Player Matchup

Nemesis
Nemesis
Darkstalker87
Nemesis
Level 24
God Stats
1W - 1L
1,445 SR
Queue Stats
50W - 57L
1,317 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Farakai
Ah Muzen Cab
Level 24
God Stats
7W - 11L
1,500 SR
Queue Stats
86W - 93L
1,500 Elo+
Party 2
Ra
Ra
FullCode
Ra
Level 27
God Stats
0W - 3L
1,093 SR
Queue Stats
52W - 68L
1,291 Elo+
Party 2
Merlin
Merlin
Jsorb
Merlin
Level 18
God Stats
26W - 18L
1,469 SR
Queue Stats
52W - 38L
1,466 Elo+
Party 3
Izanami
Izanami
Xanzberry
Izanami
Level 18
God Stats
17W - 23L
1,405 SR
Queue Stats
37W - 37L
1,425 Elo+
Party 3
Team Averages
Level 22
1,382 SR
1,400 Elo+

VS

Team Averages
Level 26
1,576 SR
1,497 Elo+
Neith
Neith
Sauce555
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,481 Elo+
Party 1
Bakasura
Bakasura
Squege41
Bakasura
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 50L
1,540 Elo+
Party 1
Cerberus
Cerberus
Wookiepirate
Cerberus
Level 22
God Stats
7W - 2L
1,722 SR
Queue Stats
59W - 40L
1,572 Elo+
Party 1
Eset
Eset
niuxer
Eset
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 90L
1,417 Elo+
Solo
Ao Kuang
Ao Kuang
supermuffin901
Ao Kuang
Level 27
God Stats
11W - 4L
1,659 SR
Queue Stats
18W - 15L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
3 / 10 / 1
10,434
949
10,813
19,898
6,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Farakai
Ah Muzen Cab
16
1 / 4 / 3
10,428
948
10,701
8,530
2,848
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 8 / 3
9,866
897
6,890
13,379
4,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Merlin
Jsorb
Merlin
16
0 / 5 / 3
9,810
892
9,347
12,473
4,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Xanzberry
Izanami
16
1 / 7 / 2
10,095
918
9,225
14,315
3,988
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

29

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Sauce555
Neith
18
2 / 2 / 18
10,907
992
8,590
10,207
4,112
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Squege41
Bakasura
19
13 / 1 / 13
13,180
1,198
16,802
11,159
4,778
Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Wookiepirate
Cerberus
19
5 / 0 / 22
12,253
1,114
17,726
15,842
15,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Eset
niuxer
Eset
18
3 / 1 / 17
11,087
1,008
6,684
7,085
4,331
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
18
11 / 1 / 13
13,128
1,193
16,313
10,475
4,052
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
117
5
Kills
34
34
Deaths
5
12
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Nemesis
3
10
1
0.35
L
Ah Muzen Cab
Farakai
Ah Muzen Cab
1
4
3
0.63
L
0
8
3
0.19
L
Merlin
Jsorb
Merlin
0
5
3
0.3
W
Neith
Sauce555
Neith
2
2
18
5.5
W
Bakasura
Squege41
Bakasura
13
1
13
19.5
W
Cerberus
Wookiepirate
Cerberus
5
0
22
16
L
Izanami
Xanzberry
Izanami
1
7
2
0.29
W
Eset
niuxer
Eset
3
1
17
11.5
W
Ao Kuang
11
1
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,976
Damage
66,115
68,595
Taken
54,768
22,272
Mitigated
32,551
6,130
Healing
14,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
10,813
3,862
0
1,304
19,898
6,551
0
11,334
7,683
0
19,886
L
Ah Muzen Cab
Farakai
Ah Muzen Cab
10,701
293
0
1,010
8,530
2,848
0
4,781
3,724
0
31,087
L
6,890
320
1,179
929
13,379
4,504
0
5,778
7,181
25,117
0
L
Merlin
Jsorb
Merlin
9,347
80
876
616
12,473
4,381
0
7,595
4,628
35,846
0
W
Neith
Sauce555
Neith
8,590
4,296
319
2,134
10,207
4,112
0
3,000
7,207
0
18,131
W
Bakasura
Squege41
Bakasura
16,802
13,010
0
3,482
11,159
4,778
0
2,865
8,294
0
31,777
W
Cerberus
Wookiepirate
Cerberus
17,726
309
1,377
4,905
15,842
15,278
0
4,472
11,370
45,400
0
L
Izanami
Xanzberry
Izanami
9,225
6,717
0
216
14,315
3,988
0
10,658
3,582
0
32,696
W
Eset
niuxer
Eset
6,684
577
0
305
7,085
4,331
0
3,786
3,299
35,618
0
W
Ao Kuang
16,313
5,629
0
1,879
10,475
4,052
0
2,114
8,361
30,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,633
Gold Earned
60,555
206
Minions Killed
331
6
Camps Cleared
12
1,021,717
Distance Traveled
1,132,517
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,434
949
20
2
2
234,900
0
L
Ah Muzen Cab
10,428
948
37
3
2
223,640
0
L
Ra
9,866
897
47
4
0
177,084
0
L
Merlin
9,810
892
53
5
1
209,632
0
W
Neith
10,907
992
34
3
1
199,728
0
W
Bakasura
13,180
1,198
61
6
6
257,785
1
W
Cerberus
12,253
1,114
127
12
0
232,586
3
L
Izanami
10,095
918
49
4
1
176,461
0
W
Eset
11,087
1,008
67
6
1
202,549
0
W
Ao Kuang
13,128
1,193
42
4
4
239,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role