Player Matchup

Cthulhu
Cthulhu
Alphyre777
Cthulhu
Level 36
God Stats
43W - 38L
1,455 SR
Queue Stats
82W - 83L
1,335 Elo+
Party 1
Kukulkan
Kukulkan
Clapzbobcat8
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,217 Elo+
Solo
Fenrir
Fenrir
DingleBerrieBoi
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 46L
1,365 Elo+
Party 1
Ra
Ra
Gumieri
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Thor
Thor
jack333woden
Thor
Level 8
God Stats
4W - 5L
1,551 SR
Queue Stats
8W - 12L
1,558 Elo+
Solo
Team Averages
Level 16
1,501 SR
1,395 Elo+

VS

Team Averages
Level 17
1,420 SR
1,332 Elo+
Danzaburou
Danzaburou
AK-Huffy
Danzaburou
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 11L
1,363 Elo+
Solo
Medusa
Medusa
KCAssassin
Medusa
Level 29
God Stats
3W - 0L
1,246 SR
Queue Stats
10W - 9L
1,555 Elo+
Solo
Nemesis
Nemesis
Ly99730000
Nemesis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
969 Elo+
Solo
Baron Samedi
Baron Samedi
WaywardTomahawk
Baron Samedi
Level 8
God Stats
1W - 1L
1,317 SR
Queue Stats
10W - 7L
1,450 Elo+
Solo
Vamana
Vamana
WetSaltyDog
Vamana
Level 18
God Stats
3W - 4L
1,534 SR
Queue Stats
27W - 31L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alphyre777
Cthulhu
20
6 / 11 / 8
15,792
1,053
20,281
32,900
45,837
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Clapzbobcat8
Kukulkan
15
0 / 2 / 1
10,659
711
341
1,362
334
20
4 / 10 / 7
13,608
907
15,222
20,929
8,559
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 7 / 7
15,249
1,017
21,137
19,333
8,219
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 10 / 13
15,205
1,014
10,885
21,489
16,066
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AK-Huffy
Danzaburou
20
13 / 1 / 19
16,876
1,125
22,461
10,265
5,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
KCAssassin
Medusa
20
17 / 6 / 16
17,127
1,142
32,370
18,376
7,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
Ly99730000
Nemesis
18
0 / 4 / 14
12,071
805
1,386
10,245
4,077
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Baron Samedi
WaywardTomahawk
Baron Samedi
20
2 / 3 / 25
14,291
953
10,816
10,137
20,486
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
20
8 / 6 / 20
15,276
1,018
20,899
26,357
12,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
134
20
Kills
40
40
Deaths
20
36
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AK-Huffy
Danzaburou
13
1
19
22.5
L
Cthulhu
Alphyre777
Cthulhu
6
11
8
0.91
L
Kukulkan
Clapzbobcat8
Kukulkan
0
2
1
0.25
L
4
10
7
0.75
L
5
7
7
1.21
W
Medusa
KCAssassin
Medusa
17
6
16
4.17
W
Nemesis
Ly99730000
Nemesis
0
4
14
1.75
W
Baron Samedi
WaywardTomahawk
Baron Samedi
2
3
25
4.83
W
Vamana
8
6
20
3
L
5
10
13
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,866
Damage
87,932
96,013
Taken
75,380
79,015
Mitigated
49,735
6,629
Healing
11,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AK-Huffy
Danzaburou
22,461
4,478
498
3,242
10,265
5,169
0
3,401
6,789
0
52,220
L
Cthulhu
Alphyre777
Cthulhu
20,281
2,947
472
0
32,900
45,837
0
4,557
27,798
44,102
0
L
Kukulkan
Clapzbobcat8
Kukulkan
341
341
0
0
1,362
334
0
211
1,101
628
0
L
15,222
6,301
0
1,348
20,929
8,559
0
2,341
18,388
0
20,557
L
21,137
2,618
2,487
1,943
19,333
8,219
0
629
18,654
79,994
0
W
Medusa
KCAssassin
Medusa
32,370
21,419
378
957
18,376
7,616
0
8,829
9,422
0
60,843
W
Nemesis
Ly99730000
Nemesis
1,386
736
0
504
10,245
4,077
0
5,035
5,060
0
3,976
W
Baron Samedi
WaywardTomahawk
Baron Samedi
10,816
2,334
1,531
1,830
10,137
20,486
0
4,570
5,444
33,221
0
W
Vamana
20,899
12,097
0
2,802
26,357
12,387
0
19,924
6,305
0
39,931
L
10,885
1,419
0
379
21,489
16,066
0
2,133
19,256
0
21,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,513
Gold Earned
75,641
237
Minions Killed
232
1
Camps Cleared
11
1,064,590
Distance Traveled
1,131,474
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,876
1,125
70
5
1
259,605
0
L
Cthulhu
15,792
1,053
51
3
0
242,253
0
L
Kukulkan
10,659
711
0
0
0
24,402
1
L
Fenrir
13,608
907
10
1
1
251,267
0
L
Ra
15,249
1,017
157
10
0
284,688
1
W
Medusa
17,127
1,142
60
4
6
189,997
1
W
Nemesis
12,071
805
9
1
0
180,213
2
W
Baron Samedi
14,291
953
65
4
0
228,479
2
W
Vamana
15,276
1,018
28
2
4
273,180
0
L
Thor
15,205
1,014
19
1
0
261,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role