Player Matchup

Cthulhu
Cthulhu
FranLii
Cthulhu
Level 16
God Stats
9W - 9L
1,531 SR
Queue Stats
81W - 82L
1,119 Elo+
Solo
Sol
Sol
Killed-At-Spawn
Sol
Level 22
God Stats
8W - 4L
1,488 SR
Queue Stats
60W - 73L
1,189 Elo+
Solo
Izanami
Izanami
SquareWharf3356
Izanami
Level 23
God Stats
5W - 5L
1,443 SR
Queue Stats
31W - 31L
1,319 Elo+
Party 1
Agni
Agni
THEBOSSSSSAJ669
Agni
Level 38
God Stats
3W - 1L
1,403 SR
Queue Stats
59W - 70L
1,296 Elo+
Party 1
Guan Yu
Guan Yu
VKaiRex
Guan Yu
Level 15
God Stats
1W - 1L
1,308 SR
Queue Stats
4W - 7L
1,197 Elo+
Solo
Team Averages
Level 23
1,435 SR
1,224 Elo+

VS

Team Averages
Level 21
1,317 SR
1,196 Elo+
Ratatoskr
Ratatoskr
CheezItKat
Ratatoskr
Level 28
God Stats
28W - 46L
1,342 SR
Queue Stats
148W - 175L
1,305 Elo+
Solo
Da Ji
Da Ji
LyricKestrel363
Da Ji
Level 22
God Stats
21W - 19L
1,404 SR
Queue Stats
185W - 209L
1,067 Elo+
Solo
Ares
Ares
middle-cashier4
Ares
Level 15
God Stats
19W - 29L
1,415 SR
Queue Stats
20W - 35L
1,256 Elo+
Solo
Olorun
Olorun
nappy704
Olorun
Level 27
God Stats
16W - 10L
1,103 SR
Queue Stats
116W - 143L
1,139 Elo+
Solo
Artemis
Artemis
therealsgndxwa
Artemis
Level 13
God Stats
17W - 32L
1,320 SR
Queue Stats
24W - 41L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FranLii
Cthulhu
16
5 / 2 / 12
10,201
1,020
7,606
7,292
3,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
12 / 5 / 10
11,313
1,131
20,503
12,678
4,345
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
3 / 0 / 19
10,289
1,029
21,905
5,868
2,437
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
6 / 1 / 11
10,202
1,020
11,151
8,415
3,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
VKaiRex
Guan Yu
17
6 / 1 / 16
11,490
1,149
6,668
9,032
8,028
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

355

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CheezItKat
Ratatoskr
16
2 / 1 / 7
10,667
1,067
10,858
18,600
8,257
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 11 / 2
9,400
940
9,421
19,812
6,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

13
0 / 0 / 1
7,765
777
0
163
67
Olorun
nappy704
Olorun
14
2 / 3 / 4
9,022
902
5,987
14,356
4,679
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 17 / 3
8,772
877
9,281
22,271
7,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
26
32
Kills
9
9
Deaths
32
68
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
CheezItKat
Ratatoskr
2
1
7
5.5
W
Cthulhu
FranLii
Cthulhu
5
2
12
5.5
W
12
5
10
3.4
L
3
11
2
0.36
W
3
0
19
12.5
W
6
1
11
11.5
W
Guan Yu
VKaiRex
Guan Yu
6
1
16
14
L
0
0
1
0.5
L
Olorun
nappy704
Olorun
2
3
4
1.33
L
2
17
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,833
Damage
35,547
43,285
Taken
75,202
21,630
Mitigated
26,816
11,517
Healing
6,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
CheezItKat
Ratatoskr
10,858
1,570
456
4,497
18,600
8,257
0
9,751
8,849
0
35,130
W
Cthulhu
FranLii
Cthulhu
7,606
412
0
393
7,292
3,560
0
1,169
6,123
20,647
0
W
20,503
10,320
267
5,497
12,678
4,345
0
475
12,203
40,329
0
L
9,421
2,227
0
0
19,812
6,506
0
9,082
10,730
0
16,077
W
21,905
13,601
0
0
5,868
2,437
0
1,106
4,762
0
40,051
W
11,151
2,053
75
2,733
8,415
3,260
0
2,430
5,985
27,247
0
W
Guan Yu
VKaiRex
Guan Yu
6,668
1,746
1,277
1,275
9,032
8,028
0
807
8,225
0
9,468
L
0
0
0
0
163
67
0
0
163
0
0
L
Olorun
nappy704
Olorun
5,987
3,345
90
1,591
14,356
4,679
0
6,583
7,773
12,872
0
L
9,281
8,513
0
0
22,271
7,307
0
13,844
8,427
0
17,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,495
Gold Earned
45,626
193
Minions Killed
90
2
Camps Cleared
1
788,624
Distance Traveled
560,925
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,667
1,067
52
5
1
196,934
0
W
Cthulhu
10,201
1,020
43
4
0
154,663
4
W
Sol
11,313
1,131
45
5
0
143,582
0
L
Da Ji
9,400
940
9
1
0
132,564
0
W
Izanami
10,289
1,029
49
5
0
156,010
0
W
Agni
10,202
1,020
47
5
0
139,988
0
W
Guan Yu
11,490
1,149
9
1
2
194,381
1
L
Ares
7,765
777
0
0
0
1,549
0
L
Olorun
9,022
902
16
2
0
113,398
0
L
Artemis
8,772
877
13
1
0
116,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role