Player Matchup

Horus
Horus
COOK13K1LL3R05
Horus
Level 29
God Stats
1W - 2L
1,300 SR
Queue Stats
76W - 89L
1,197 Elo+
Party 1
Zhong Kui
Zhong Kui
Cristian6521
Zhong Kui
Level 18
God Stats
9W - 4L
1,654 SR
Queue Stats
22W - 29L
1,122 Elo+
Party 2
Neith
Neith
II_d2ka_II
Neith
Level 28
God Stats
5W - 2L
1,817 SR
Queue Stats
60W - 94L
1,245 Elo+
Solo
Cthulhu
Cthulhu
edrhdegucr
Cthulhu
Level 17
God Stats
14W - 18L
1,386 SR
Queue Stats
15W - 23L
1,122 Elo+
Party 2
Izanami
Izanami
wiryrhino
Izanami
Level 27
God Stats
54W - 46L
1,523 SR
Queue Stats
77W - 79L
1,267 Elo+
Party 1
Team Averages
Level 24
1,536 SR
1,191 Elo+

VS

Team Averages
Level 21
1,355 SR
1,214 Elo+
Merlin
Merlin
FreedPandorad78
Merlin
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 15L
1,203 Elo+
Solo
Neith
Neith
Viking_Sascha
Neith
Level 21
God Stats
10W - 11L
1,354 SR
Queue Stats
18W - 21L
1,259 Elo+
Solo
Fenrir
Fenrir
charizard125
Fenrir
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,358 Elo+
Solo
Nemesis
Nemesis
hadyanfadlillah
Nemesis
Level 23
God Stats
8W - 7L
1,342 SR
Queue Stats
70W - 91L
1,159 Elo+
Solo
Yemoja
Yemoja
zazzzaa14
Yemoja
Level 28
God Stats
1W - 3L
1,080 SR
Queue Stats
10W - 16L
1,091 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,590
718
571
2,071
666
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
Cristian6521
Zhong Kui
5
1 / 3 / 0
3,543
709
1,341
3,069
1,137
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
6
3 / 1 / 0
3,800
760
1,275
2,449
524
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
edrhdegucr
Cthulhu
5
1 / 0 / 1
3,444
689
1,009
3,187
1,271
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
wiryrhino
Izanami
5
3 / 2 / 0
3,653
731
1,950
2,180
449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 3 / 0
3,650
730
1,279
1,871
481
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
2 / 4 / 0
3,865
773
3,273
3,255
687
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
1
0 / 0 / 0
2,574
515
0
182
28
5
1 / 1 / 1
3,654
731
1,178
4,084
806
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Yemoja
zazzzaa14
Yemoja
5
1 / 1 / 0
3,336
667
1,021
2,134
810
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
8
Kills
6
6
Deaths
9
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Zhong Kui
Cristian6521
Zhong Kui
1
3
0
0.33
L
2
3
0
0.67
W
Neith
3
1
0
3
L
2
4
0
0.5
L
Fenrir
0
0
0
0
W
Cthulhu
edrhdegucr
Cthulhu
1
0
1
1.5
L
1
1
1
1.5
W
Izanami
wiryrhino
Izanami
3
2
0
1.5
L
Yemoja
zazzzaa14
Yemoja
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,146
Damage
6,751
12,956
Taken
11,526
4,047
Mitigated
2,812
4,883
Healing
2,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
571
469
154
790
2,071
666
407
756
1,315
0
8,882
W
Zhong Kui
Cristian6521
Zhong Kui
1,341
500
0
408
3,069
1,137
406
973
2,096
9,205
0
L
1,279
394
0
0
1,871
481
100
1,124
747
8,267
0
W
Neith
1,275
215
123
1,371
2,449
524
658
0
2,449
0
10,403
L
3,273
2,071
0
520
3,255
687
0
1,051
2,029
0
8,708
L
Fenrir
0
0
0
0
182
28
0
0
182
0
0
W
Cthulhu
edrhdegucr
Cthulhu
1,009
253
87
1,593
3,187
1,271
315
162
3,025
5,780
0
L
1,178
596
0
1,402
4,084
806
0
0
4,084
0
11,126
W
Izanami
wiryrhino
Izanami
1,950
1,729
111
246
2,180
449
395
409
1,771
0
6,935
L
Yemoja
zazzzaa14
Yemoja
1,021
489
123
38
2,134
810
0
0
2,134
6,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,030
Gold Earned
17,079
73
Minions Killed
59
0
Camps Cleared
0
522,382
Distance Traveled
387,463
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,590
718
17
3
0
96,350
0
W
Zhong Kui
3,543
709
12
2
0
101,992
1
L
Merlin
3,650
730
15
3
0
106,978
1
W
Neith
3,800
760
19
4
0
94,134
0
L
Neith
3,865
773
9
2
0
95,195
1
L
Fenrir
2,574
515
0
0
0
15,936
0
W
Cthulhu
3,444
689
13
3
0
113,731
2
L
Nemesis
3,654
731
23
5
0
89,398
1
W
Izanami
3,653
731
12
2
0
116,175
0
L
Yemoja
3,336
667
12
2
0
79,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role