Player Matchup

Janus
Janus
CorneliusIVI
Janus
Level 63
God Stats
7W - 2L
1,658 SR
Queue Stats
73W - 63L
1,247 Elo+
Party 2
Danzaburou
Danzaburou
Goated XI
Danzaburou
Level 18
God Stats
20W - 10L
1,359 SR
Queue Stats
39W - 27L
1,171 Elo+
Party 2
Jing Wei
Jing Wei
Mo Buchannon
Jing Wei
Level 24
God Stats
3W - 2L
1,725 SR
Queue Stats
106W - 82L
1,252 Elo+
Party 2
Team Averages
Level 35
1,581 SR
1,223 Elo+

VS

Team Averages
Level 37
1,223 SR
1,212 Elo+
Loki
Loki
DabbyTabby09
Loki
Level 16
God Stats
0W - 1L
1,081 SR
Queue Stats
1W - 4L
1,200 Elo+
Solo
Nu Wa
Nu Wa
S4N1CH
Nu Wa
Level 62
God Stats
8W - 16L
1,297 SR
Queue Stats
125W - 150L
1,221 Elo+
Party 1
Odin
Odin
dedman1908
Odin
Level 34
God Stats
2W - 4L
1,291 SR
Queue Stats
145W - 186L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 13
11,336
709
15,443
7,076
2,175
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Goated XI
Danzaburou
16
13 / 1 / 10
12,932
808
16,345
12,588
4,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
Mo Buchannon
Jing Wei
13
5 / 3 / 12
10,559
660
7,868
8,705
2,647
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 2
8,306
519
1,439
19,019
6,661
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
S4N1CH
Nu Wa
14
3 / 7 / 1
10,313
645
11,716
14,561
4,156
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 8 / 4
10,389
649
4,469
14,573
5,358
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
25
Kills
4
5
Deaths
26
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
1
13
13.5
L
0
11
2
0.09
W
Danzaburou
Goated XI
Danzaburou
13
1
10
18
W
Jing Wei
Mo Buchannon
Jing Wei
5
3
12
3.67
L
Nu Wa
S4N1CH
Nu Wa
3
7
1
0.5
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,656
Damage
17,624
28,369
Taken
48,153
9,402
Mitigated
16,175
5,805
Healing
3,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,443
923
0
481
7,076
2,175
699
4,282
2,794
41,406
0
L
1,439
281
0
0
19,019
6,661
0
3,935
15,084
0
9,126
W
Danzaburou
Goated XI
Danzaburou
16,345
10,391
0
4,644
12,588
4,580
1,906
3,339
9,249
0
58,470
W
Jing Wei
Mo Buchannon
Jing Wei
7,868
7,170
0
680
8,705
2,647
294
4,095
4,610
0
35,456
L
Nu Wa
S4N1CH
Nu Wa
11,716
2,119
0
3,177
14,561
4,156
162
5,205
9,356
51,543
0
L
4,469
510
0
523
14,573
5,358
0
6,363
8,210
0
29,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,827
Gold Earned
29,008
171
Minions Killed
145
0
Camps Cleared
0
795,228
Distance Traveled
657,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,336
709
47
3
0
267,231
0
L
Loki
8,306
519
13
1
0
209,025
0
W
Danzaburou
12,932
808
81
5
0
244,202
0
W
Jing Wei
10,559
660
43
3
0
283,795
0
L
Nu Wa
10,313
645
85
5
0
204,875
0
L
Odin
10,389
649
47
3
0
243,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role