Player Matchup

Bakasura
Bakasura
Huskekage
Bakasura
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,430 Elo+
Party 3
Fenrir
Fenrir
Rødløg
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,533 Elo+
Party 3
Freya
Freya
Samsarah
Freya
Level 28
God Stats
1W - 6L
1,500 SR
Queue Stats
29W - 58L
1,230 Elo+
Party 2
Cerberus
Cerberus
Scaramiglione
Cerberus
Level 38
God Stats
7W - 5L
1,640 SR
Queue Stats
65W - 88L
1,366 Elo+
Party 2
Kukulkan
Kukulkan
Twjst
Kukulkan
Level 32
God Stats
31W - 21L
1,609 SR
Queue Stats
61W - 62L
1,408 Elo+
Solo
Team Averages
Level 32
1,550 SR
1,393 Elo+

VS

Team Averages
Level 45
1,580 SR
1,468 Elo+
Tyr
Tyr
Herobrain1
Tyr
Level 67
God Stats
2W - 1L
1,821 SR
Queue Stats
117W - 125L
1,449 Elo+
Party 1
Agni
Agni
Mendedez1337
Agni
Level 23
God Stats
19W - 8L
1,553 SR
Queue Stats
72W - 63L
1,459 Elo+
Party 1
Ra
Ra
SNSDave
Ra
Level 49
God Stats
3W - 2L
1,489 SR
Queue Stats
77W - 58L
1,503 Elo+
Solo
Hel
Hel
Serafhinna
Hel
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mercury
Mercury
宁采臣手办
Mercury
Level 38
God Stats
13W - 13L
1,536 SR
Queue Stats
193W - 201L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Huskekage
Bakasura
17
5 / 12 / 3
11,954
996
16,949
22,644
11,226
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Rødløg
Fenrir
17
2 / 11 / 5
10,939
912
10,779
22,445
11,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Freya
Samsarah
Freya
17
0 / 13 / 7
10,229
852
3,273
23,930
10,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
Scaramiglione
Cerberus
17
0 / 5 / 9
10,597
883
8,863
28,018
34,215
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Twjst
Kukulkan
18
4 / 5 / 3
12,234
1,020
12,610
11,009
6,080
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 25
13,065
1,089
18,550
17,851
13,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

19
9 / 2 / 22
12,465
1,039
19,359
8,168
3,439
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 1 / 28
13,295
1,108
20,789
8,998
3,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
3 / 5 / 26
11,653
971
11,957
10,096
4,574
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
17 / 1 / 21
14,890
1,241
30,451
12,826
5,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
168
11
Kills
46
46
Deaths
11
27
Assists
122
Player
Kills
Deaths
Assists
KDA
W
10
2
25
11.25
L
Bakasura
Huskekage
Bakasura
5
12
3
0.54
W
9
2
22
10
L
Fenrir
Rødløg
Fenrir
2
11
5
0.41
W
7
1
28
21
L
Freya
Samsarah
Freya
0
13
7
0.27
L
Cerberus
Scaramiglione
Cerberus
0
5
9
0.9
W
3
5
26
3.2
L
Kukulkan
Twjst
Kukulkan
4
5
3
1.1
W
17
1
21
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,474
Damage
101,106
108,046
Taken
57,939
73,764
Mitigated
30,808
13,950
Healing
17,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,550
3,603
0
4,396
17,851
13,653
0
8,260
8,751
0
25,504
L
Bakasura
Huskekage
Bakasura
16,949
11,667
0
1,294
22,644
11,226
0
9,376
13,268
0
23,977
W
19,359
3,055
0
0
8,168
3,439
0
4,311
3,676
45,390
0
L
Fenrir
Rødløg
Fenrir
10,779
4,182
0
1,587
22,445
11,603
0
8,718
13,727
0
22,340
W
20,789
3,882
2,366
2,333
8,998
3,719
0
2,983
5,570
54,152
0
L
Freya
Samsarah
Freya
3,273
1,321
1,270
3,335
23,930
10,640
0
11,558
12,352
16,127
0
L
Cerberus
Scaramiglione
Cerberus
8,863
1,169
554
5,645
28,018
34,215
0
18,891
9,127
22,923
0
W
11,957
2,137
4,038
2,647
10,096
4,574
0
5,692
4,076
19,394
0
L
Kukulkan
Twjst
Kukulkan
12,610
643
0
265
11,009
6,080
0
3,562
7,447
69,966
0
W
30,451
15,871
0
1,974
12,826
5,423
0
3,500
8,756
0
54,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,953
Gold Earned
65,368
221
Minions Killed
229
5
Camps Cleared
10
984,879
Distance Traveled
1,100,258
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,065
1,089
15
1
0
236,575
0
L
Bakasura
11,954
996
18
2
2
208,892
0
W
Agni
12,465
1,039
65
5
1
216,983
0
L
Fenrir
10,939
912
28
2
1
221,488
0
W
Ra
13,295
1,108
76
6
1
193,333
0
L
Freya
10,229
852
24
2
1
164,920
0
L
Cerberus
10,597
883
34
3
1
190,991
0
W
Hel
11,653
971
23
2
0
175,901
0
L
Kukulkan
12,234
1,020
117
10
0
198,588
1
W
Mercury
14,890
1,241
50
4
8
277,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role