Player Matchup

Baron Samedi
Baron Samedi
Brazilian_wing
Baron Samedi
Level 26
God Stats
20W - 13L
1,515 SR
Queue Stats
43W - 62L
1,279 Elo+
Party 3
Sobek
Sobek
Frais Parker
Sobek
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,255 Elo+
Party 1
Artemis
Artemis
Unnamed Prophet
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,314 Elo+
Party 1
Poseidon
Poseidon
liontussi1
Poseidon
Level 46
God Stats
20W - 7L
1,669 SR
Queue Stats
22W - 8L
1,506 Elo+
Party 3
Loki
Loki
xXSleepybearXx
Loki
Level 19
God Stats
7W - 2L
1,604 SR
Queue Stats
24W - 11L
1,462 Elo+
Party 3
Team Averages
Level 23
1,558 SR
1,363 Elo+

VS

Team Averages
Level 15
1,471 SR
1,078 Elo+
Neith
Neith
IAMHAT37758
Neith
Level 26
God Stats
27W - 29L
1,474 SR
Queue Stats
28W - 29L
1,309 Elo+
Solo
Bellona
Bellona
Megiia_
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
874 Elo+
Party 2
Scylla
Scylla
Sorapol
Scylla
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 8L
1,166 Elo+
Party 4
Kali
Kali
javisevih
Kali
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
874 Elo+
Party 2
Cthulhu
Cthulhu
metal tricky
Cthulhu
Level 6
God Stats
5W - 7L
1,383 SR
Queue Stats
22W - 18L
1,166 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Brazilian_wing
Baron Samedi
20
9 / 2 / 16
14,167
1,090
28,436
16,149
7,373
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
0 / 8 / 8
10,935
841
3,536
16,128
9,148
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
7 / 3 / 14
14,117
1,086
28,909
10,460
4,242
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
liontussi1
Poseidon
20
5 / 4 / 17
14,293
1,099
17,114
14,058
4,701
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
13 / 0 / 14
15,429
1,187
25,236
14,050
5,660
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

149

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 8
12,133
933
9,961
16,577
6,985
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Megiia_
Bellona
17
1 / 9 / 4
11,064
851
3,762
17,238
13,800
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Scylla
Sorapol
Scylla
20
3 / 10 / 7
12,682
976
13,663
18,063
6,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
19
11 / 7 / 3
14,395
1,107
17,686
28,651
12,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
metal tricky
Cthulhu
19
1 / 3 / 9
12,187
937
20,651
31,288
25,568
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
48
34
Kills
17
17
Deaths
34
69
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Brazilian_wing
Baron Samedi
9
2
16
8.5
W
0
8
8
0.5
L
1
5
8
1
L
Bellona
Megiia_
Bellona
1
9
4
0.33
L
Scylla
Sorapol
Scylla
3
10
7
0.65
W
7
3
14
4.67
L
Kali
11
7
3
1.79
W
Poseidon
liontussi1
Poseidon
5
4
17
3.38
L
Cthulhu
metal tricky
Cthulhu
1
3
9
1.83
W
13
0
14
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,231
Damage
65,723
70,845
Taken
111,817
31,124
Mitigated
65,248
13,832
Healing
10,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Brazilian_wing
Baron Samedi
28,436
2,737
3,280
8,293
16,149
7,373
0
10,066
6,083
48,272
0
W
3,536
328
0
1,076
16,128
9,148
0
5,481
10,647
10,062
0
L
9,961
5,468
0
1,672
16,577
6,985
0
7,760
8,817
0
41,732
L
Bellona
Megiia_
Bellona
3,762
1,138
0
126
17,238
13,800
0
6,400
10,838
0
6,076
L
Scylla
Sorapol
Scylla
13,663
1,199
0
0
18,063
6,694
0
7,881
10,182
31,339
0
W
28,909
18,642
0
0
10,460
4,242
0
5,896
4,564
0
56,178
L
Kali
17,686
8,933
0
3,350
28,651
12,201
0
12,305
16,346
0
31,436
W
Poseidon
liontussi1
Poseidon
17,114
2,936
0
1,183
14,058
4,701
0
7,529
6,529
56,809
0
L
Cthulhu
metal tricky
Cthulhu
20,651
1,659
471
5,228
31,288
25,568
0
14,740
16,548
52,545
0
W
25,236
9,977
0
0
14,050
5,660
0
5,342
8,708
0
36,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,941
Gold Earned
62,461
236
Minions Killed
239
7
Camps Cleared
2
1,077,254
Distance Traveled
1,052,719
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,167
1,090
44
3
0
221,736
0
W
Sobek
10,935
841
11
1
1
156,462
1
L
Neith
12,133
933
80
6
2
182,305
3
L
Bellona
11,064
851
1
0
0
109,326
1
L
Scylla
12,682
976
58
4
0
228,252
0
W
Artemis
14,117
1,086
63
5
4
182,982
0
L
Kali
14,395
1,107
27
2
0
270,531
2
W
Poseidon
14,293
1,099
100
8
0
238,718
0
L
Cthulhu
12,187
937
73
6
0
262,305
0
W
Loki
15,429
1,187
18
1
2
277,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role