Player Matchup

Ah Puch
Ah Puch
HrafnaSven
Ah Puch
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 109L
1,605 Elo+
Solo
Rama
Rama
ManZiLLa34
Rama
Level 13
God Stats
3W - 1L
1,787 SR
Queue Stats
18W - 15L
1,598 Elo+
Solo
Apollo
Apollo
Mondayy丶
Apollo
Level 22
God Stats
2W - 6L
1,265 SR
Queue Stats
37W - 33L
1,472 Elo+
Solo
Arachne
Arachne
Porkedbeans
Arachne
Level 28
God Stats
1W - 0L
1,678 SR
Queue Stats
78W - 53L
1,442 Elo+
Solo
Bakasura
Bakasura
一念V神魔
Bakasura
Level 16
God Stats
1W - 1L
1,470 SR
Queue Stats
9W - 14L
1,351 Elo+
Solo
Team Averages
Level 21
1,540 SR
1,493 Elo+

VS

Team Averages
Level 18
1,483 SR
1,519 Elo+
Hel
Hel
Cheeus2003
Hel
Level 23
God Stats
0W - 1L
1,285 SR
Queue Stats
91W - 85L
1,387 Elo+
Party 1
Bakasura
Bakasura
Crindor
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,643 Elo+
Solo
Guan Yu
Guan Yu
DeathCoreDx
Guan Yu
Level 14
God Stats
2W - 3L
1,922 SR
Queue Stats
17W - 15L
1,737 Elo+
Solo
Danzaburou
Danzaburou
PER4ROLOLXD001
Danzaburou
Level 17
God Stats
0W - 3L
1,309 SR
Queue Stats
13W - 19L
1,375 Elo+
Solo
Cabrakan
Cabrakan
xRAMPIDxDEATHx
Cabrakan
Level 34
God Stats
9W - 12L
1,399 SR
Queue Stats
118W - 118L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HrafnaSven
Ah Puch
20
10 / 1 / 21
18,553
580
60,625
24,181
9,385
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
11 / 6 / 7
17,516
547
26,483
19,630
6,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Apollo
Mondayy丶
Apollo
20
15 / 4 / 15
20,655
645
33,866
33,227
14,806
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arachne
Porkedbeans
Arachne
20
11 / 6 / 12
17,565
549
18,445
29,314
13,053
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bakasura
一念V神魔
Bakasura
20
0 / 10 / 6
16,023
501
4,644
30,454
10,761
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 5
14,080
440
11,015
27,704
15,166
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
Crindor
Bakasura
19
9 / 14 / 5
14,906
466
20,995
39,706
16,448
Heavy Mace

Heavy Mace

+30
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Guan Yu
DeathCoreDx
Guan Yu
20
10 / 7 / 8
16,120
504
28,247
47,725
54,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
PER4ROLOLXD001
Danzaburou
20
0 / 7 / 11
13,229
413
15,586
19,931
8,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
20
4 / 11 / 12
15,544
486
18,269
32,750
31,994
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
68
47
Kills
27
27
Deaths
47
61
Assists
41
Player
Kills
Deaths
Assists
KDA
L
4
8
5
0.81
L
Bakasura
Crindor
Bakasura
9
14
5
0.82
L
Guan Yu
DeathCoreDx
Guan Yu
10
7
8
2
W
Ah Puch
HrafnaSven
Ah Puch
10
1
21
20.5
W
11
6
7
2.42
W
Apollo
Mondayy丶
Apollo
15
4
15
5.63
L
Danzaburou
PER4ROLOLXD001
Danzaburou
0
7
11
0.79
W
Arachne
Porkedbeans
Arachne
11
6
12
2.83
L
Cabrakan
4
11
12
0.91
W
Bakasura
一念V神魔
Bakasura
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,063
Damage
94,112
136,806
Taken
167,816
54,310
Mitigated
126,433
64,152
Healing
49,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,015
291
11,007
12,235
27,704
15,166
0
13,443
14,261
91,577
0
L
Bakasura
Crindor
Bakasura
20,995
13,091
0
5,841
39,706
16,448
2,564
11,376
28,317
0
88,221
L
Guan Yu
DeathCoreDx
Guan Yu
28,247
2,850
3,050
12,466
47,725
54,658
593
14,280
33,445
0
95,057
W
Ah Puch
HrafnaSven
Ah Puch
60,625
1,491
660
17,757
24,181
9,385
1,479
4,965
18,511
143,746
0
W
26,483
23,005
666
4,492
19,630
6,305
2,225
3,457
15,572
0
106,021
W
Apollo
Mondayy丶
Apollo
33,866
26,656
0
18,918
33,227
14,806
10,346
10,532
21,820
0
187,866
L
Danzaburou
PER4ROLOLXD001
Danzaburou
15,586
3,703
0
3,555
19,931
8,167
0
10,204
9,727
0
81,096
W
Arachne
Porkedbeans
Arachne
18,445
12,702
0
10,676
29,314
13,053
918
7,264
20,872
0
110,299
L
Cabrakan
18,269
2,576
0
1,413
32,750
31,994
192
11,322
21,374
56,303
0
W
Bakasura
一念V神魔
Bakasura
4,644
3,094
0
10,983
30,454
10,761
577
5,818
23,867
0
112,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,312
Gold Earned
73,879
829
Minions Killed
713
0
Camps Cleared
0
2,863,139
Distance Traveled
2,821,050
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
14,080
440
177
6
0
562,107
4
L
Bakasura
14,906
466
139
4
0
535,374
3
L
Guan Yu
16,120
504
148
5
0
608,601
6
W
Ah Puch
18,553
580
143
4
0
610,663
12
W
Rama
17,516
547
127
4
0
504,115
0
W
Apollo
20,655
645
272
9
0
560,716
5
L
Danzaburou
13,229
413
155
5
0
600,514
0
W
Arachne
17,565
549
119
4
0
592,157
7
L
Cabrakan
15,544
486
94
3
0
514,454
0
W
Bakasura
16,023
501
168
5
0
595,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role