Player Matchup

Sobek
Sobek
SamSams Revenge
Sobek
Level 8
God Stats
7W - 15L
1,070 SR
Queue Stats
158W - 156L
946 Elo+
Solo
Ra
Ra
TackyCamera
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 60L
1,171 Elo+
Party 2
Freya
Freya
Th30therGuy
Freya
Level 29
God Stats
2W - 4L
1,070 SR
Queue Stats
45W - 54L
1,354 Elo+
Party 2
Neith
Neith
bobarely
Neith
Level 26
God Stats
49W - 75L
1,317 SR
Queue Stats
53W - 82L
1,118 Elo+
Solo
Nemesis
Nemesis
nmarinhon
Nemesis
Level 15
God Stats
0W - 3L
1,255 SR
Queue Stats
31W - 59L
1,240 Elo+
Solo
Team Averages
Level 21
1,242 SR
1,166 Elo+

VS

Team Averages
Level 17
1,534 SR
1,189 Elo+
Nemesis
Nemesis
CCW0LVES
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,279 Elo+
Party 1
Mercury
Mercury
CCW0LVES224
Mercury
Level 25
God Stats
4W - 4L
1,523 SR
Queue Stats
48W - 43L
1,250 Elo+
Party 1
Cerberus
Cerberus
Killed-At-Spawn
Cerberus
Level 22
God Stats
5W - 0L
1,854 SR
Queue Stats
60W - 73L
1,200 Elo+
Solo
Serqet
Serqet
LyricKestrel363
Serqet
Level 22
God Stats
25W - 33L
1,293 SR
Queue Stats
185W - 209L
1,061 Elo+
Solo
Ra
Ra
MadWeazel
Ra
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
8,609
957
5,604
15,905
11,959
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

15
0 / 14 / 6
9,217
1,024
8,661
16,010
5,918
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 8 / 1
11,014
1,224
18,579
20,171
7,833
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
bobarely
Neith
16
1 / 5 / 6
9,884
1,098
7,729
10,894
4,051
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
nmarinhon
Nemesis
15
0 / 7 / 3
8,503
945
1,273
13,989
4,925
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CCW0LVES
Nemesis
16
9 / 1 / 13
10,591
1,177
10,932
9,540
4,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
CCW0LVES224
Mercury
17
10 / 0 / 11
10,556
1,173
13,808
10,483
4,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
18
2 / 1 / 26
11,222
1,247
10,694
13,081
9,986
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 3 / 17
10,103
1,123
7,163
8,172
3,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
16 / 4 / 15
12,338
1,371
25,225
11,398
5,900
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
123
9
Kills
41
41
Deaths
9
18
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CCW0LVES
Nemesis
9
1
13
15.5
W
Mercury
CCW0LVES224
Mercury
10
0
11
15.5
W
Cerberus
2
1
26
15
W
4
3
17
4.17
W
16
4
15
5.88
L
1
7
2
0.29
L
0
14
6
0.21
L
7
8
1
0.94
L
Neith
bobarely
Neith
1
5
6
0.8
L
Nemesis
nmarinhon
Nemesis
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,846
Damage
67,822
76,969
Taken
52,674
34,686
Mitigated
27,992
8,186
Healing
15,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CCW0LVES
Nemesis
10,932
5,699
0
749
9,540
4,629
0
6,803
2,737
0
18,491
W
Mercury
CCW0LVES224
Mercury
13,808
9,889
0
1,919
10,483
4,190
0
7,181
3,302
0
28,172
W
Cerberus
10,694
1,533
787
3,884
13,081
9,986
0
7,826
4,709
34,324
0
W
7,163
2,358
0
123
8,172
3,287
0
6,120
2,052
0
10,153
W
25,225
3,157
3,073
4,481
11,398
5,900
0
4,914
6,484
54,351
0
L
5,604
795
0
168
15,905
11,959
0
6,825
8,609
10,794
0
L
8,661
1,858
1,107
319
16,010
5,918
0
7,524
8,194
28,952
0
L
18,579
7,940
0
5,069
20,171
7,833
0
6,888
13,283
30,729
0
L
Neith
bobarely
Neith
7,729
4,021
267
1,210
10,894
4,051
0
7,030
3,864
0
14,957
L
Nemesis
nmarinhon
Nemesis
1,273
329
0
46
13,989
4,925
0
7,652
6,337
0
9,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,227
Gold Earned
54,810
100
Minions Killed
204
4
Camps Cleared
5
703,436
Distance Traveled
865,432
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,591
1,177
19
2
0
170,168
0
W
Mercury
10,556
1,173
43
5
0
226,078
0
W
Cerberus
11,222
1,247
76
8
2
171,965
0
W
Serqet
10,103
1,123
4
0
0
149,471
0
W
Ra
12,338
1,371
62
7
3
147,750
3
L
Sobek
8,609
957
8
1
0
114,063
2
L
Ra
9,217
1,024
46
5
2
127,065
0
L
Freya
11,014
1,224
15
2
0
162,541
1
L
Neith
9,884
1,098
15
2
1
129,562
1
L
Nemesis
8,503
945
16
2
1
170,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role