Player Matchup

Baba Yaga
Baba Yaga
DatBoiBrandon3
Baba Yaga
Level 13
God Stats
2W - 0L
1,628 SR
Queue Stats
2W - 4L
1,201 Elo+
Party 2
Hel
Hel
HellFire7799
Hel
Level 24
God Stats
1W - 0L
1,316 SR
Queue Stats
5W - 12L
1,237 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PRGBlueDevil
Tsukuyomi
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 50L
1,006 Elo+
Party 1
Kukulkan
Kukulkan
TCXC25
Kukulkan
Level 6
God Stats
1W - 1L
1,120 SR
Queue Stats
32W - 35L
1,006 Elo+
Party 1
Da Ji
Da Ji
の砍竹头
Da Ji
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 51L
1,323 Elo+
Solo
Team Averages
Level 15
1,413 SR
1,155 Elo+

VS

Team Averages
Level 16
1,505 SR
1,395 Elo+
Ah Puch
Ah Puch
AtomicVomit
Ah Puch
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,398 Elo+
Party 3
Nemesis
Nemesis
Dumpbaby69
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
Evil10N3
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
FAVIKEN
Sobek
Level 25
God Stats
1W - 4L
1,525 SR
Queue Stats
71W - 102L
1,315 Elo+
Solo
Chaac
Chaac
ITHRW MYCNTRLLR
Chaac
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,261 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DatBoiBrandon3
Baba Yaga
20
9 / 1 / 13
14,513
518
23,047
20,963
9,172
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 1 / 11
13,518
483
9,197
20,733
8,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
PRGBlueDevil
Tsukuyomi
18
4 / 7 / 6
13,381
478
6,759
17,606
7,763
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
TCXC25
Kukulkan
20
13 / 6 / 9
15,451
552
22,633
17,817
8,474
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 3 / 8
17,180
614
15,041
29,952
14,920
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AtomicVomit
Ah Puch
19
4 / 10 / 2
12,492
446
26,813
17,808
6,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Dumpbaby69
Nemesis
12
1 / 16 / 3
9,153
327
6,530
17,919
4,803
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
Evil10N3
Hachiman
8
1 / 6 / 1
8,082
289
2,593
6,948
2,132
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Sobek
FAVIKEN
Sobek
18
1 / 10 / 7
11,587
414
12,393
27,476
16,892
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

19
9 / 6 / 0
13,070
467
19,496
35,882
20,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
29
43
Kills
16
18
Deaths
48
47
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AtomicVomit
Ah Puch
4
10
2
0.5
W
Baba Yaga
DatBoiBrandon3
Baba Yaga
9
1
13
15.5
L
Nemesis
Dumpbaby69
Nemesis
1
16
3
0.16
L
Hachiman
Evil10N3
Hachiman
1
6
1
0.25
L
Sobek
FAVIKEN
Sobek
1
10
7
0.45
W
7
1
11
12.5
L
9
6
0
1.5
W
Tsukuyomi
PRGBlueDevil
Tsukuyomi
4
7
6
1
W
Kukulkan
TCXC25
Kukulkan
13
6
9
2.92
W
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,677
Damage
67,825
107,071
Taken
106,033
48,525
Mitigated
50,734
46,459
Healing
19,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AtomicVomit
Ah Puch
26,813
1,029
0
2,668
17,808
6,601
560
10,243
7,565
82,670
0
W
Baba Yaga
DatBoiBrandon3
Baba Yaga
23,047
1,825
0
3,630
20,963
9,172
3,487
8,732
12,231
92,178
0
L
Nemesis
Dumpbaby69
Nemesis
6,530
4,185
0
487
17,919
4,803
484
7,976
9,943
0
24,855
L
Hachiman
Evil10N3
Hachiman
2,593
1,580
0
509
6,948
2,132
0
4,587
2,361
0
10,899
L
Sobek
FAVIKEN
Sobek
12,393
1,756
0
4,737
27,476
16,892
691
11,967
15,509
41,595
0
W
9,197
1,345
11,077
13,994
20,733
8,196
2,099
7,975
12,758
34,954
0
L
19,496
4,965
0
10,821
35,882
20,306
1,929
20,104
15,778
0
95,070
W
Tsukuyomi
PRGBlueDevil
Tsukuyomi
6,759
1,501
0
1,584
17,606
7,763
2,482
8,484
9,122
0
41,942
W
Kukulkan
TCXC25
Kukulkan
22,633
5,136
0
1,702
17,817
8,474
2,163
9,388
8,429
85,311
0
W
15,041
7,372
0
14,472
29,952
14,920
4,887
8,352
21,600
0
168,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,043
Gold Earned
54,384
626
Minions Killed
356
0
Camps Cleared
0
2,394,796
Distance Traveled
1,594,597
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,492
446
118
4
0
377,937
1
W
Baba Yaga
14,513
518
139
5
0
448,132
2
L
Nemesis
9,153
327
37
1
0
332,840
1
L
Hachiman
8,082
289
17
1
0
132,440
2
L
Sobek
11,587
414
55
2
0
331,105
3
W
Hel
13,518
483
64
2
0
458,293
1
L
Chaac
13,070
467
129
5
0
420,275
0
W
Tsukuyomi
13,381
478
66
2
0
429,513
1
W
Kukulkan
15,451
552
152
5
0
455,327
0
W
Da Ji
17,180
614
205
7
0
603,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role