Player Matchup

Olorun
Olorun
Cyn1caL_SinneR
Olorun
Level 28
God Stats
0W - 3L
1,441 SR
Queue Stats
96W - 118L
1,325 Elo+
Solo
Neith
Neith
JesterCarvalho
Neith
Level 124
God Stats
3W - 9L
1,271 SR
Queue Stats
28W - 36L
1,299 Elo+
Party 2
Cthulhu
Cthulhu
Op1e 16
Cthulhu
Level 21
God Stats
2W - 12L
1,347 SR
Queue Stats
6W - 29L
1,093 Elo+
Party 2
Team Averages
Level 58
1,353 SR
1,239 Elo+

VS

Team Averages
Level 78
1,406 SR
1,296 Elo+
Chang'e
Chang'e
Lizachu
Chang'e
Level 29
God Stats
3W - 6L
1,377 SR
Queue Stats
17W - 28L
1,245 Elo+
Solo
Tsukuyomi
Tsukuyomi
RedAtrix
Tsukuyomi
Level 88
God Stats
2W - 2L
1,421 SR
Queue Stats
72W - 87L
1,306 Elo+
Party 1
Danzaburou
Danzaburou
victowel
Danzaburou
Level 116
God Stats
7W - 10L
1,421 SR
Queue Stats
49W - 56L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 3
9,028
602
8,263
11,420
3,393
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 7 / 2
9,650
643
11,214
14,261
4,757
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Op1e 16
Cthulhu
12
1 / 6 / 3
10,177
678
7,336
23,169
17,554
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lizachu
Chang'e
13
1 / 2 / 17
10,274
685
7,646
15,012
5,268
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
RedAtrix
Tsukuyomi
15
10 / 2 / 9
11,511
767
15,161
12,955
5,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
victowel
Danzaburou
15
10 / 1 / 8
12,055
804
18,747
13,821
5,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
4
Kills
21
21
Deaths
5
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
2
7
2
0.43
W
Chang'e
Lizachu
Chang'e
1
2
17
4.75
L
Cthulhu
Op1e 16
Cthulhu
1
6
3
0.42
W
Tsukuyomi
RedAtrix
Tsukuyomi
10
2
9
7.25
W
Danzaburou
victowel
Danzaburou
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,813
Damage
41,554
48,850
Taken
41,788
25,704
Mitigated
16,042
5,522
Healing
23,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,263
4,319
0
1,500
11,420
3,393
855
1,184
10,236
36,334
0
L
11,214
4,274
620
2,448
14,261
4,757
391
2,287
11,974
0
46,409
W
Chang'e
Lizachu
Chang'e
7,646
1,604
9,782
8,613
15,012
5,268
954
5,967
9,045
25,042
0
L
Cthulhu
Op1e 16
Cthulhu
7,336
403
171
783
23,169
17,554
104
4,215
18,954
21,449
0
W
Tsukuyomi
RedAtrix
Tsukuyomi
15,161
3,506
1,364
1,539
12,955
5,259
806
5,222
7,733
0
37,765
W
Danzaburou
victowel
Danzaburou
18,747
8,137
0
2,521
13,821
5,515
1,988
4,738
9,083
0
65,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,855
Gold Earned
33,840
153
Minions Killed
154
0
Camps Cleared
0
707,759
Distance Traveled
830,727
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,028
602
57
4
0
227,917
1
L
Neith
9,650
643
66
4
0
229,861
2
W
Chang'e
10,274
685
41
3
0
253,672
0
L
Cthulhu
10,177
678
30
2
0
249,981
1
W
Tsukuyomi
11,511
767
39
3
0
303,187
0
W
Danzaburou
12,055
804
74
5
0
273,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role