Player Matchup

Fenrir
Fenrir
DarkWolf0165
Fenrir
Level 29
God Stats
10W - 10L
1,441 SR
Queue Stats
20W - 18L
1,375 Elo+
Party 1
Pele
Pele
Leonardix003
Pele
Level 73
God Stats
15W - 15L
1,472 SR
Queue Stats
35W - 54L
1,360 Elo+
Party 3
Danzaburou
Danzaburou
Tatanka_torre99
Danzaburou
Level 28
God Stats
15W - 15L
1,519 SR
Queue Stats
39W - 49L
1,372 Elo+
Party 3
Geb
Geb
favitobaby
Geb
Level 29
God Stats
4W - 0L
1,856 SR
Queue Stats
41W - 61L
1,367 Elo+
Party 3
Kukulkan
Kukulkan
lunatike95
Kukulkan
Level 97
God Stats
1W - 1L
1,402 SR
Queue Stats
37W - 41L
1,372 Elo+
Party 1
Team Averages
Level 51
1,538 SR
1,369 Elo+

VS

Team Averages
Level 60
1,541 SR
1,349 Elo+
Hel
Hel
Juuaanjoo
Hel
Level 21
God Stats
1W - 2L
1,844 SR
Queue Stats
14W - 19L
1,312 Elo+
Party 2
Achilles
Achilles
The_opnipotente
Achilles
Level 76
God Stats
4W - 12L
1,364 SR
Queue Stats
36W - 53L
1,306 Elo+
Party 2
Camazotz
Camazotz
cheheche_EGS
Camazotz
Level 107
God Stats
3W - 15L
1,209 SR
Queue Stats
87W - 110L
1,241 Elo+
Party 2
Cupid
Cupid
x_SMIGOL
Cupid
Level 28
God Stats
5W - 3L
1,689 SR
Queue Stats
13W - 15L
1,468 Elo+
Party 2
Ganesha
Ganesha
zak__75__13
Ganesha
Level 66
God Stats
9W - 11L
1,599 SR
Queue Stats
263W - 292L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
2 / 0 / 1
3,818
764
761
2,873
718
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
1 / 0 / 0
3,445
689
842
1,802
543
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
Tatanka_torre99
Danzaburou
5
0 / 0 / 0
2,958
592
128
533
118
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

5
0 / 0 / 0
3,165
633
113
1,324
461
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Kukulkan
lunatike95
Kukulkan
3
1 / 0 / 0
3,064
613
274
412
80
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
2,984
597
443
1,972
392
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Achilles
4
0 / 1 / 0
3,044
609
993
1,605
600
Camazotz
cheheche_EGS
Camazotz
4
0 / 0 / 0
3,042
608
154
1,920
316
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Cupid
x_SMIGOL
Cupid
3
0 / 0 / 0
2,729
546
83
118
20
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Ganesha
zak__75__13
Ganesha
4
0 / 0 / 0
2,930
586
141
1,293
470
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
4
Kills
0
0
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
0
1
2.5
L
0
3
0
0
W
1
0
0
1
W
Danzaburou
Tatanka_torre99
Danzaburou
0
0
0
0
L
Achilles
0
1
0
0
L
Camazotz
cheheche_EGS
Camazotz
0
0
0
0
W
0
0
0
0
W
Kukulkan
lunatike95
Kukulkan
1
0
0
1
L
Cupid
x_SMIGOL
Cupid
0
0
0
0
L
Ganesha
zak__75__13
Ganesha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,118
Damage
1,814
6,944
Taken
6,908
1,920
Mitigated
1,798
2,448
Healing
2,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
761
341
0
1,522
2,873
718
0
367
2,506
0
11,530
L
443
157
0
76
1,972
392
36
274
1,698
8,280
0
W
842
231
0
156
1,802
543
0
0
1,802
0
7,346
W
Danzaburou
Tatanka_torre99
Danzaburou
128
78
0
270
533
118
0
73
460
0
9,055
L
Achilles
993
451
0
623
1,605
600
0
0
1,530
0
6,379
L
Camazotz
cheheche_EGS
Camazotz
154
0
0
1,540
1,920
316
0
0
1,920
0
8,433
W
113
56
0
250
1,324
461
0
68
1,256
5,312
0
W
Kukulkan
lunatike95
Kukulkan
274
76
0
250
412
80
0
76
336
4,201
0
L
Cupid
x_SMIGOL
Cupid
83
41
0
0
118
20
0
0
118
0
4,225
L
Ganesha
zak__75__13
Ganesha
141
0
0
250
1,293
470
0
113
1,180
2,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,450
Gold Earned
14,729
79
Minions Killed
58
0
Camps Cleared
0
410,786
Distance Traveled
398,569
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,818
764
25
5
0
94,189
1
L
Hel
2,984
597
12
2
0
80,554
0
W
Pele
3,445
689
19
4
0
87,707
0
W
Danzaburou
2,958
592
23
5
0
88,428
0
L
Achilles
3,044
609
12
2
0
90,258
1
L
Camazotz
3,042
608
23
5
0
78,353
0
W
Geb
3,165
633
4
1
0
97,257
0
W
Kukulkan
3,064
613
8
2
0
43,205
0
L
Cupid
2,729
546
10
2
0
65,634
0
L
Ganesha
2,930
586
1
0
0
83,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role