Player Matchup

Cthulhu
Cthulhu
Ascherah
Cthulhu
Level 11
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 10L
1,291 Elo+
Party 2
Ah Puch
Ah Puch
Dripent
Ah Puch
Level 35
God Stats
4W - 1L
1,500 SR
Queue Stats
25W - 17L
1,452 Elo+
Party 2
Vulcan
Vulcan
GreenSama95
Vulcan
Level 16
God Stats
1W - 0L
1,386 SR
Queue Stats
9W - 11L
1,343 Elo+
Solo
Hou Yi
Hou Yi
einNettesSofa
Hou Yi
Level 24
God Stats
9W - 5L
1,561 SR
Queue Stats
101W - 124L
1,320 Elo+
Solo
Tsukuyomi
Tsukuyomi
nimab10
Tsukuyomi
Level 28
God Stats
4W - 1L
1,251 SR
Queue Stats
44W - 37L
1,422 Elo+
Solo
Team Averages
Level 23
1,440 SR
1,366 Elo+

VS

Team Averages
Level 23
1,440 SR
1,353 Elo+
Sylvanus
Sylvanus
AnarchistKillaB
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
NODOS686
Merlin
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,226 Elo+
Party 3
Neith
Neith
Piton41rus
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,226 Elo+
Party 3
Sobek
Sobek
Thanossss86
Sobek
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
yasosamenyaebali
Bellona
Level 28
God Stats
0W - 2L
1,201 SR
Queue Stats
32W - 43L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ascherah
Cthulhu
20
2 / 0 / 24
13,063
1,005
10,433
15,070
14,402
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
Dripent
Ah Puch
20
5 / 3 / 26
13,438
1,034
34,450
10,994
4,045
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
20
6 / 4 / 23
13,432
1,033
26,254
12,552
5,091
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 1 / 18
14,274
1,098
17,510
14,543
5,402
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
nimab10
Tsukuyomi
20
12 / 4 / 16
13,995
1,077
14,701
14,472
5,498
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
0 / 3 / 7
11,158
858
8,470
16,454
11,428
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
NODOS686
Merlin
17
5 / 8 / 1
12,368
951
19,866
21,913
7,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
17
0 / 7 / 4
10,969
844
6,874
13,765
5,125
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 11 / 3
12,335
949
7,377
30,962
37,981
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 9 / 6
12,571
967
20,158
27,385
25,615
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
33
37
Kills
12
12
Deaths
38
107
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
3
7
1.17
W
Cthulhu
Ascherah
Cthulhu
2
0
24
14
W
Ah Puch
Dripent
Ah Puch
5
3
26
6
W
Vulcan
6
4
23
4.38
L
Merlin
NODOS686
Merlin
5
8
1
0.69
L
Neith
0
7
4
0.29
L
3
11
3
0.41
W
12
1
18
21
W
Tsukuyomi
nimab10
Tsukuyomi
12
4
16
5
L
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,348
Damage
62,745
67,631
Taken
110,479
34,438
Mitigated
87,718
9,786
Healing
13,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
8,470
2,159
4,227
5,045
16,454
11,428
0
11,846
4,608
20,225
0
W
Cthulhu
Ascherah
Cthulhu
10,433
837
1,243
3,096
15,070
14,402
0
8,294
6,585
22,133
0
W
Ah Puch
Dripent
Ah Puch
34,450
433
0
426
10,994
4,045
0
4,499
6,470
77,470
0
W
Vulcan
26,254
6,226
220
1,302
12,552
5,091
0
6,100
6,350
51,718
0
L
Merlin
NODOS686
Merlin
19,866
607
1,229
1,002
21,913
7,569
0
14,983
6,930
60,269
0
L
Neith
6,874
1,940
0
400
13,765
5,125
0
10,635
3,130
0
30,849
L
7,377
479
0
1,279
30,962
37,981
0
17,288
13,674
14,384
0
W
17,510
13,015
0
3,499
14,543
5,402
0
9,779
4,639
0
33,646
W
Tsukuyomi
nimab10
Tsukuyomi
14,701
4,075
0
0
14,472
5,498
0
7,345
6,530
0
21,043
L
20,158
4,854
0
335
27,385
25,615
0
16,385
11,000
880
36,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,202
Gold Earned
59,401
255
Minions Killed
248
9
Camps Cleared
3
1,198,931
Distance Traveled
1,096,929
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,158
858
35
3
0
220,108
0
W
Cthulhu
13,063
1,005
26
2
1
236,395
0
W
Ah Puch
13,438
1,034
109
8
2
260,884
3
W
Vulcan
13,432
1,033
77
6
1
228,757
0
L
Merlin
12,368
951
90
7
0
206,460
0
L
Neith
10,969
844
81
6
2
199,086
1
L
Sobek
12,335
949
13
1
0
207,986
1
W
Hou Yi
14,274
1,098
35
3
4
209,040
1
W
Tsukuyomi
13,995
1,077
8
1
1
263,855
0
L
Bellona
12,571
967
29
2
1
263,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role