Player Matchup

Freya
Freya
AchillesRavenna
Freya
Level 17
God Stats
0W - 2L
1,279 SR
Queue Stats
30W - 30L
1,414 Elo+
Party 1
Horus
Horus
CriLizElf
Horus
Level 60
God Stats
3W - 6L
1,512 SR
Queue Stats
40W - 42L
1,344 Elo+
Party 1
Nu Wa
Nu Wa
Hiddensnowball
Nu Wa
Level 19
God Stats
2W - 3L
1,554 SR
Queue Stats
22W - 19L
1,392 Elo+
Party 1
Fenrir
Fenrir
ericgi231
Fenrir
Level 18
God Stats
3W - 5L
1,460 SR
Queue Stats
34W - 37L
1,362 Elo+
Party 1
Serqet
Serqet
steIIer
Serqet
Level 18
God Stats
1W - 1L
1,748 SR
Queue Stats
42W - 49L
1,341 Elo+
Party 1
Team Averages
Level 26
1,511 SR
1,371 Elo+

VS

Team Averages
Level 20
1,571 SR
1,541 Elo+
Cthulhu
Cthulhu
Blackout8954
Cthulhu
Level 24
God Stats
2W - 0L
1,547 SR
Queue Stats
16W - 17L
1,276 Elo+
Solo
Neith
Neith
Den1soN
Neith
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 23L
1,760 Elo+
Solo
Nike
Nike
Rook7331
Nike
Level 29
God Stats
28W - 26L
1,580 SR
Queue Stats
63W - 49L
1,605 Elo+
Solo
Merlin
Merlin
Thornicus14
Merlin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 70L
1,524 Elo+
Solo
Fenrir
Fenrir
ufellforitfool09
Fenrir
Level 14
God Stats
4W - 1L
1,730 SR
Queue Stats
21W - 19L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,168
398
3,455
8,420
2,857
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Horus
CriLizElf
Horus
10
2 / 4 / 1
6,952
535
3,141
10,271
7,576
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 5 / 6
6,340
488
5,772
9,540
2,921
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
ericgi231
Fenrir
10
3 / 5 / 0
6,851
527
3,130
10,535
3,132
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
steIIer
Serqet
10
1 / 3 / 2
5,976
460
3,560
8,185
2,723
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blackout8954
Cthulhu
11
4 / 2 / 7
7,819
601
6,853
6,945
3,617
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Den1soN
Neith
12
2 / 1 / 7
7,850
604
7,637
5,496
1,684
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
13
1 / 0 / 4
8,250
635
5,028
6,037
3,962
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
14
4 / 3 / 3
8,829
679
7,526
6,329
2,143
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
11 / 1 / 4
9,834
756
7,164
9,369
3,404
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
7
Kills
22
22
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Cthulhu
Blackout8954
Cthulhu
4
2
7
3.75
L
Horus
CriLizElf
Horus
2
4
1
0.63
W
Neith
Den1soN
Neith
2
1
7
5.5
L
1
5
6
0.8
W
Nike
1
0
4
3
W
Merlin
4
3
3
1.83
L
Fenrir
ericgi231
Fenrir
3
5
0
0.6
L
Serqet
steIIer
Serqet
1
3
2
0.67
W
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,058
Damage
34,208
46,951
Taken
34,176
19,209
Mitigated
14,810
13,373
Healing
7,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,455
1,607
0
2,590
8,420
2,857
0
2,944
5,451
20,877
0
W
Cthulhu
Blackout8954
Cthulhu
6,853
513
262
0
6,945
3,617
349
2,610
4,294
22,182
0
L
Horus
CriLizElf
Horus
3,141
1,238
973
1,879
10,271
7,576
0
4,297
5,974
0
12,914
W
Neith
Den1soN
Neith
7,637
1,805
0
2,511
5,496
1,684
260
1,343
4,153
0
39,812
L
5,772
2,014
0
1,622
9,540
2,921
0
5,168
4,372
24,273
0
W
Nike
5,028
642
0
997
6,037
3,962
1,144
581
5,006
0
37,902
W
Merlin
7,526
829
0
540
6,329
2,143
455
2,375
3,954
58,927
0
L
Fenrir
ericgi231
Fenrir
3,130
828
334
3,845
10,535
3,132
0
1,230
9,255
0
34,248
L
Serqet
steIIer
Serqet
3,560
863
0
2,130
8,185
2,723
0
740
7,120
0
13,483
W
7,164
1,521
0
3,239
9,369
3,404
1,629
2,318
6,841
0
53,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,287
Gold Earned
42,582
173
Minions Killed
364
0
Camps Cleared
0
1,134,322
Distance Traveled
1,180,531
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,168
398
40
3
0
188,705
0
W
Cthulhu
7,819
601
22
2
0
204,850
0
L
Horus
6,952
535
13
1
0
220,082
0
W
Neith
7,850
604
90
7
0
224,204
5
L
Nu Wa
6,340
488
38
3
0
220,810
0
W
Nike
8,250
635
69
5
0
224,607
3
W
Merlin
8,829
679
91
7
0
240,105
4
L
Fenrir
6,851
527
54
4
0
253,466
0
L
Serqet
5,976
460
28
2
0
251,259
5
W
Fenrir
9,834
756
92
7
0
286,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role