Player Matchup

Neith
Neith
Kenjiez
Neith
Level 109
God Stats
2W - 4L
1,703 SR
Queue Stats
100W - 109L
1,530 Elo+
Solo
Vulcan
Vulcan
KlounaNET
Vulcan
Level 25
God Stats
1W - 3L
1,376 SR
Queue Stats
2W - 7L
1,174 Elo+
Party 3
Thor
Thor
Monstas13
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,148 Elo+
Party 3
Nu Wa
Nu Wa
Vitaly_Costa
Nu Wa
Level 104
God Stats
86W - 97L
1,518 SR
Queue Stats
742W - 795L
1,356 Elo+
Party 3
Ra
Ra
XOKKEUCT-86
Ra
Level 68
God Stats
81W - 98L
1,444 SR
Queue Stats
255W - 295L
1,427 Elo+
Party 3
Team Averages
Level 64
1,508 SR
1,327 Elo+

VS

Team Averages
Level 68
1,281 SR
1,425 Elo+
Merlin
Merlin
ALEKSLEON
Merlin
Level 26
God Stats
9W - 12L
1,297 SR
Queue Stats
57W - 92L
1,265 Elo+
Party 1
Thanatos
Thanatos
BOBBy98
Thanatos
Level 94
God Stats
2W - 5L
1,283 SR
Queue Stats
9W - 8L
1,507 Elo+
Party 2
Ymir
Ymir
EdvardLuther
Ymir
Level 58
God Stats
33W - 48L
1,385 SR
Queue Stats
99W - 151L
1,309 Elo+
Party 1
Danzaburou
Danzaburou
Foreverwhatever
Danzaburou
Level 146
God Stats
4W - 7L
1,193 SR
Queue Stats
139W - 159L
1,519 Elo+
Solo
Janus
Janus
RolyNebunu
Janus
Level 14
God Stats
1W - 0L
1,246 SR
Queue Stats
9W - 7L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kenjiez
Neith
14
0 / 1 / 0
8,707
792
2,679
1,808
540
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
KlounaNET
Vulcan
16
2 / 10 / 1
10,069
915
10,304
16,535
6,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
16
1 / 10 / 3
9,854
896
5,293
16,207
5,687
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 10 / 3
11,524
1,048
15,692
18,543
6,666
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 9 / 2
10,684
971
11,032
19,611
7,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ALEKSLEON
Merlin
17
0 / 1 / 16
10,307
937
3,749
3,889
1,342
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
BOBBy98
Thanatos
20
19 / 1 / 14
14,965
1,360
19,038
9,898
3,873
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
1 / 1 / 20
10,498
954
6,316
16,115
9,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
Foreverwhatever
Danzaburou
20
10 / 2 / 21
13,467
1,224
24,571
8,908
2,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
19
10 / 2 / 18
12,490
1,135
15,366
9,790
2,627
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
129
7
Kills
40
40
Deaths
7
9
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Merlin
ALEKSLEON
Merlin
0
1
16
8
W
Thanatos
BOBBy98
Thanatos
19
1
14
26
W
1
1
20
11
W
Danzaburou
Foreverwhatever
Danzaburou
10
2
21
10.25
L
Neith
Kenjiez
Neith
0
1
0
0
L
Vulcan
KlounaNET
Vulcan
2
10
1
0.25
L
Thor
1
10
3
0.25
W
Janus
10
2
18
9.5
L
2
10
3
0.35
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,000
Damage
69,040
72,704
Taken
48,600
26,758
Mitigated
19,616
4,414
Healing
16,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ALEKSLEON
Merlin
3,749
286
0
785
3,889
1,342
0
3,108
781
40,779
0
W
Thanatos
BOBBy98
Thanatos
19,038
6,165
0
9,471
9,898
3,873
0
6,276
3,622
0
32,256
W
6,316
757
0
768
16,115
9,302
0
12,349
3,766
14,130
0
W
Danzaburou
Foreverwhatever
Danzaburou
24,571
13,732
0
2,568
8,908
2,472
0
7,707
1,201
0
44,971
L
Neith
Kenjiez
Neith
2,679
736
0
182
1,808
540
0
968
840
0
7,240
L
Vulcan
KlounaNET
Vulcan
10,304
2,996
0
0
16,535
6,483
0
7,626
8,909
26,463
0
L
Thor
5,293
1,814
0
33
16,207
5,687
0
5,267
10,940
0
10,228
W
Janus
15,366
1,252
348
2,288
9,790
2,627
0
7,588
2,202
38,538
0
L
15,692
3,578
0
0
18,543
6,666
0
5,934
12,609
38,277
0
L
11,032
44
3,157
1,042
19,611
7,382
0
5,636
13,975
32,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,838
Gold Earned
61,727
169
Minions Killed
239
4
Camps Cleared
11
883,204
Distance Traveled
999,068
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,307
937
91
8
1
148,164
0
W
Thanatos
14,965
1,360
27
2
5
245,961
0
W
Ymir
10,498
954
18
2
1
203,864
0
W
Danzaburou
13,467
1,224
41
4
3
193,795
2
L
Neith
8,707
792
9
1
0
106,523
2
L
Vulcan
10,069
915
43
4
0
203,542
0
L
Thor
9,854
896
11
1
3
170,241
0
W
Janus
12,490
1,135
62
6
1
207,284
0
L
Nu Wa
11,524
1,048
36
3
0
186,104
0
L
Ra
10,684
971
70
6
1
216,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role