo+
Party 1
Agni
Agni
argo-1525
Agni
Level 25
God Stats
0W - 2L
1,338 SR
Queue Stats
29W - 32L
1,184 Elo+
Party 1
Set
Set
o-W-Lucas-W-o
Set
Level 67
God Stats
2W - 2L
1,559 SR
Queue Stats
36W - 43L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
2 / 1 / 7
10,817
601
9,127
10,720
3,740
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
14
5 / 2 / 5
11,375
632
6,809
12,771
10,191
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
TraddSandwich
Zhong Kui
16
4 / 3 / 5
11,105
617
15,072
18,033
14,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ultimate2472005
Jormungandr
13
0 / 2 / 5
10,088
560
7,532
13,165
16,108
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
13
4 / 3 / 1
11,039
613
12,167
11,319
3,636
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 6 / 3
10,571
587
10,216
15,442
5,892
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
11
Kills
6
6
Deaths
11
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
2
1
7
5.5
W
Bellona
5
2
5
3.75
W
Zhong Kui
TraddSandwich
Zhong Kui
4
3
5
2.17
L
Jormungandr
Ultimate2472005
Jormungandr
0
2
5
1.25
L
Agni
4
3
1
1.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,008
Damage
29,915
41,524
Taken
39,926
28,652
Mitigated
25,636
15,828
Healing
8,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
9,127
4,346
255
4,300
10,720
3,740
2,278
3,886
6,834
0
45,287
W
Bellona
6,809
1,201
0
1,048
12,771
10,191
384
5,425
7,346
0
29,764
W
Zhong Kui
TraddSandwich
Zhong Kui
15,072
3,432
0
10,225
18,033
14,721
766
10,535
7,498
53,069
0
L
Jormungandr
Ultimate2472005
Jormungandr
7,532
1,719
1,155
2,153
13,165
16,108
63
4,562
8,385
27,489
0
L
Agni
12,167
1,773
888
2,230
11,319
3,636
318
5,271
5,948
32,871
0
L
10,216
3,361
0
2,397
15,442
5,892
392
5,319
9,898
0
51,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,297
Gold Earned
31,698
149
Minions Killed
146
0
Camps Cleared
0
833,206
Distance Traveled
873,921
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,817
601
55
3
0
268,166
2
W
Bellona
11,375
632
25
1
0
326,177
2
W
Zhong Kui
11,105
617
69
4
0
238,863
0
L
Jormungandr
10,088
560
31
2
0
280,874
7
L
Agni
11,039
613
40
2
0
284,939
6
L
Set
10,571
587
75
4
0
308,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role