Player Matchup

He Bo
He Bo
Kiddlemon
He Bo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,426 Elo+
Party 2
Chang'e
Chang'e
PopShuver34
Chang'e
Level 104
God Stats
1W - 2L
1,481 SR
Queue Stats
80W - 77L
1,466 Elo+
Party 2
Ravana
Ravana
hypbynbio
Ravana
Level 22
God Stats
1W - 1L
1,782 SR
Queue Stats
11W - 12L
1,295 Elo+
Party 2
Team Averages
Level 49
1,587 SR
1,396 Elo+

VS

Team Averages
Level 73
1,506 SR
1,508 Elo+
Zeus
Zeus
Bert97
Zeus
Level 127
God Stats
1W - 1L
1,470 SR
Queue Stats
43W - 39L
1,553 Elo+
Party 1
Hachiman
Hachiman
OphongO
Hachiman
Level 4
God Stats
2W - 0L
1,418 SR
Queue Stats
2W - 0L
1,609 Elo+
Party 1
Khepri
Khepri
SallyTrivone
Khepri
Level 87
God Stats
9W - 3L
1,631 SR
Queue Stats
94W - 113L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Kiddlemon
He Bo
12
1 / 5 / 1
9,172
573
4,660
13,880
5,202
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
PopShuver34
Chang'e
12
1 / 4 / 1
8,816
551
6,503
14,034
13,390
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ravana
hypbynbio
Ravana
11
0 / 3 / 2
8,529
533
2,444
12,076
5,137
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Bert97
Zeus
15
9 / 1 / 3
10,912
682
27,778
8,396
3,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
OphongO
Hachiman
13
2 / 1 / 10
9,865
617
6,163
4,210
1,832
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
13
1 / 0 / 11
9,630
602
3,121
8,363
10,217
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
12
12
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zeus
Bert97
Zeus
9
1
3
10.5
L
He Bo
Kiddlemon
He Bo
1
5
1
0.3
W
Hachiman
OphongO
Hachiman
2
1
10
7
L
Chang'e
PopShuver34
Chang'e
1
4
1
0.38
W
Khepri
1
0
11
6.5
L
Ravana
hypbynbio
Ravana
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,607
Damage
37,062
39,990
Taken
20,969
23,729
Mitigated
15,545
9,633
Healing
9,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Bert97
Zeus
27,778
2,063
0
4,840
8,396
3,496
1,034
4,479
3,767
74,052
0
L
He Bo
Kiddlemon
He Bo
4,660
179
93
1,336
13,880
5,202
0
10,780
3,100
21,657
0
W
Hachiman
OphongO
Hachiman
6,163
3,900
0
2,274
4,210
1,832
691
2,701
1,409
0
33,715
L
Chang'e
PopShuver34
Chang'e
6,503
674
2,142
4,233
14,034
13,390
0
9,948
4,086
32,642
0
W
Khepri
3,121
154
0
2,187
8,363
10,217
365
3,681
4,538
19,731
0
L
Ravana
hypbynbio
Ravana
2,444
306
0
1,829
12,076
5,137
0
10,183
1,893
0
16,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,517
Gold Earned
30,407
134
Minions Killed
163
0
Camps Cleared
0
789,485
Distance Traveled
754,183
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,912
682
89
6
0
244,899
0
L
He Bo
9,172
573
48
3
0
252,791
0
W
Hachiman
9,865
617
53
3
0
234,435
2
L
Chang'e
8,816
551
41
3
0
253,906
4
W
Khepri
9,630
602
21
1
0
274,849
1
L
Ravana
8,529
533
45
3
0
282,788
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role