Player Matchup

Jormungandr
Jormungandr
Dinoman1671
Jormungandr
Level 28
God Stats
3W - 4L
1,686 SR
Queue Stats
25W - 34L
1,143 Elo+
Solo
Ah Puch
Ah Puch
stuyf75
Ah Puch
Level 129
God Stats
0W - 3L
1,217 SR
Queue Stats
297W - 261L
1,519 Elo+
Solo
Set
Set
xVENOMIKx
Set
Level 122
God Stats
17W - 19L
1,526 SR
Queue Stats
193W - 218L
1,473 Elo+
Solo
Team Averages
Level 93
1,476 SR
1,379 Elo+

VS

Team Averages
Level 103
1,573 SR
1,459 Elo+
Nu Wa
Nu Wa
Croizzant
Nu Wa
Level 119
God Stats
21W - 26L
1,452 SR
Queue Stats
283W - 344L
1,329 Elo+
Solo
Jormungandr
Jormungandr
Fantonio02
Jormungandr
Level 127
God Stats
46W - 20L
1,697 SR
Queue Stats
1,026W - 805L
1,584 Elo+
Solo
Nike
Nike
Krysae Sparkv
Nike
Level 64
God Stats
19W - 14L
1,569 SR
Queue Stats
156W - 160L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dinoman1671
Jormungandr
16
2 / 7 / 7
13,640
546
16,028
30,095
14,685
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
stuyf75
Ah Puch
20
4 / 6 / 7
15,395
616
22,338
18,995
6,553
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
8 / 8 / 4
15,338
614
13,793
20,715
11,240

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Croizzant
Nu Wa
19
5 / 6 / 13
15,652
626
23,921
17,392
5,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Fantonio02
Jormungandr
19
5 / 5 / 13
16,798
672
18,691
25,728
30,667
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

19
10 / 3 / 5
17,752
710
14,018
20,070
12,418
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
51
14
Kills
20
21
Deaths
14
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Croizzant
Nu Wa
5
6
13
1.92
L
Jormungandr
Dinoman1671
Jormungandr
2
7
7
0.79
W
Jormungandr
Fantonio02
Jormungandr
5
5
13
2.3
W
10
3
5
4.17
L
Ah Puch
stuyf75
Ah Puch
4
6
7
1.25
L
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,159
Damage
56,630
69,805
Taken
63,190
32,478
Mitigated
48,949
13,308
Healing
10,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Croizzant
Nu Wa
23,921
8,376
675
3,227
17,392
5,864
1,822
9,383
8,009
85,280
0
L
Jormungandr
Dinoman1671
Jormungandr
16,028
3,897
884
3,794
30,095
14,685
856
18,256
11,839
69,307
0
W
Jormungandr
Fantonio02
Jormungandr
18,691
3,930
649
6,218
25,728
30,667
478
16,207
9,521
78,219
0
W
14,018
3,051
0
0
20,070
12,418
1,255
13,069
7,001
0
75,254
L
Ah Puch
stuyf75
Ah Puch
22,338
0
0
7,538
18,995
6,553
195
13,035
5,960
147,865
0
L
13,793
6,723
0
1,092
20,715
11,240
0
11,470
9,245
352
62,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,373
Gold Earned
50,202
341
Minions Killed
290
0
Camps Cleared
0
1,140,636
Distance Traveled
1,326,234
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,652
626
111
4
0
394,540
0
L
Jormungandr
13,640
546
78
3
0
391,092
0
W
Jormungandr
16,798
672
101
4
0
437,363
2
W
Nike
17,752
710
78
3
0
494,331
0
L
Ah Puch
15,395
616
199
8
0
375,660
6
L
Set
15,338
614
64
3
0
373,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role