Player Matchup

Bellona
Bellona
NLToxso
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,130 Elo+
Party 1
Heimdallr
Heimdallr
SpongeBob_PR14
Heimdallr
Level 6
God Stats
1W - 5L
1,262 SR
Queue Stats
3W - 7L
1,130 Elo+
Party 1
Set
Set
Tossic_boi327
Set
Level 25
God Stats
10W - 16L
1,509 SR
Queue Stats
73W - 87L
1,327 Elo+
Solo
Guan Yu
Guan Yu
late_oatmeal
Guan Yu
Level 16
God Stats
32W - 25L
1,510 SR
Queue Stats
47W - 46L
1,309 Elo+
Solo
Hel
Hel
makaisqueen
Hel
Level 24
God Stats
3W - 10L
1,135 SR
Queue Stats
22W - 62L
1,079 Elo+
Solo
Team Averages
Level 15
1,383 SR
1,195 Elo+

VS

Team Averages
Level 18
1,457 SR
1,254 Elo+
Neith
Neith
EUPH_xTc-
Neith
Level 10
God Stats
6W - 14L
1,430 SR
Queue Stats
6W - 15L
1,271 Elo+
Solo
Cernunnos
Cernunnos
Kevochila
Cernunnos
Level 29
God Stats
33W - 22L
1,602 SR
Queue Stats
115W - 117L
1,377 Elo+
Solo
Jormungandr
Jormungandr
Rannu2102
Jormungandr
Level 14
God Stats
2W - 2L
1,298 SR
Queue Stats
4W - 11L
1,173 Elo+
Solo
Baron Samedi
Baron Samedi
TitanLuis787
Baron Samedi
Level 28
God Stats
7W - 8L
1,455 SR
Queue Stats
44W - 32L
1,321 Elo+
Solo
Fenrir
Fenrir
いまのま
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NLToxso
Bellona
14
2 / 8 / 4
9,406
448
5,536
17,276
9,459
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
SpongeBob_PR14
Heimdallr
16
7 / 4 / 4
10,410
496
11,090
11,408
4,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
6 / 4 / 4
9,986
476
13,006
17,730
6,056
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
late_oatmeal
Guan Yu
13
2 / 8 / 6
8,190
390
6,871
27,840
12,963
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 6 / 6
8,235
392
12,786
17,424
6,665
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EUPH_xTc-
Neith
13
2 / 7 / 5
9,372
446
7,789
11,099
4,698
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
Kevochila
Cernunnos
19
16 / 3 / 4
12,796
609
33,936
22,240
9,931
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
Rannu2102
Jormungandr
12
0 / 1 / 6
8,587
409
2,599
7,144
3,375
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
TitanLuis787
Baron Samedi
18
11 / 2 / 5
11,681
556
22,045
18,385
8,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
13
1 / 9 / 7
9,334
444
7,384
13,695
4,877
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
57
20
Kills
30
30
Deaths
22
24
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
EUPH_xTc-
Neith
2
7
5
0.64
W
Cernunnos
Kevochila
Cernunnos
16
3
4
6
L
Bellona
NLToxso
Bellona
2
8
4
0.5
W
Jormungandr
Rannu2102
Jormungandr
0
1
6
3
L
Heimdallr
SpongeBob_PR14
Heimdallr
7
4
4
2.25
W
Baron Samedi
TitanLuis787
Baron Samedi
11
2
5
6.75
L
6
4
4
2
L
Guan Yu
late_oatmeal
Guan Yu
2
8
6
0.63
L
3
6
6
1
W
Fenrir
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,289
Damage
73,753
91,678
Taken
72,563
39,472
Mitigated
31,205
25,562
Healing
31,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
EUPH_xTc-
Neith
7,789
3,400
0
1,306
11,099
4,698
1,755
2,920
8,179
0
38,721
W
Cernunnos
Kevochila
Cernunnos
33,936
21,125
0
14,231
22,240
9,931
8,172
3,056
19,184
0
105,038
L
Bellona
NLToxso
Bellona
5,536
1,325
0
2,701
17,276
9,459
894
2,847
14,429
0
30,019
W
Jormungandr
Rannu2102
Jormungandr
2,599
339
810
1,495
7,144
3,375
282
1,267
5,877
17,154
0
L
Heimdallr
SpongeBob_PR14
Heimdallr
11,090
4,031
0
2,617
11,408
4,329
1,223
4,679
6,704
0
52,742
W
Baron Samedi
TitanLuis787
Baron Samedi
22,045
2,031
2,170
10,994
18,385
8,324
2,401
4,560
13,825
80,071
0
L
13,006
5,644
0
5,174
17,730
6,056
132
4,792
12,938
0
56,280
L
Guan Yu
late_oatmeal
Guan Yu
6,871
1,316
571
1,970
27,840
12,963
396
6,818
20,997
0
29,687
L
12,786
1,143
4,028
8,501
17,424
6,665
106
5,458
11,966
32,696
0
W
Fenrir
7,384
2,734
0
726
13,695
4,877
770
983
12,712
0
23,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,227
Gold Earned
51,770
297
Minions Killed
383
0
Camps Cleared
0
1,683,624
Distance Traveled
1,787,502
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,372
446
72
3
0
292,834
0
W
Cernunnos
12,796
609
144
7
0
353,208
2
L
Bellona
9,406
448
41
2
0
336,939
1
W
Jormungandr
8,587
409
36
2
0
329,979
7
L
Heimdallr
10,410
496
109
5
0
315,286
0
W
Baron Samedi
11,681
556
98
5
0
379,316
5
L
Set
9,986
476
61
3
0
356,444
0
L
Guan Yu
8,190
390
46
2
0
363,397
0
L
Hel
8,235
392
40
2
0
311,558
6
W
Fenrir
9,334
444
33
2
0
432,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role