Player Matchup

Medusa
Medusa
Masters
 
Medusa
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
Ruthless Faith
Sylvanus
Diamond IV
Level 141
God Stats
3W - 2L
1,765 SR
Queue Stats
124W - 169L
2,246 MMR
Solo
Nox
Nox
Diamond III
ThePrizmParadox
Nox
Diamond III
Level 160
God Stats
56W - 48L
1,655 SR
Queue Stats
988W - 1,008L
2,239 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,640 SR
1,995 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 118
1,639 SR
2,224 MMR
Bacchus
Bacchus
Diamond V
FromDavenport
Bacchus
Diamond V
Level 109
God Stats
5W - 3L
1,715 SR
Queue Stats
124W - 135L
2,060 MMR
Solo
Anubis
Anubis
Diamond IV
Gonzalo_edu_24
Anubis
Diamond IV
Level 108
God Stats
55W - 49L
1,612 SR
Queue Stats
87W - 107L
2,315 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
You Thought Boi
Cu Chulainn
Diamond III
Level 138
God Stats
10W - 16L
1,590 SR
Queue Stats
414W - 635L
2,296 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
4 / 5 / 4
14,335
597
20,303
22,088
8,102
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
16
2 / 8 / 6
14,776
616
10,710
27,423
40,912
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
4 / 6 / 5
14,296
596
12,979
21,785
10,642
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bans
SobekPersephoneCabrakanAphroditeHel

VS

Bans
Ah Muzen CabCthulhuPoseidonHeimdallrThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
18
7 / 3 / 10
16,690
695
13,169
23,551
39,189
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
3 / 5 / 10
14,747
614
17,170
22,120
24,892
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
You Thought Boi
Cu Chulainn
20
8 / 2 / 8
15,486
645
23,854
26,880
29,093
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
10
Kills
18
19
Deaths
10
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
5
4
1.2
W
Bacchus
7
3
10
4
W
3
5
10
1.6
L
Sylvanus
2
8
6
0.63
L
4
6
5
1.08
W
Cu Chulainn
You Thought Boi
Cu Chulainn
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,992
Damage
54,193
71,296
Taken
72,551
59,656
Mitigated
93,174
20,674
Healing
14,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
20,303
10,101
0
740
22,088
8,102
2,232
8,862
12,649
0
85,877
W
Bacchus
13,169
1,064
0
424
23,551
39,189
187
8,471
14,955
40,698
0
W
17,170
615
0
8,062
22,120
24,892
758
8,757
13,363
112,983
0
L
Sylvanus
10,710
1,668
7,696
8,836
27,423
40,912
661
11,212
15,420
23,418
0
L
12,979
742
0
3,402
21,785
10,642
1,116
9,370
11,782
51,026
0
W
Cu Chulainn
You Thought Boi
Cu Chulainn
23,854
6,941
0
5,682
26,880
29,093
415
6,791
20,089
0
82,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,407
Gold Earned
46,923
182
Minions Killed
282
0
Camps Cleared
0
1,182,744
Distance Traveled
1,334,286
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,335
597
96
4
0
423,986
7
W
Bacchus
16,690
695
38
2
0
474,984
1
W
Anubis
14,747
614
175
7
0
378,928
9
L
Sylvanus
14,776
616
21
1
0
362,564
4
L
Nox
14,296
596
65
3
0
396,194
1
W
Cu Chulainn
15,486
645
69
3
0
480,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role