Player Matchup

Scylla
Scylla
Cjxw11
Scylla
Level 98
God Stats
43W - 40L
1,535 SR
Queue Stats
191W - 231L
1,406 Elo+
Party 1
Neith
Neith
Zstriker456
Neith
Level 104
God Stats
17W - 9L
1,706 SR
Queue Stats
104W - 86L
1,539 Elo+
Solo
Kumbhakarna
Kumbhakarna
idonyero
Kumbhakarna
Level 87
God Stats
0W - 2L
1,304 SR
Queue Stats
62W - 74L
1,320 Elo+
Party 1
Team Averages
Level 96
1,515 SR
1,422 Elo+

VS

Team Averages
Level 38
1,403 SR
1,494 Elo+
Cthulhu
Cthulhu
Jim2099
Cthulhu
Level 26
God Stats
1W - 1L
1,348 SR
Queue Stats
18W - 22L
1,431 Elo+
Party 2
Agni
Agni
PigeonAyy
Agni
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 53L
1,504 Elo+
Party 2
Medusa
Medusa
Smashplant
Medusa
Level 40
God Stats
2W - 1L
1,361 SR
Queue Stats
50W - 34L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cjxw11
Scylla
17
10 / 5 / 3
14,512
691
23,065
15,988
5,683
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 3 / 7
12,852
612
20,754
13,950
5,517
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
idonyero
Kumbhakarna
16
0 / 6 / 11
12,279
585
8,812
30,208
39,431
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jim2099
Cthulhu
17
3 / 4 / 10
14,528
692
13,011
33,199
28,068
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Agni
16
3 / 5 / 7
12,845
612
14,546
13,633
3,438
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Smashplant
Medusa
18
8 / 5 / 6
14,483
690
20,265
19,567
6,928
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
37
14
Kills
14
14
Deaths
14
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
Cjxw11
Scylla
10
5
3
2.3
W
Cthulhu
Jim2099
Cthulhu
3
4
10
2
W
Agni
3
5
7
1.3
W
Medusa
Smashplant
Medusa
8
5
6
2.2
L
4
3
7
2.5
L
Kumbhakarna
idonyero
Kumbhakarna
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,631
Damage
47,822
60,146
Taken
66,399
50,631
Mitigated
38,434
16,113
Healing
18,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Cjxw11
Scylla
23,065
774
0
3,306
15,988
5,683
789
6,334
9,654
78,167
0
W
Cthulhu
Jim2099
Cthulhu
13,011
858
75
8,989
33,199
28,068
298
13,408
19,791
47,152
0
W
Agni
14,546
1,671
0
758
13,633
3,438
324
7,962
5,671
62,249
0
W
Medusa
Smashplant
Medusa
20,265
11,078
0
8,887
19,567
6,928
2,795
10,623
8,944
0
72,956
L
20,754
10,562
0
2,015
13,950
5,517
2,418
8,241
5,709
0
57,912
L
Kumbhakarna
idonyero
Kumbhakarna
8,812
651
1,725
9,067
30,208
39,431
0
13,137
17,071
41,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,643
Gold Earned
41,856
201
Minions Killed
200
0
Camps Cleared
0
1,005,814
Distance Traveled
1,126,382
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,512
691
94
4
0
342,273
0
W
Cthulhu
14,528
692
56
3
0
373,071
2
W
Agni
12,845
612
64
3
0
381,590
7
W
Medusa
14,483
690
80
4
0
371,721
3
L
Neith
12,852
612
71
3
0
326,303
0
L
Kumbhakarna
12,279
585
36
2
0
337,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role