Player Matchup

Hades
Hades
Breach Wall
Hades
Level 18
God Stats
4W - 4L
1,569 SR
Queue Stats
66W - 73L
1,203 Elo+
Solo
Nemesis
Nemesis
DINX29
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,040 Elo+
Solo
Danzaburou
Danzaburou
IceyNovas
Danzaburou
Level 28
God Stats
2W - 2L
1,617 SR
Queue Stats
3W - 9L
1,134 Elo+
Solo
Team Averages
Level 19
1,562 SR
1,125 Elo+

VS

Team Averages
Level 50
1,463 SR
1,261 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
CHROMOSOMES3242
Vulcan
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 40L
1,056 Elo+
Solo
Bacchus
Bacchus
uncanny_unit802
Bacchus
Level 67
God Stats
8W - 13L
1,389 SR
Queue Stats
163W - 222L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
9,980
624
6,598
20,555
11,425
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
DINX29
Nemesis
8
1 / 8 / 1
8,377
524
1,609
9,133
3,105
Danzaburou
IceyNovas
Danzaburou
15
3 / 1 / 2
10,535
658
9,669
13,216
5,355
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
6 / 0 / 7
11,232
702
14,496
8,669
3,718
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 5 / 7
9,733
608
6,342
8,822
3,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 1 / 7
11,795
737
9,717
12,682
13,722
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
13
13
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
0
7
9.5
L
2
4
4
1
W
2
5
7
1.1
L
Nemesis
DINX29
Nemesis
1
8
1
0.19
L
Danzaburou
IceyNovas
Danzaburou
3
1
2
4
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,876
Damage
30,555
42,904
Taken
30,173
19,885
Mitigated
20,714
14,125
Healing
8,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
14,496
5,975
231
2,686
8,669
3,718
2,442
1,946
6,723
0
47,469
L
6,598
1,118
522
7,890
20,555
11,425
68
7,506
13,049
34,586
0
W
6,342
3,898
700
1,373
8,822
3,274
944
2,727
6,095
29,461
0
L
Nemesis
DINX29
Nemesis
1,609
611
0
117
9,133
3,105
0
4,248
4,885
0
3,900
L
Danzaburou
IceyNovas
Danzaburou
9,669
4,302
0
5,596
13,216
5,355
0
4,886
8,330
0
65,365
W
9,717
401
384
2,717
12,682
13,722
167
2,021
10,661
32,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,892
Gold Earned
32,760
149
Minions Killed
148
0
Camps Cleared
0
682,601
Distance Traveled
867,677
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,232
702
67
4
0
298,742
0
L
Hades
9,980
624
49
3
0
230,372
2
W
Vulcan
9,733
608
41
3
0
240,074
2
L
Nemesis
8,377
524
4
0
0
163,663
2
L
Danzaburou
10,535
658
96
6
0
288,566
0
W
Bacchus
11,795
737
40
3
0
328,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role