Player Matchup

Cthulhu
Cthulhu
LiliumVon
Cthulhu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,484 Elo+
Solo
Anhur
Anhur
OGsmittyy
Anhur
Level 36
God Stats
2W - 9L
1,158 SR
Queue Stats
32W - 47L
1,468 Elo+
Party 1
Ah Puch
Ah Puch
Wytb0i
Ah Puch
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 71L
1,587 Elo+
Party 1
Team Averages
Level 84
1,386 SR
1,513 Elo+

VS

Team Averages
Level 128
1,626 SR
1,531 Elo+
Danzaburou
Danzaburou
FizzRunner101
Danzaburou
Level 148
God Stats
5W - 3L
1,656 SR
Queue Stats
69W - 59L
1,523 Elo+
Party 2
Zeus
Zeus
TX SQUID 1315
Zeus
Level 108
God Stats
5W - 2L
1,657 SR
Queue Stats
23W - 18L
1,519 Elo+
Party 2
Tsukuyomi
Tsukuyomi
jean1xx
Tsukuyomi
Level 128
God Stats
11W - 9L
1,564 SR
Queue Stats
160W - 182L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LiliumVon
Cthulhu
20
4 / 4 / 13
16,049
617
25,527
29,273
33,192
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
OGsmittyy
Anhur
19
9 / 8 / 7
16,310
627
13,270
20,701
5,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Wytb0i
Ah Puch
20
7 / 5 / 9
16,266
626
17,373
25,489
7,381
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FizzRunner101
Danzaburou
20
5 / 3 / 9
17,146
659
22,223
27,827
10,900
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 9 / 4
16,570
637
19,111
17,039
4,333
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
jean1xx
Tsukuyomi
20
5 / 8 / 8
16,964
652
26,278
21,856
8,328
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
38
20
Kills
17
17
Deaths
20
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FizzRunner101
Danzaburou
5
3
9
3.17
L
Cthulhu
LiliumVon
Cthulhu
4
4
13
2.63
L
Anhur
OGsmittyy
Anhur
9
8
7
1.56
W
7
9
4
1
L
Ah Puch
Wytb0i
Ah Puch
7
5
9
2.3
W
Tsukuyomi
jean1xx
Tsukuyomi
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,170
Damage
67,612
75,463
Taken
66,722
46,136
Mitigated
23,561
21,935
Healing
16,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FizzRunner101
Danzaburou
22,223
8,591
0
13,500
27,827
10,900
1,790
19,083
8,294
0
106,249
L
Cthulhu
LiliumVon
Cthulhu
25,527
670
1,128
8,275
29,273
33,192
93
7,564
21,709
105,146
0
L
Anhur
OGsmittyy
Anhur
13,270
3,007
0
3,543
20,701
5,563
437
5,464
15,237
0
41,583
W
19,111
87
785
828
17,039
4,333
0
8,980
7,859
69,270
0
L
Ah Puch
Wytb0i
Ah Puch
17,373
1,083
0
8,989
25,489
7,381
419
6,179
19,310
94,434
0
W
Tsukuyomi
jean1xx
Tsukuyomi
26,278
3,725
0
1,033
21,856
8,328
681
13,834
7,604
0
105,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,625
Gold Earned
50,680
305
Minions Killed
389
0
Camps Cleared
0
1,283,702
Distance Traveled
1,260,470
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,146
659
154
6
0
435,961
2
L
Cthulhu
16,049
617
116
4
0
487,823
6
L
Anhur
16,310
627
58
2
0
392,937
0
W
Zeus
16,570
637
109
4
0
362,142
0
L
Ah Puch
16,266
626
131
5
0
402,942
6
W
Tsukuyomi
16,964
652
126
5
0
462,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role