Player Matchup

Nemesis
Nemesis
AizenSpx
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,228 Elo+
Solo
Cthulhu
Cthulhu
Checkmaté
Cthulhu
Level 28
God Stats
9W - 2L
1,794 SR
Queue Stats
44W - 46L
1,383 Elo+
Solo
Apollo
Apollo
Kartofelator
Apollo
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 34L
1,695 Elo+
Solo
Ares
Ares
Sovereign226
Ares
Level 27
God Stats
4W - 1L
1,624 SR
Queue Stats
122W - 150L
1,471 Elo+
Solo
Neith
Neith
elautista7w7r
Neith
Level 14
God Stats
1W - 0L
1,732 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,630 SR
1,455 Elo+

VS

Team Averages
Level 18
1,534 SR
1,424 Elo+
Merlin
Merlin
Cerberusog
Merlin
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,376 Elo+
Solo
Ares
Ares
Dhyeld
Ares
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
43W - 44L
1,480 Elo+
Solo
Rama
Rama
SPREADYERAS5
Rama
Level 26
God Stats
21W - 19L
1,506 SR
Queue Stats
122W - 99L
1,504 Elo+
Solo
Tsukuyomi
Tsukuyomi
kesha444
Tsukuyomi
Level 25
God Stats
12W - 15L
1,663 SR
Queue Stats
27W - 24L
1,445 Elo+
Solo
Odin
Odin
tristax34
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AizenSpx
Nemesis
9
2 / 1 / 2
5,987
499
2,308
6,216
1,792
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Checkmaté
Cthulhu
11
2 / 2 / 7
6,772
564
6,668
6,532
4,729
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
13
10 / 1 / 2
8,255
688
10,717
7,010
2,693
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
5 / 1 / 2
6,043
504
3,838
5,730
3,580
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 3 / 3
5,679
473
2,528
4,146
1,471
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cerberusog
Merlin
8
0 / 4 / 1
5,312
443
2,084
4,891
1,174
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ares
Dhyeld
Ares
8
2 / 3 / 1
5,320
443
3,211
9,610
3,946
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 4 / 1
5,682
474
1,976
7,081
2,028
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
kesha444
Tsukuyomi
9
2 / 4 / 1
6,021
502
5,614
8,900
2,987
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Odin
8
2 / 4 / 2
5,240
437
2,054
6,820
2,184
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
19
Kills
7
8
Deaths
19
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AizenSpx
Nemesis
2
1
2
3
L
Merlin
Cerberusog
Merlin
0
4
1
0.13
W
Cthulhu
Checkmaté
Cthulhu
2
2
7
2.75
L
Ares
Dhyeld
Ares
2
3
1
0.83
W
Apollo
10
1
2
11
L
1
4
1
0.38
W
5
1
2
6
W
0
3
3
0.5
L
Tsukuyomi
kesha444
Tsukuyomi
2
4
1
0.63
L
Odin
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,059
Damage
14,939
29,634
Taken
37,302
14,265
Mitigated
12,319
6,596
Healing
6,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AizenSpx
Nemesis
2,308
853
0
751
6,216
1,792
96
1,479
4,737
0
23,326
L
Merlin
Cerberusog
Merlin
2,084
568
0
460
4,891
1,174
0
701
4,140
14,185
0
W
Cthulhu
Checkmaté
Cthulhu
6,668
1,244
183
249
6,532
4,729
0
713
5,819
27,744
0
L
Ares
Dhyeld
Ares
3,211
395
0
1,050
9,610
3,946
0
2,164
7,346
18,700
0
W
Apollo
10,717
5,831
0
2,928
7,010
2,693
1,688
1,247
5,763
0
56,546
L
1,976
1,685
0
2,748
7,081
2,028
496
2,950
4,131
0
32,274
W
3,838
276
0
2,134
5,730
3,580
154
768
4,962
12,787
0
W
2,528
1,056
0
351
4,146
1,471
225
1,088
3,058
0
22,240
L
Tsukuyomi
kesha444
Tsukuyomi
5,614
1,062
183
1,775
8,900
2,987
0
2,033
6,684
0
21,580
L
Odin
2,054
1,175
0
750
6,820
2,184
72
2,325
4,495
0
9,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,736
Gold Earned
27,575
256
Minions Killed
172
0
Camps Cleared
0
1,065,801
Distance Traveled
940,050
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,987
499
42
4
0
254,654
3
L
Merlin
5,312
443
21
2
0
152,078
0
W
Cthulhu
6,772
564
35
3
0
248,603
2
L
Ares
5,320
443
24
2
0
212,351
4
W
Apollo
8,255
688
102
9
0
213,256
0
L
Rama
5,682
474
67
6
0
186,577
3
W
Ares
6,043
504
23
2
0
170,189
1
W
Neith
5,679
473
54
5
0
179,099
2
L
Tsukuyomi
6,021
502
41
3
0
211,091
0
L
Odin
5,240
437
19
2
0
177,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role