Player Matchup

Sobek
Sobek
ItsVonn
Sobek
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,426 Elo+
Party 2
Raijin
Raijin
Keoho
Raijin
Level 26
God Stats
25W - 13L
1,642 SR
Queue Stats
31W - 20L
1,512 Elo+
Party 2
Susano
Susano
Optuma
Susano
Level 8
God Stats
3W - 6L
1,336 SR
Queue Stats
6W - 9L
1,309 Elo+
Party 3
Danzaburou
Danzaburou
Velunita
Danzaburou
Level 24
God Stats
8W - 7L
1,496 SR
Queue Stats
25W - 36L
1,313 Elo+
Party 3
Zhong Kui
Zhong Kui
Xv MrSmith vX
Zhong Kui
Level 19
God Stats
3W - 1L
1,622 SR
Queue Stats
3W - 3L
1,494 Elo+
Party 2
Team Averages
Level 17
1,519 SR
1,411 Elo+

VS

Team Averages
Level 16
1,387 SR
1,469 Elo+
Danzaburou
Danzaburou
AnnoyedCloth79
Danzaburou
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,626 Elo+
Party 1
Thor
Thor
Ryu541995
Thor
Level 29
God Stats
22W - 29L
1,365 SR
Queue Stats
183W - 171L
1,355 Elo+
Solo
Fenrir
Fenrir
StarSetter7
Fenrir
Level 10
God Stats
1W - 6L
1,127 SR
Queue Stats
13W - 12L
1,441 Elo+
Solo
Amaterasu
Amaterasu
TTV_Ladyrage
Amaterasu
Level 21
God Stats
113W - 87L
1,444 SR
Queue Stats
172W - 169L
1,297 Elo+
Solo
Merlin
Merlin
destroya2k
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ItsVonn
Sobek
20
1 / 1 / 32
13,659
1,051
13,943
24,988
36,113
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
Keoho
Raijin
20
17 / 1 / 16
15,508
1,193
27,624
10,767
5,078
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Optuma
Susano
18
3 / 5 / 17
11,736
903
8,122
11,587
5,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Danzaburou
Velunita
Danzaburou
20
12 / 3 / 16
13,737
1,057
31,263
16,542
8,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Xv MrSmith vX
Zhong Kui
20
11 / 2 / 22
14,550
1,119
19,796
11,126
8,179
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

202

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnnoyedCloth79
Danzaburou
19
1 / 8 / 5
12,454
958
10,246
18,432
12,065
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thor
19
3 / 10 / 7
12,996
1,000
19,638
24,125
11,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
18
7 / 10 / 4
13,451
1,035
21,931
26,425
16,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
TTV_Ladyrage
Amaterasu
17
1 / 1 / 5
11,845
911
10,905
22,228
27,171
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
destroya2k
Merlin
16
0 / 15 / 1
10,388
799
5,468
18,677
7,514
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
34
44
Kills
12
12
Deaths
44
103
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AnnoyedCloth79
Danzaburou
1
8
5
0.44
W
Sobek
ItsVonn
Sobek
1
1
32
17
W
Raijin
Keoho
Raijin
17
1
16
25
W
Susano
Optuma
Susano
3
5
17
2.3
L
Thor
3
10
7
0.65
L
Fenrir
7
10
4
0.9
L
Amaterasu
TTV_Ladyrage
Amaterasu
1
1
5
3.5
W
Danzaburou
Velunita
Danzaburou
12
3
16
6.67
W
Zhong Kui
Xv MrSmith vX
Zhong Kui
11
2
22
11
L
Merlin
destroya2k
Merlin
0
15
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,748
Damage
68,188
75,010
Taken
109,887
62,976
Mitigated
74,480
16,784
Healing
8,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AnnoyedCloth79
Danzaburou
10,246
3,489
0
1,372
18,432
12,065
0
9,661
8,771
0
35,168
W
Sobek
ItsVonn
Sobek
13,943
3,126
344
3,333
24,988
36,113
0
2,043
22,945
23,545
0
W
Raijin
Keoho
Raijin
27,624
2,823
1,374
1,877
10,767
5,078
0
1,047
9,720
57,853
0
W
Susano
Optuma
Susano
8,122
3,729
0
202
11,587
5,443
0
171
11,416
0
13,418
L
Thor
19,638
10,021
0
0
24,125
11,192
0
13,784
10,341
0
41,418
L
Fenrir
21,931
9,005
0
2,530
26,425
16,538
0
13,371
13,054
0
38,524
L
Amaterasu
TTV_Ladyrage
Amaterasu
10,905
4,451
0
4,839
22,228
27,171
0
13,148
9,080
414
21,507
W
Danzaburou
Velunita
Danzaburou
31,263
14,941
1,146
4,040
16,542
8,163
0
1,469
15,073
0
51,708
W
Zhong Kui
Xv MrSmith vX
Zhong Kui
19,796
3,702
1,023
3,445
11,126
8,179
0
886
10,240
35,112
0
L
Merlin
destroya2k
Merlin
5,468
635
0
0
18,677
7,514
0
11,399
7,278
18,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,190
Gold Earned
61,134
196
Minions Killed
178
4
Camps Cleared
7
1,129,694
Distance Traveled
1,080,542
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,454
958
45
3
5
213,789
1
W
Sobek
13,659
1,051
22
2
0
270,216
1
W
Raijin
15,508
1,193
71
5
2
241,933
0
W
Susano
11,736
903
26
2
0
186,583
0
L
Thor
12,996
1,000
44
3
0
230,257
0
L
Fenrir
13,451
1,035
38
3
2
238,082
0
L
Amaterasu
11,845
911
24
2
0
245,470
0
W
Danzaburou
13,737
1,057
40
3
0
229,928
0
W
Zhong Kui
14,550
1,119
37
3
2
201,034
0
L
Merlin
10,388
799
27
2
0
152,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role