Player Matchup

King Arthur
King Arthur
Cleemansky
King Arthur
Level 14
God Stats
1W - 1L
1,236 SR
Queue Stats
2W - 4L
1,297 Elo+
Party 3
Medusa
Medusa
Karinoxus
Medusa
Level 47
God Stats
15W - 1L
1,847 SR
Queue Stats
311W - 48L
1,883 Elo+
Party 2
Scylla
Scylla
Squirrhell
Scylla
Level 146
God Stats
20W - 8L
1,837 SR
Queue Stats
344W - 126L
1,787 Elo+
Party 2
Cthulhu
Cthulhu
Tikinoune
Cthulhu
Level 107
God Stats
3W - 3L
1,516 SR
Queue Stats
52W - 64L
1,430 Elo+
Party 3
Ah Puch
Ah Puch
tomele44
Ah Puch
Level 135
God Stats
8W - 0L
1,938 SR
Queue Stats
331W - 65L
1,854 Elo+
Party 2
Team Averages
Level 90
1,675 SR
1,650 Elo+

VS

Team Averages
Level 49
1,395 SR
1,395 Elo+
Sol
Sol
Adajio
Sol
Level 82
God Stats
0W - 2L
1,239 SR
Queue Stats
10W - 22L
1,291 Elo+
Party 1
Cthulhu
Cthulhu
CtEsiPhoN21
Cthulhu
Level 24
God Stats
1W - 2L
1,259 SR
Queue Stats
33W - 33L
1,412 Elo+
Party 1
Scylla
Scylla
Ribrery
Scylla
Level 84
God Stats
45W - 44L
1,475 SR
Queue Stats
357W - 370L
1,508 Elo+
Solo
Kali
Kali
TUPENKA1
Kali
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,368 Elo+
Party 1
Artemis
Artemis
Twjst
Artemis
Level 32
God Stats
10W - 5L
1,504 SR
Queue Stats
61W - 62L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cleemansky
King Arthur
15
3 / 4 / 13
9,389
939
3,964
9,289
8,994
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Karinoxus
Medusa
17
6 / 1 / 17
10,884
1,088
14,030
8,811
3,577
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Squirrhell
Scylla
18
20 / 0 / 8
13,316
1,332
26,227
5,837
2,241
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Tikinoune
Cthulhu
18
4 / 0 / 25
10,874
1,087
10,818
11,667
10,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
tomele44
Ah Puch
18
6 / 1 / 25
10,565
1,057
27,258
7,049
3,022
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

283

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Adajio
Sol
15
1 / 5 / 4
9,159
916
6,264
13,913
4,928
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
CtEsiPhoN21
Cthulhu
15
0 / 6 / 5
8,698
870
8,796
19,588
15,705
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Ribrery
Scylla
14
2 / 10 / 3
8,986
899
7,009
18,417
6,417
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
14
3 / 9 / 2
9,272
927
6,331
16,146
6,398
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
Twjst
Artemis
15
0 / 9 / 5
8,680
868
10,117
19,626
7,134
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
25
39
Kills
6
6
Deaths
39
88
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sol
Adajio
Sol
1
5
4
0.6
W
King Arthur
Cleemansky
King Arthur
3
4
13
2.38
L
Cthulhu
CtEsiPhoN21
Cthulhu
0
6
5
0.42
W
Medusa
Karinoxus
Medusa
6
1
17
14.5
L
Scylla
Ribrery
Scylla
2
10
3
0.35
W
Scylla
Squirrhell
Scylla
20
0
8
24
L
Kali
3
9
2
0.44
W
Cthulhu
Tikinoune
Cthulhu
4
0
25
16.5
L
Artemis
Twjst
Artemis
0
9
5
0.28
W
Ah Puch
tomele44
Ah Puch
6
1
25
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,297
Damage
38,517
42,653
Taken
87,690
28,215
Mitigated
40,582
8,066
Healing
6,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Adajio
Sol
6,264
772
0
2,694
13,913
4,928
0
8,359
5,479
24,480
0
W
King Arthur
Cleemansky
King Arthur
3,964
728
0
275
9,289
8,994
0
4,953
4,188
0
5,729
L
Cthulhu
CtEsiPhoN21
Cthulhu
8,796
990
1,262
1,045
19,588
15,705
0
13,609
5,879
20,880
0
W
Medusa
Karinoxus
Medusa
14,030
6,821
0
20
8,811
3,577
0
4,899
3,737
0
37,567
L
Scylla
Ribrery
Scylla
7,009
1,063
0
444
18,417
6,417
0
14,287
4,055
20,501
0
W
Scylla
Squirrhell
Scylla
26,227
2,175
316
2,095
5,837
2,241
0
2,615
3,197
42,955
0
L
Kali
6,331
2,482
0
362
16,146
6,398
0
11,163
4,958
0
14,833
W
Cthulhu
Tikinoune
Cthulhu
10,818
1,001
900
1,272
11,667
10,381
0
5,924
5,578
32,558
0
L
Artemis
Twjst
Artemis
10,117
3,316
0
478
19,626
7,134
0
16,885
2,741
0
33,521
W
Ah Puch
tomele44
Ah Puch
27,258
1,255
611
2,577
7,049
3,022
0
3,140
3,884
42,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,028
Gold Earned
44,795
191
Minions Killed
201
6
Camps Cleared
3
927,782
Distance Traveled
829,727
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,159
916
56
6
0
153,904
0
W
King Arthur
9,389
939
7
1
1
173,324
0
L
Cthulhu
8,698
870
33
3
0
196,003
0
W
Medusa
10,884
1,088
74
7
1
181,581
0
L
Scylla
8,986
899
30
3
0
150,407
2
W
Scylla
13,316
1,332
53
5
1
193,825
1
L
Kali
9,272
927
15
2
1
179,109
0
W
Cthulhu
10,874
1,087
27
3
0
204,812
2
L
Artemis
8,680
868
67
7
2
150,304
0
W
Ah Puch
10,565
1,057
30
3
3
174,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role