Player Matchup

Cthulhu
Cthulhu
Fuzzy229786
Cthulhu
Level 7
God Stats
6W - 5L
1,643 SR
Queue Stats
23W - 28L
1,332 Elo+
Solo
Ymir
Ymir
Linzxloux3
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,214 Elo+
Solo
Sol
Sol
RemanentDawn151
Sol
Level 14
God Stats
16W - 28L
1,276 SR
Queue Stats
66W - 81L
1,074 Elo+
Solo
Fenrir
Fenrir
eveki1201
Fenrir
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 77L
1,164 Elo+
Solo
Nox
Nox
jyakoeb
Nox
Level 21
God Stats
8W - 10L
1,301 SR
Queue Stats
65W - 85L
1,140 Elo+
Solo
Team Averages
Level 12
1,444 SR
1,185 Elo+

VS

Team Averages
Level 11
1,507 SR
1,156 Elo+
Danzaburou
Danzaburou
GoncaloGemeos
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 36L
1,041 Elo+
Party 1
Neith
Neith
RydersMommy2009
Neith
Level 17
God Stats
1W - 3L
1,364 SR
Queue Stats
90W - 102L
1,172 Elo+
Solo
Loki
Loki
StalledGeoduck3
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,197 Elo+
Solo
Ares
Ares
SunnyActor
Ares
Level 6
God Stats
1W - 1L
1,698 SR
Queue Stats
4W - 6L
1,285 Elo+
Solo
Cerberus
Cerberus
ninu1985
Cerberus
Level 13
God Stats
1W - 1L
1,475 SR
Queue Stats
20W - 35L
1,086 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fuzzy229786
Cthulhu
18
3 / 1 / 13
11,840
987
20,359
12,290
14,394
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
0 / 2 / 7
11,100
925
1,835
7,707
5,041
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
5 / 0 / 13
12,377
1,031
11,911
3,615
1,445
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
eveki1201
Fenrir
18
3 / 3 / 9
11,745
979
9,709
8,324
4,536
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nox
18
7 / 0 / 8
12,179
1,015
7,961
7,236
3,692
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

376

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GoncaloGemeos
Danzaburou
16
1 / 2 / 2
10,358
863
3,656
12,635
5,986
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

16
0 / 4 / 2
10,170
848
12,090
13,247
5,169
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

15
4 / 14 / 0
10,782
899
10,577
17,272
6,554
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 0
10,052
838
2,042
5,821
3,157
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
ninu1985
Cerberus
16
0 / 0 / 3
10,218
852
1,977
11,525
9,497
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
18
Kills
6
6
Deaths
21
50
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Fuzzy229786
Cthulhu
3
1
13
9.5
L
Danzaburou
GoncaloGemeos
Danzaburou
1
2
2
1
W
0
2
7
1.75
W
5
0
13
11.5
L
0
4
2
0.25
L
4
14
0
0.29
L
1
1
0
1
W
Fenrir
eveki1201
Fenrir
3
3
9
2.5
W
Nox
7
0
8
11
L
Cerberus
ninu1985
Cerberus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,775
Damage
30,342
39,172
Taken
60,500
29,108
Mitigated
30,363
9,871
Healing
4,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Fuzzy229786
Cthulhu
20,359
1,606
1,768
4,253
12,290
14,394
0
1,469
10,821
47,130
0
L
Danzaburou
GoncaloGemeos
Danzaburou
3,656
1,431
0
1,144
12,635
5,986
0
7,680
4,755
0
9,979
W
1,835
332
0
0
7,707
5,041
0
768
6,939
9,851
0
W
11,911
5,727
0
1,156
3,615
1,445
0
401
3,214
35,203
0
L
12,090
7,516
0
1,769
13,247
5,169
0
9,568
3,454
0
24,754
L
10,577
6,840
0
0
17,272
6,554
0
11,938
4,928
0
16,716
L
2,042
107
0
177
5,821
3,157
0
3,705
1,966
8,460
0
W
Fenrir
eveki1201
Fenrir
9,709
3,952
0
435
8,324
4,536
0
628
7,696
0
25,648
W
Nox
7,961
740
0
2,259
7,236
3,692
0
753
6,483
14,300
0
L
Cerberus
ninu1985
Cerberus
1,977
169
0
973
11,525
9,497
0
8,104
3,171
7,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,241
Gold Earned
51,580
223
Minions Killed
73
2
Camps Cleared
5
1,114,055
Distance Traveled
741,408
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,840
987
70
6
1
280,372
0
L
Danzaburou
10,358
863
10
1
0
140,056
0
W
Ymir
11,100
925
22
2
0
201,330
0
W
Sol
12,377
1,031
46
4
0
237,023
0
L
Neith
10,170
848
30
3
1
187,537
2
L
Loki
10,782
899
8
1
2
134,557
0
L
Ares
10,052
838
13
1
1
105,494
3
W
Fenrir
11,745
979
62
5
1
221,807
0
W
Nox
12,179
1,015
23
2
0
173,523
1
L
Cerberus
10,218
852
12
1
1
173,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role