Player Matchup

Janus
Janus
Atavon_
Janus
Level 24
God Stats
11W - 6L
1,500 SR
Queue Stats
236W - 189L
1,613 Elo+
Solo
Cupid
Cupid
Deadstroke00009
Cupid
Level 18
God Stats
3W - 2L
1,724 SR
Queue Stats
36W - 23L
1,646 Elo+
Party 1
Tyr
Tyr
X-_-Mamas-_-X
Tyr
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 37L
1,692 Elo+
Party 1
Olorun
Olorun
YnR x MsCary
Olorun
Level 23
God Stats
4W - 1L
1,696 SR
Queue Stats
53W - 42L
1,612 Elo+
Solo
Hercules
Hercules
said2310de
Hercules
Level 114
God Stats
8W - 7L
1,571 SR
Queue Stats
545W - 531L
1,591 Elo+
Party 1
Team Averages
Level 38
1,598 SR
1,631 Elo+

VS

Team Averages
Level 20
1,585 SR
1,611 Elo+
Odin
Odin
DJaeTizzle22
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 78L
1,649 Elo+
Solo
Nu Wa
Nu Wa
IKingTriggI
Nu Wa
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 40L
1,606 Elo+
Solo
Mercury
Mercury
VKG Fenrir
Mercury
Level 25
God Stats
3W - 2L
1,701 SR
Queue Stats
91W - 60L
1,643 Elo+
Solo
Artemis
Artemis
Wayne20095038
Artemis
Level 8
God Stats
2W - 2L
1,731 SR
Queue Stats
11W - 8L
1,665 Elo+
Solo
Ymir
Ymir
javierpena94
Ymir
Level 16
God Stats
1W - 3L
1,492 SR
Queue Stats
35W - 34L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Atavon_
Janus
7
2 / 0 / 1
4,292
858
976
2,219
425
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 1
3,341
668
1,427
1,728
418
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 1
3,905
781
1,060
3,473
1,326
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
6
1 / 0 / 0
3,654
731
1,312
1,987
600
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
said2310de
Hercules
5
1 / 0 / 0
3,542
708
999
2,747
1,079
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,447
689
1,953
3,022
1,042
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 1 / 0
3,592
718
1,478
1,581
507
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
VKG Fenrir
Mercury
5
0 / 1 / 0
3,490
698
319
2,772
654
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
1
0 / 0 / 0
1,026
205
0
0
0
5
0 / 1 / 0
3,003
601
1,008
3,253
1,285
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
Atavon_
Janus
2
0
1
2.5
L
0
1
0
0
W
0
0
1
0.5
L
0
1
0
0
L
Mercury
VKG Fenrir
Mercury
0
1
0
0
L
Artemis
0
0
0
0
W
0
0
1
0.5
W
Olorun
1
0
0
1
L
0
1
0
0
W
Hercules
said2310de
Hercules
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,774
Damage
4,758
12,154
Taken
10,628
3,848
Mitigated
3,488
6,451
Healing
4,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Atavon_
Janus
976
226
0
1,304
2,219
425
0
96
2,098
17,116
0
L
1,953
325
0
1,000
3,022
1,042
0
169
2,678
0
10,778
W
1,427
1,107
390
840
1,728
418
598
378
1,350
0
12,879
L
1,478
334
0
470
1,581
507
0
1,250
331
16,394
0
L
Mercury
VKG Fenrir
Mercury
319
193
0
1,343
2,772
654
0
869
1,903
0
11,606
L
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
1,060
117
0
2,846
3,473
1,326
103
90
3,158
0
13,477
W
Olorun
1,312
720
0
708
1,987
600
0
1,105
882
15,410
0
L
1,008
67
0
1,260
3,253
1,285
0
0
3,253
5,263
0
W
Hercules
said2310de
Hercules
999
441
0
363
2,747
1,079
162
817
1,930
0
5,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,734
Gold Earned
14,558
130
Minions Killed
88
0
Camps Cleared
0
484,403
Distance Traveled
410,156
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,292
858
38
8
0
97,328
1
L
Odin
3,447
689
20
4
0
92,798
0
W
Cupid
3,341
668
30
6
0
90,099
0
L
Nu Wa
3,592
718
28
6
0
93,922
0
L
Mercury
3,490
698
32
6
0
118,558
1
L
Artemis
1,026
205
0
0
0
0
0
W
Tyr
3,905
781
28
6
0
106,858
1
W
Olorun
3,654
731
27
5
0
89,849
0
L
Ymir
3,003
601
8
2
0
104,878
1
W
Hercules
3,542
708
7
1
0
100,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role