Player Matchup

Fenrir
Fenrir
KhRom35
Fenrir
Level 25
God Stats
4W - 3L
1,531 SR
Queue Stats
56W - 65L
1,339 Elo+
Solo
Kukulkan
Kukulkan
Rigby228
Kukulkan
Level 26
God Stats
10W - 2L
1,700 SR
Queue Stats
64W - 61L
1,307 Elo+
Solo
Kumbhakarna
Kumbhakarna
WalterOkz
Kumbhakarna
Level 14
God Stats
7W - 5L
1,495 SR
Queue Stats
22W - 17L
1,439 Elo+
Solo
Merlin
Merlin
nChains
Merlin
Level 28
God Stats
86W - 70L
1,547 SR
Queue Stats
149W - 158L
1,386 Elo+
Solo
Nemesis
Nemesis
Арматакарай
Nemesis
Level 29
God Stats
23W - 30L
1,454 SR
Queue Stats
252W - 325L
1,349 Elo+
Solo
Team Averages
Level 24
1,546 SR
1,364 Elo+

VS

Team Averages
Level 16
1,605 SR
1,401 Elo+
Cerberus
Cerberus
RaslCray1
Cerberus
Level 17
God Stats
1W - 1L
1,700 SR
Queue Stats
62W - 52L
1,422 Elo+
Solo
Hachiman
Hachiman
S2mle100leshhh
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,500 Elo+
Party 1
Ganesha
Ganesha
Sztrejko
Ganesha
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
27W - 30L
1,270 Elo+
Solo
Kukulkan
Kukulkan
Vaizars0
Kukulkan
Level 16
God Stats
19W - 10L
1,826 SR
Queue Stats
53W - 53L
1,407 Elo+
Party 1
Chernobog
Chernobog
WarriorDoE
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 164L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KhRom35
Fenrir
19
13 / 4 / 16
13,527
1,127
20,413
16,940
5,269
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Rigby228
Kukulkan
19
7 / 2 / 20
13,068
1,089
28,273
12,442
3,470
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
WalterOkz
Kumbhakarna
18
8 / 3 / 14
12,157
1,013
8,168
15,828
5,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
nChains
Merlin
19
9 / 2 / 17
12,387
1,032
22,089
15,254
3,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 3 / 24
12,666
1,056
13,888
17,282
9,803
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
RaslCray1
Cerberus
17
3 / 9 / 8
12,020
1,002
16,510
27,710
27,430
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
17
2 / 10 / 6
11,274
940
8,049
17,319
6,203
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Sztrejko
Ganesha
18
0 / 7 / 11
11,735
978
16,247
25,106
28,504
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Vaizars0
Kukulkan
17
8 / 5 / 1
13,042
1,087
25,481
14,483
5,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
WarriorDoE
Chernobog
16
1 / 10 / 5
10,208
851
4,909
15,726
5,252
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
45
41
Kills
14
14
Deaths
41
91
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fenrir
KhRom35
Fenrir
13
4
16
5.25
L
Cerberus
RaslCray1
Cerberus
3
9
8
0.78
W
Kukulkan
Rigby228
Kukulkan
7
2
20
8.5
L
Hachiman
2
10
6
0.5
L
Ganesha
Sztrejko
Ganesha
0
7
11
0.79
L
Kukulkan
Vaizars0
Kukulkan
8
5
1
1.7
W
Kumbhakarna
WalterOkz
Kumbhakarna
8
3
14
5
L
Chernobog
WarriorDoE
Chernobog
1
10
5
0.35
W
Merlin
nChains
Merlin
9
2
17
8.75
W
4
3
24
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,831
Damage
71,196
77,746
Taken
100,344
27,707
Mitigated
72,939
8,863
Healing
7,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
KhRom35
Fenrir
20,413
6,838
0
1,230
16,940
5,269
0
13,282
3,658
0
30,077
L
Cerberus
RaslCray1
Cerberus
16,510
1,435
0
4,275
27,710
27,430
0
15,175
12,535
28,230
0
W
Kukulkan
Rigby228
Kukulkan
28,273
4,211
0
0
12,442
3,470
0
10,381
2,061
53,683
0
L
Hachiman
8,049
6,039
0
1,859
17,319
6,203
0
10,343
6,976
0
27,056
L
Ganesha
Sztrejko
Ganesha
16,247
1,876
82
888
25,106
28,504
0
15,326
9,780
21,166
0
L
Kukulkan
Vaizars0
Kukulkan
25,481
1,298
0
0
14,483
5,550
0
6,603
7,880
63,953
0
W
Kumbhakarna
WalterOkz
Kumbhakarna
8,168
602
311
284
15,828
5,863
0
11,156
4,600
16,332
0
L
Chernobog
WarriorDoE
Chernobog
4,909
3,253
0
217
15,726
5,252
0
11,083
4,643
0
12,337
W
Merlin
nChains
Merlin
22,089
1,856
843
1,856
15,254
3,302
0
13,315
1,598
46,613
0
W
13,888
5,923
1,385
2,954
17,282
9,803
0
10,104
7,078
0
31,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,805
Gold Earned
58,279
208
Minions Killed
187
4
Camps Cleared
6
1,053,201
Distance Traveled
916,787
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,527
1,127
16
1
2
227,494
0
L
Cerberus
12,020
1,002
21
2
1
209,409
2
W
Kukulkan
13,068
1,089
80
7
1
208,573
0
L
Hachiman
11,274
940
36
3
3
178,786
1
L
Ganesha
11,735
978
1
0
0
157,453
0
L
Kukulkan
13,042
1,087
105
9
1
212,885
0
W
Kumbhakarna
12,157
1,013
18
2
1
175,315
0
L
Chernobog
10,208
851
24
2
1
158,254
0
W
Merlin
12,387
1,032
66
6
0
199,602
1
W
Nemesis
12,666
1,056
28
2
0
242,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role