Player Matchup

Nu Wa
Nu Wa
DarkSpyderMan
Nu Wa
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 10L
1,456 Elo+
Solo
Danzaburou
Danzaburou
Rottenwaldo
Danzaburou
Level 13
God Stats
14W - 17L
1,444 SR
Queue Stats
17W - 24L
1,276 Elo+
Solo
Set
Set
SevenSplash8255
Set
Level 16
God Stats
0W - 4L
1,192 SR
Queue Stats
1W - 7L
1,162 Elo+
Party 1
Jormungandr
Jormungandr
ShrekBox
Jormungandr
Level 16
God Stats
0W - 2L
1,227 SR
Queue Stats
2W - 10L
1,132 Elo+
Party 1
Cthulhu
Cthulhu
TheTemperance
Cthulhu
Level 21
God Stats
22W - 20L
1,417 SR
Queue Stats
53W - 53L
1,311 Elo+
Solo
Team Averages
Level 19
1,356 SR
1,267 Elo+

VS

Team Averages
Level 21
1,463 SR
1,356 Elo+
Yemoja
Yemoja
Fvrch
Yemoja
Level 5
God Stats
1W - 0L
1,462 SR
Queue Stats
3W - 3L
1,242 Elo+
Solo
Zeus
Zeus
LordCraig013
Zeus
Level 29
God Stats
57W - 49L
1,526 SR
Queue Stats
150W - 160L
1,376 Elo+
Solo
Nox
Nox
OilTrash
Nox
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,475 Elo+
Solo
Neith
Neith
jj12391
Neith
Level 29
God Stats
21W - 30L
1,357 SR
Queue Stats
21W - 33L
1,281 Elo+
Party 2
Fenrir
Fenrir
nicnak815
Fenrir
Level 27
God Stats
43W - 51L
1,470 SR
Queue Stats
64W - 80L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 6
17,210
1,012
28,794
15,877
4,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Rottenwaldo
Danzaburou
15
0 / 0 / 0
10,310
606
0
0
0
20
5 / 14 / 11
16,272
957
14,253
30,288
12,077
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
ShrekBox
Jormungandr
20
0 / 6 / 16
15,000
882
13,834
24,661
32,809
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cthulhu
20
7 / 8 / 13
17,348
1,020
17,679
37,658
35,623
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

23

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Fvrch
Yemoja
17
0 / 0 / 2
12,388
729
1,637
3,414
1,832
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
11 / 8 / 14
18,787
1,105
43,821
25,008
8,017
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
6 / 5 / 20
17,152
1,009
22,814
20,513
14,689
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
jj12391
Neith
20
2 / 1 / 6
14,136
832
8,483
4,555
1,497
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
nicnak815
Fenrir
20
13 / 7 / 12
17,883
1,052
21,795
26,539
9,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
86
21
Kills
32
33
Deaths
21
46
Assists
54
Player
Kills
Deaths
Assists
KDA
L
9
5
6
2.4
W
Yemoja
Fvrch
Yemoja
0
0
2
1
W
11
8
14
2.25
W
6
5
20
3.2
L
Danzaburou
Rottenwaldo
Danzaburou
0
0
0
0
L
5
14
11
0.75
L
Jormungandr
ShrekBox
Jormungandr
0
6
16
1.33
L
Cthulhu
7
8
13
1.69
W
Neith
jj12391
Neith
2
1
6
5
W
Fenrir
nicnak815
Fenrir
13
7
12
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,560
Damage
98,550
108,484
Taken
80,029
84,976
Mitigated
35,819
3,055
Healing
7,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,794
7,063
0
0
15,877
4,467
0
10,987
4,890
68,845
0
W
Yemoja
Fvrch
Yemoja
1,637
359
492
0
3,414
1,832
0
2,968
446
6,985
0
W
43,821
3,602
489
4,132
25,008
8,017
0
18,283
6,421
102,590
0
W
22,814
2,401
0
0
20,513
14,689
0
14,629
5,706
63,624
0
L
Danzaburou
Rottenwaldo
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
14,253
6,417
0
1,942
30,288
12,077
0
16,109
14,179
0
36,281
L
Jormungandr
ShrekBox
Jormungandr
13,834
2,125
0
260
24,661
32,809
0
16,297
8,364
36,679
0
L
Cthulhu
17,679
979
194
659
37,658
35,623
0
24,879
10,519
68,774
0
W
Neith
jj12391
Neith
8,483
4,901
0
1,132
4,555
1,497
0
4,400
155
0
30,798
W
Fenrir
nicnak815
Fenrir
21,795
3,792
0
1,294
26,539
9,784
0
19,202
6,994
0
47,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,140
Gold Earned
80,346
303
Minions Killed
352
4
Camps Cleared
6
1,212,904
Distance Traveled
1,067,014
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
17,210
1,012
90
5
3
265,821
2
W
Yemoja
12,388
729
8
0
0
64,157
0
W
Zeus
18,787
1,105
145
9
2
315,932
2
W
Nox
17,152
1,009
95
6
0
280,240
0
L
Danzaburou
10,310
606
0
0
0
0
0
L
Set
16,272
957
47
3
0
309,434
1
L
Jormungandr
15,000
882
45
3
1
286,383
2
L
Cthulhu
17,348
1,020
121
7
0
351,266
3
W
Neith
14,136
832
52
3
0
119,915
0
W
Fenrir
17,883
1,052
52
3
4
286,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role