Player Matchup

Bacchus
Bacchus
Derferino
Bacchus
Level 125
God Stats
2W - 2L
1,449 SR
Queue Stats
91W - 112L
1,513 Elo+
Party 2
Chaac
Chaac
Gear4th
Chaac
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,834 Elo+
Solo
Sol
Sol
Pantom1me
Sol
Level 142
God Stats
8W - 2L
1,816 SR
Queue Stats
274W - 252L
1,544 Elo+
Solo
Heimdallr
Heimdallr
TheRealExE
Heimdallr
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,573 Elo+
Party 2
Thoth
Thoth
iRemilia
Thoth
Level 121
God Stats
3W - 1L
1,642 SR
Queue Stats
316W - 295L
1,538 Elo+
Party 2
Team Averages
Level 102
1,582 SR
1,600 Elo+

VS

Team Averages
Level 140
1,557 SR
1,549 Elo+
Fenrir
Fenrir
ChaosAngelic
Fenrir
Level 152
God Stats
3W - 1L
1,623 SR
Queue Stats
64W - 60L
1,575 Elo+
Party 1
Cabrakan
Cabrakan
CountBrownbear
Cabrakan
Level 121
God Stats
1W - 2L
1,695 SR
Queue Stats
229W - 210L
1,486 Elo+
Solo
Chiron
Chiron
DarkLedouxt
Chiron
Level 128
God Stats
1W - 2L
1,519 SR
Queue Stats
112W - 102L
1,543 Elo+
Party 1
Jormungandr
Jormungandr
ProbsAsh
Jormungandr
Level 151
God Stats
0W - 3L
1,447 SR
Queue Stats
222W - 213L
1,563 Elo+
Solo
Bastet
Bastet
minijug
Bastet
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Derferino
Bacchus
18
5 / 7 / 19
12,484
734
13,987
20,569
25,992
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Gear4th
Chaac
20
6 / 3 / 24
12,943
761
21,988
30,595
46,066
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
13 / 7 / 10
13,922
819
23,143
22,897
11,004
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
TheRealExE
Heimdallr
20
3 / 4 / 18
12,412
730
20,698
14,923
8,354
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
iRemilia
Thoth
20
7 / 2 / 15
13,171
775
21,720
9,467
4,434
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
8 / 6 / 10
13,247
779
13,136
28,403
24,449
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
20
5 / 8 / 8
12,403
730
11,445
28,649
24,564
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
20
5 / 6 / 13
12,115
713
17,053
17,142
6,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
ProbsAsh
Jormungandr
17
3 / 7 / 11
11,145
656
12,824
19,797
19,975
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
minijug
Bastet
17
2 / 7 / 14
10,359
609
14,954
16,134
6,792
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
79
34
Kills
23
23
Deaths
34
86
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Fenrir
8
6
10
2.17
L
Cabrakan
5
8
8
1.13
L
Chiron
5
6
13
1.92
W
Bacchus
Derferino
Bacchus
5
7
19
2.07
W
Chaac
Gear4th
Chaac
6
3
24
6
W
13
7
10
2.57
L
Jormungandr
ProbsAsh
Jormungandr
3
7
11
1.21
W
Heimdallr
TheRealExE
Heimdallr
3
4
18
3
W
Thoth
iRemilia
Thoth
7
2
15
7.25
L
Bastet
minijug
Bastet
2
7
14
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,536
Damage
69,412
98,451
Taken
110,125
95,850
Mitigated
82,526
31,356
Healing
34,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
13,136
3,047
419
7,508
28,403
24,449
728
13,612
14,791
978
16,250
L
Cabrakan
11,445
1,689
2,337
7,773
28,649
24,564
209
13,210
15,439
21,966
0
L
Chiron
17,053
7,325
2,812
5,129
17,142
6,746
1,701
10,505
6,636
0
49,054
W
Bacchus
Derferino
Bacchus
13,987
940
2,220
1,447
20,569
25,992
487
3,277
17,292
17,853
0
W
Chaac
Gear4th
Chaac
21,988
4,474
869
12,100
30,595
46,066
571
7,145
22,342
0
40,008
W
23,143
8,589
1,391
6,739
22,897
11,004
189
7,563
15,334
49,320
0
L
Jormungandr
ProbsAsh
Jormungandr
12,824
2,275
2,281
2,121
19,797
19,975
0
12,743
7,054
34,905
0
W
Heimdallr
TheRealExE
Heimdallr
20,698
9,270
1,008
2,262
14,923
8,354
2,356
4,496
10,427
0
38,572
W
Thoth
iRemilia
Thoth
21,720
510
2,662
658
9,467
4,434
1,700
2,766
5,653
51,011
0
L
Bastet
minijug
Bastet
14,954
4,371
1,256
2,556
16,134
6,792
1,061
8,779
7,355
0
20,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,932
Gold Earned
59,269
188
Minions Killed
150
0
Camps Cleared
0
1,462,377
Distance Traveled
1,415,954
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,247
779
10
1
0
285,231
0
L
Cabrakan
12,403
730
17
1
0
344,045
2
L
Chiron
12,115
713
70
4
0
251,654
0
W
Bacchus
12,484
734
8
0
0
283,302
0
W
Chaac
12,943
761
26
2
0
334,299
0
W
Sol
13,922
819
45
3
0
275,025
0
L
Jormungandr
11,145
656
36
2
0
242,353
4
W
Heimdallr
12,412
730
41
2
0
268,938
0
W
Thoth
13,171
775
68
4
0
300,813
0
L
Bastet
10,359
609
17
1
0
292,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role